Player Matchup

Vamana
Vamana
Elmo694893
Vamana
Level 60
God Stats
171W - 161L
1,400 SR
Queue Stats
295W - 316L
1,313 Elo+
Party 3
Zeus
Zeus
SchoolGirlJesse
Zeus
Level 84
God Stats
23W - 15L
1,603 SR
Queue Stats
398W - 400L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
arigatito26
Ne Zha
Level 108
God Stats
7W - 11L
1,278 SR
Queue Stats
495W - 599L
1,377 Elo+
Party 1
Artio
Artio
may150995
Artio
Level 87
God Stats
5W - 4L
1,297 SR
Queue Stats
121W - 131L
1,367 Elo+
Solo
Izanami
Izanami
sugarbabysaurio
Izanami
Level 89
God Stats
95W - 106L
1,465 SR
Queue Stats
513W - 632L
1,365 Elo+
Party 1
Team Averages
Level 86
1,408 SR
1,393 Elo+

VS

Team Averages
Level 92
1,589 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Dispirxxted
Sun Wukong
Level 67
God Stats
5W - 2L
1,783 SR
Queue Stats
173W - 168L
1,442 Elo+
Solo
Atlas
Atlas
MrOgechel1903
Atlas
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 356L
1,392 Elo+
Solo
Merlin
Merlin
fatboi_388
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,343 Elo+
Party 2
Ymir
Ymir
isaac86046
Ymir
Level 103
God Stats
2W - 2L
1,644 SR
Queue Stats
89W - 90L
1,504 Elo+
Party 2
Chiron
Chiron
sbaene86
Chiron
Level 86
God Stats
56W - 47L
1,518 SR
Queue Stats
135W - 151L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elmo694893
Vamana
16
1 / 1 / 2
10,417
496
7,235
19,488
15,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 4 / 8
12,055
574
20,732
18,786
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
7 / 4 / 8
11,881
566
12,919
20,213
11,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
may150995
Artio
15
1 / 2 / 13
9,509
453
4,204
23,440
24,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 3 / 6
12,333
587
14,440
16,411
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dispirxxted
Sun Wukong
17
1 / 1 / 3
10,436
497
11,882
18,933
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 3 / 0
6,311
301
2,351
6,363
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
fatboi_388
Merlin
14
4 / 11 / 3
9,549
455
12,644
15,153
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 4 / 5
10,029
478
19,322
20,463
9,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
sbaene86
Chiron
16
4 / 9 / 0
10,236
487
15,840
16,284
4,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
13
14
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dispirxxted
Sun Wukong
1
1
3
2.5
W
Vamana
Elmo694893
Vamana
1
1
2
2
L
0
3
0
0
W
8
4
8
3
W
Ne Zha
7
4
8
2.75
L
Merlin
fatboi_388
Merlin
4
11
3
0.5
L
4
4
5
1.63
W
Artio
may150995
Artio
1
2
13
3.75
L
Chiron
sbaene86
Chiron
4
9
0
0.44
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,530
Damage
62,039
98,338
Taken
77,196
63,914
Mitigated
36,738
36,741
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dispirxxted
Sun Wukong
11,882
2,224
0
5,524
18,933
15,549
514
3,799
14,459
5,786
63,361
W
Vamana
Elmo694893
Vamana
7,235
2,054
0
6,665
19,488
15,460
2,143
8,141
10,383
0
65,416
L
2,351
1,350
0
857
6,363
2,063
0
872
5,451
6,563
0
W
20,732
1,780
1,882
6,035
18,786
6,053
1,332
9,082
9,157
79,740
0
W
Ne Zha
12,919
3,807
0
8,641
20,213
11,800
332
8,715
11,106
0
76,079
L
Merlin
fatboi_388
Merlin
12,644
246
0
1,499
15,153
4,733
354
8,068
6,510
42,966
0
L
19,322
4,170
0
8,620
20,463
9,825
0
4,726
15,102
79,551
0
W
Artio
may150995
Artio
4,204
662
1,548
6,048
23,440
24,887
485
9,222
13,711
34,475
0
L
Chiron
sbaene86
Chiron
15,840
6,663
640
3,378
16,284
4,568
0
6,384
9,719
0
69,986
W
14,440
9,970
0
5,922
16,411
5,714
5,559
5,932
10,397
0
99,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
46,561
577
Minions Killed
427
0
Camps Cleared
0
2,040,163
Distance Traveled
1,611,442
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,436
497
123
6
0
417,214
4
W
Vamana
10,417
496
115
5
0
396,299
1
L
Atlas
6,311
301
10
0
0
144,598
2
W
Zeus
12,055
574
143
7
0
434,695
2
W
Ne Zha
11,881
566
116
6
0
419,538
5
L
Merlin
9,549
455
72
3
0
313,167
2
L
Ymir
10,029
478
118
6
0
393,137
0
W
Artio
9,509
453
45
2
0
427,045
6
L
Chiron
10,236
487
104
5
0
343,326
4
W
Izanami
12,333
587
158
8
0
362,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role