Player Matchup

Anubis
Anubis
Faze_Peperami
Anubis
Level 66
God Stats
12W - 4L
1,667 SR
Queue Stats
64W - 97L
1,262 Elo+
Party 2
Olorun
Olorun
MachoScroll2880
Olorun
Level 50
God Stats
1W - 3L
1,329 SR
Queue Stats
18W - 33L
1,194 Elo+
Solo
Mulan
Mulan
SnowyDreamer
Mulan
Level 69
God Stats
11W - 6L
1,405 SR
Queue Stats
47W - 60L
1,272 Elo+
Party 3
Atlas
Atlas
TgPanda_ZA
Atlas
Level 68
God Stats
3W - 1L
1,276 SR
Queue Stats
38W - 56L
1,248 Elo+
Party 3
Mercury
Mercury
hp123270
Mercury
Level 81
God Stats
8W - 6L
1,452 SR
Queue Stats
113W - 137L
1,399 Elo+
Party 2
Team Averages
Level 67
1,426 SR
1,275 Elo+

VS

Team Averages
Level 53
1,494 SR
1,300 Elo+
Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Fernando LF7687
Cliodhna
Level 69
God Stats
3W - 9L
1,408 SR
Queue Stats
315W - 352L
1,401 Elo+
Solo
Hel
Hel
Jaiiro_17_LDS
Hel
Level 57
God Stats
0W - 3L
1,251 SR
Queue Stats
4W - 13L
1,166 Elo+
Party 1
Ymir
Ymir
Pelocho_11_BDP
Ymir
Level 97
God Stats
17W - 12L
1,586 SR
Queue Stats
344W - 347L
1,337 Elo+
Party 1
Artemis
Artemis
crisv_r77
Artemis
Level 7
God Stats
1W - 2L
1,725 SR
Queue Stats
3W - 12L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 3
11,120
654
17,504
13,865
6,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 9
8,796
517
8,834
10,877
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 1 / 2
10,322
607
5,129
11,671
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
12
2 / 1 / 11
8,906
524
5,868
14,967
12,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
hp123270
Mercury
13
5 / 6 / 6
8,843
520
9,587
11,918
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 10 / 4
7,374
434
7,130
12,045
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
14
7 / 3 / 1
8,784
517
12,655
12,515
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,114
477
8,247
10,089
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 4
8,772
516
7,213
17,720
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Artemis
crisv_r77
Artemis
9
2 / 7 / 2
6,669
392
6,356
9,628
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
14
14
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
10
4
0.3
W
16
3
3
5.83
L
Cliodhna
7
3
1
2.5
L
0
4
1
0.13
W
3
3
9
2.5
L
4
4
4
1.5
W
2
1
2
3
W
Atlas
2
1
11
7.5
L
Artemis
crisv_r77
Artemis
2
7
2
0.43
W
Mercury
hp123270
Mercury
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,922
Damage
41,601
63,298
Taken
61,997
37,616
Mitigated
32,592
21,049
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,130
591
0
2,751
12,045
4,607
0
8,385
3,660
32,971
0
W
17,504
761
0
7,825
13,865
6,756
2,112
5,887
7,818
72,127
0
L
Cliodhna
12,655
1,217
0
3,274
12,515
5,477
0
5,181
7,236
0
59,500
L
8,247
595
851
2,808
10,089
3,920
0
2,937
6,938
52,908
0
W
8,834
3,380
922
3,104
10,877
5,480
1,116
4,013
6,820
41,560
5,236
L
7,213
772
0
3,855
17,720
15,893
0
10,261
7,364
20,881
0
W
5,129
436
0
3,414
11,671
9,277
531
3,604
7,777
11,302
61,973
W
Atlas
5,868
2,158
2,271
2,573
14,967
12,747
207
6,256
8,621
18,518
0
L
Artemis
crisv_r77
Artemis
6,356
2,667
0
733
9,628
2,695
0
5,226
4,401
0
24,560
W
Mercury
hp123270
Mercury
9,587
4,932
0
940
11,918
3,356
792
2,246
9,672
0
38,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
39,713
463
Minions Killed
342
0
Camps Cleared
0
1,574,422
Distance Traveled
1,534,723
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,374
434
63
4
0
272,290
1
W
Anubis
11,120
654
118
7
0
273,913
1
L
Cliodhna
8,784
517
91
5
0
353,627
1
L
Hel
8,114
477
118
7
0
302,121
3
W
Olorun
8,796
517
87
5
0
294,392
0
L
Ymir
8,772
516
19
1
0
304,391
3
W
Mulan
10,322
607
170
10
0
325,120
2
W
Atlas
8,906
524
24
1
0
327,949
0
L
Artemis
6,669
392
51
3
0
302,294
0
W
Mercury
8,843
520
64
4
0
353,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role