Player Matchup

Agni
Agni
BlueIPhoenix
Agni
Level 28
God Stats
0W - 4L
1,180 SR
Queue Stats
40W - 62L
1,338 Elo+
Party 2
Yemoja
Yemoja
FJoBS
Yemoja
Level 68
God Stats
1W - 3L
1,472 SR
Queue Stats
63W - 106L
1,298 Elo+
Solo
Medusa
Medusa
Nevrig
Medusa
Level 98
God Stats
8W - 13L
1,723 SR
Queue Stats
45W - 63L
1,350 Elo+
Party 2
Team Averages
Level 65
1,458 SR
1,329 Elo+

VS

Team Averages
Level 74
1,387 SR
1,337 Elo+
Bellona
Bellona
Ceranow
Bellona
Level 135
God Stats
30W - 37L
1,614 SR
Queue Stats
169W - 180L
1,623 Elo+
Solo
Merlin
Merlin
Mackers7718
Merlin
Level 18
God Stats
1W - 1L
1,222 SR
Queue Stats
11W - 18L
1,299 Elo+
Party 1
Hachiman
Hachiman
Megamush25
Hachiman
Level 70
God Stats
1W - 0L
1,326 SR
Queue Stats
3W - 11L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 3
11,255
703
13,758
18,873
5,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
FJoBS
Yemoja
14
2 / 3 / 5
10,294
643
4,897
17,445
20,744
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Nevrig
Medusa
14
3 / 11 / 7
11,214
701
11,676
20,517
10,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ceranow
Bellona
17
14 / 3 / 7
13,240
828
21,056
20,396
22,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
7 / 3 / 8
11,794
737
17,140
12,324
4,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Megamush25
Hachiman
16
3 / 6 / 12
11,456
716
10,802
14,953
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
24
24
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
10
3
0.75
W
Bellona
Ceranow
Bellona
14
3
7
5.83
L
Yemoja
FJoBS
Yemoja
2
3
5
1.5
W
Merlin
7
3
8
3.67
W
Hachiman
Megamush25
Hachiman
3
6
12
1.5
L
Medusa
Nevrig
Medusa
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
48,998
56,835
Taken
47,673
36,922
Mitigated
32,449
10,767
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,758
1,889
1,019
2,123
18,873
5,514
0
7,899
10,456
37,245
0
W
Bellona
Ceranow
Bellona
21,056
7,914
0
2,367
20,396
22,891
298
7,539
12,857
48
39,955
L
Yemoja
FJoBS
Yemoja
4,897
870
1,735
2,640
17,445
20,744
0
6,250
10,571
17,560
0
W
Merlin
17,140
939
785
1,014
12,324
4,323
1,104
5,967
6,357
46,590
0
W
Hachiman
Megamush25
Hachiman
10,802
4,467
46
2,225
14,953
5,235
1,107
5,855
9,098
0
52,193
L
Medusa
Nevrig
Medusa
11,676
4,046
503
2,747
20,517
10,664
0
3,457
16,725
0
43,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
36,490
131
Minions Killed
178
5
Camps Cleared
11
690,362
Distance Traveled
865,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,255
703
48
3
3
214,705
3
W
Bellona
13,240
828
33
2
2
337,310
2
L
Yemoja
10,294
643
35
2
0
268,113
1
W
Merlin
11,794
737
60
4
2
292,828
1
W
Hachiman
11,456
716
85
5
7
235,600
0
L
Medusa
11,214
701
48
3
2
207,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role