Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Drinking_Viking
Atlas
Level 64
God Stats
2W - 5L
1,337 SR
Queue Stats
129W - 195L
1,339 Elo+
Party 1
Medusa
Medusa
Hannball
Medusa
Level 78
God Stats
6W - 6L
1,256 SR
Queue Stats
116W - 174L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
Midzury
Nu Wa
Level 84
God Stats
23W - 29L
1,391 SR
Queue Stats
134W - 215L
1,348 Elo+
Party 1
Mulan
Mulan
Wise858
Mulan
Level 66
God Stats
4W - 5L
1,408 SR
Queue Stats
105W - 154L
1,337 Elo+
Party 1
Team Averages
Level 76
1,378 SR
1,371 Elo+

VS

Team Averages
Level 104
1,479 SR
1,445 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkstridehog
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
IgorLavr
Kuzenbo
Level 33
God Stats
2W - 3L
1,324 SR
Queue Stats
23W - 36L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
gormorrd
Sun Wukong
Level 96
God Stats
8W - 4L
1,571 SR
Queue Stats
239W - 212L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 3 / 2
7,119
475
6,779
11,240
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 5
6,917
461
6,347
13,593
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Hannball
Medusa
11
2 / 6 / 5
6,782
452
9,054
10,922
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Midzury
Nu Wa
11
1 / 7 / 4
6,759
451
7,162
10,500
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Wise858
Mulan
11
2 / 10 / 3
7,090
473
12,061
16,652
6,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 3 / 4
8,322
555
12,405
11,728
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
 
Neith
14
7 / 1 / 4
8,307
554
6,959
5,134
1,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 9
8,752
583
8,828
11,193
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
IgorLavr
Kuzenbo
11
1 / 1 / 13
7,381
492
5,714
13,121
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
gormorrd
Sun Wukong
14
9 / 1 / 6
9,018
601
12,286
17,112
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
8
Kills
30
31
Deaths
8
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
2
1
W
Zhong Kui
 
Zhong Kui
7
3
4
3
W
Neith
 
Neith
7
1
4
9
W
6
2
9
5.25
L
1
5
5
0.7
L
Medusa
Hannball
Medusa
2
6
5
0.75
W
Kuzenbo
IgorLavr
Kuzenbo
1
1
13
7.5
L
Nu Wa
Midzury
Nu Wa
1
7
4
0.43
L
Mulan
Wise858
Mulan
2
10
3
0.35
W
Sun Wukong
gormorrd
Sun Wukong
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
46,192
62,907
Taken
58,288
26,607
Mitigated
40,284
14,355
Healing
27,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,779
1,846
0
3,589
11,240
4,155
0
2,892
7,912
0
36,735
W
Zhong Kui
 
Zhong Kui
12,405
2,284
0
6,201
11,728
8,268
720
2,435
8,977
42,984
9,477
W
Neith
 
Neith
6,959
2,595
0
2,585
5,134
1,577
728
1,207
3,825
0
55,036
W
8,828
2,093
0
4,343
11,193
4,318
138
2,486
8,541
0
53,833
L
6,347
2,497
499
2,787
13,593
9,911
0
5,276
8,186
20,663
0
L
Medusa
Hannball
Medusa
9,054
4,851
178
2,492
10,922
2,790
0
2,571
8,308
0
31,210
W
Kuzenbo
IgorLavr
Kuzenbo
5,714
2,732
0
5,026
13,121
9,706
85
4,010
9,041
15,579
0
L
Nu Wa
Midzury
Nu Wa
7,162
1,393
0
1,873
10,500
3,254
0
2,708
7,662
36,389
0
L
Mulan
Wise858
Mulan
12,061
2,419
0
2,937
16,652
6,497
98
4,068
12,201
0
32,734
W
Sun Wukong
gormorrd
Sun Wukong
12,286
3,544
0
8,969
17,112
16,415
608
2,573
14,395
1,563
47,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
41,780
274
Minions Killed
420
0
Camps Cleared
0
1,239,653
Distance Traveled
1,339,380
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,119
475
74
5
0
279,883
5
W
Zhong Kui
8,322
555
91
6
0
226,651
1
W
Neith
8,307
554
104
7
0
255,821
4
W
Fenrir
8,752
583
106
7
0
311,510
4
L
Atlas
6,917
461
27
2
0
247,354
6
L
Medusa
6,782
452
71
5
0
239,730
1
W
Kuzenbo
7,381
492
21
1
0
296,338
0
L
Nu Wa
6,759
451
49
3
0
231,120
2
L
Mulan
7,090
473
53
4
0
241,566
0
W
Sun Wukong
9,018
601
98
7
0
249,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role