Player Matchup

Fenrir
Fenrir
Big_Mike_563
Fenrir
Level 67
God Stats
5W - 10L
1,308 SR
Queue Stats
77W - 103L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
Guiii_GOD
Gilgamesh
Level 59
God Stats
9W - 19L
1,320 SR
Queue Stats
110W - 182L
1,309 Elo+
Party 3
Kukulkan
Kukulkan
P4lam1das_777
Kukulkan
Level 29
God Stats
4W - 6L
1,370 SR
Queue Stats
81W - 125L
1,181 Elo+
Party 3
Cerberus
Cerberus
RedRosesRetro
Cerberus
Level 29
God Stats
1W - 3L
1,310 SR
Queue Stats
84W - 112L
1,316 Elo+
Party 1
Bakasura
Bakasura
spolgese-
Bakasura
Level 79
God Stats
0W - 2L
1,267 SR
Queue Stats
276W - 356L
1,417 Elo+
Party 3
Team Averages
Level 53
1,315 SR
1,309 Elo+

VS

Team Averages
Level 92
1,426 SR
1,410 Elo+
Heimdallr
Heimdallr
GiovanniGSG96
Heimdallr
Level 123
God Stats
1W - 1L
1,138 SR
Queue Stats
103W - 117L
1,437 Elo+
Solo
Ravana
Ravana
HoLLow-_Movement
Ravana
Level 73
God Stats
13W - 11L
1,452 SR
Queue Stats
136W - 148L
1,366 Elo+
Party 2
Achilles
Achilles
PapasJr420
Achilles
Level 107
God Stats
28W - 24L
1,482 SR
Queue Stats
588W - 660L
1,374 Elo+
Solo
Athena
Athena
SwollenRaisins
Athena
Level 89
God Stats
27W - 24L
1,531 SR
Queue Stats
434W - 467L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
TryinAsh
Baron Samedi
Level 69
God Stats
11W - 11L
1,528 SR
Queue Stats
233W - 269L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 11 / 7
7,694
453
11,854
16,791
4,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Guiii_GOD
Gilgamesh
13
1 / 5 / 2
7,792
458
8,403
14,154
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
P4lam1das_777
Kukulkan
11
1 / 5 / 2
7,240
426
2,670
7,677
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
RedRosesRetro
Cerberus
13
6 / 7 / 2
9,308
548
8,229
14,923
4,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bakasura
spolgese-
Bakasura
15
4 / 8 / 1
9,146
538
6,823
17,030
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GiovanniGSG96
Heimdallr
15
10 / 3 / 6
9,679
569
10,648
15,877
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 13
8,827
519
9,103
10,651
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
PapasJr420
Achilles
15
2 / 2 / 7
8,766
516
8,438
12,417
8,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 4 / 6
9,615
566
12,003
11,422
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TryinAsh
Baron Samedi
16
10 / 1 / 3
10,044
591
12,047
6,673
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
13
Kills
36
36
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
11
7
0.41
W
Heimdallr
GiovanniGSG96
Heimdallr
10
3
6
4.33
L
Gilgamesh
Guiii_GOD
Gilgamesh
1
5
2
0.4
W
3
3
13
3.17
L
Kukulkan
P4lam1das_777
Kukulkan
1
5
2
0.4
W
Achilles
PapasJr420
Achilles
2
2
7
2.75
L
Cerberus
RedRosesRetro
Cerberus
6
7
2
1
W
11
4
6
3.5
W
Baron Samedi
TryinAsh
Baron Samedi
10
1
3
11.5
L
Bakasura
spolgese-
Bakasura
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
52,239
70,575
Taken
57,040
29,984
Mitigated
33,440
12,175
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,854
3,880
208
1,898
16,791
4,800
0
4,780
11,614
0
33,419
W
Heimdallr
GiovanniGSG96
Heimdallr
10,648
4,807
0
8,248
15,877
5,167
1,330
3,437
12,440
0
64,372
L
Gilgamesh
Guiii_GOD
Gilgamesh
8,403
2,014
0
737
14,154
11,219
42
4,094
9,880
9,766
30,936
W
9,103
2,985
0
1,893
10,651
5,711
1,816
2,153
8,303
0
42,886
L
Kukulkan
P4lam1das_777
Kukulkan
2,670
722
0
1,466
7,677
2,088
356
3,799
3,795
20,945
0
W
Achilles
PapasJr420
Achilles
8,438
1,632
0
2,990
12,417
8,748
841
2,872
9,424
10,735
39,680
L
Cerberus
RedRosesRetro
Cerberus
8,229
1,480
0
2,414
14,923
4,804
0
5,186
9,269
26,976
0
W
12,003
2,567
172
3,052
11,422
11,021
359
4,039
7,313
32,604
0
W
Baron Samedi
TryinAsh
Baron Samedi
12,047
331
740
2,922
6,673
2,793
122
1,149
5,419
61,551
0
L
Bakasura
spolgese-
Bakasura
6,823
4,635
0
5,452
17,030
7,073
722
6,555
10,354
0
59,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
46,931
339
Minions Killed
424
0
Camps Cleared
0
1,546,247
Distance Traveled
1,562,656
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,694
453
42
2
0
286,595
0
W
Heimdallr
9,679
569
99
6
0
292,440
4
L
Gilgamesh
7,792
458
93
5
0
299,582
0
W
Ravana
8,827
519
71
4
0
318,446
2
L
Kukulkan
7,240
426
40
2
0
251,256
2
W
Achilles
8,766
516
98
6
0
307,704
1
L
Cerberus
9,308
548
36
2
0
364,105
0
W
Athena
9,615
566
43
3
0
341,809
4
W
Baron Samedi
10,044
591
113
7
0
302,257
7
L
Bakasura
9,146
538
128
8
0
344,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role