Player Matchup

Baron Samedi
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
Level 54
God Stats
63W - 52L
1,493 SR
Queue Stats
173W - 218L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
IpwnAsROB
Ne Zha
Level 94
God Stats
8W - 8L
1,149 SR
Queue Stats
34W - 37L
1,066 Elo+
Solo
Ah Puch
Ah Puch
UrMomsDadsCousin
Ah Puch
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 60L
1,371 Elo+
Party 2
Team Averages
Level 55
1,380 SR
1,263 Elo+

VS

Team Averages
Level 84
1,484 SR
1,398 Elo+
Ao Kuang
Ao Kuang
McSlimyPaulBlart
Ao Kuang
Level 20
God Stats
5W - 10L
1,462 SR
Queue Stats
13W - 35L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
Zacened
Ne Zha
Level 107
God Stats
12W - 25L
1,459 SR
Queue Stats
197W - 362L
1,303 Elo+
Solo
Chaac
Chaac
stinkypaulblart
Chaac
Level 126
God Stats
10W - 10L
1,531 SR
Queue Stats
141W - 145L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
15
5 / 1 / 10
12,334
685
16,957
13,570
8,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
IpwnAsROB
Ne Zha
17
10 / 7 / 6
13,559
753
17,230
14,939
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 4 / 10
13,489
749
19,377
17,478
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,900
661
7,925
19,436
10,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Zacened
Ne Zha
14
2 / 9 / 6
11,340
630
8,792
17,044
7,090
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 5 / 6
12,169
676
17,856
32,139
44,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
21
Kills
12
12
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
5
1
10
10
W
Ne Zha
IpwnAsROB
Ne Zha
10
7
6
1.86
L
4
7
4
0.86
W
6
4
10
2.75
L
Ne Zha
Zacened
Ne Zha
2
9
6
0.56
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
34,573
45,987
Taken
68,619
21,606
Mitigated
61,749
18,589
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
16,957
3,248
2,450
6,829
13,570
8,753
861
3,498
9,696
42,552
0
W
Ne Zha
IpwnAsROB
Ne Zha
17,230
5,717
0
3,228
14,939
6,064
1,779
2,290
12,313
0
44,460
L
7,925
2,287
0
3,878
19,436
10,094
2,470
11,366
8,070
30,143
0
W
19,377
2,697
130
5,952
17,478
6,789
473
2,760
14,204
55,175
0
L
Ne Zha
Zacened
Ne Zha
8,792
2,053
318
3,113
17,044
7,090
0
6,535
10,509
0
27,607
L
17,856
2,460
12
8,709
32,139
44,565
0
20,074
12,065
0
46,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
35,409
194
Minions Killed
152
7
Camps Cleared
8
881,159
Distance Traveled
841,515
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,334
685
49
3
3
309,624
1
W
Ne Zha
13,559
753
55
3
1
289,529
6
L
Ao Kuang
11,900
661
62
3
3
266,133
2
W
Ah Puch
13,489
749
90
5
3
282,006
2
L
Ne Zha
11,340
630
43
2
5
265,104
6
L
Chaac
12,169
676
47
3
0
310,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role