Player Matchup

Discordia
Discordia
Betoneq
Discordia
Level 116
God Stats
8W - 0L
1,962 SR
Queue Stats
397W - 262L
1,635 Elo+
Party 4
Chiron
Chiron
Big90Billy
Chiron
Level 160
God Stats
16W - 15L
1,559 SR
Queue Stats
1,206W - 1,256L
1,539 Elo+
Party 1
Atlas
Atlas
Peerus
Atlas
Level 127
God Stats
1W - 0L
1,309 SR
Queue Stats
274W - 276L
1,594 Elo+
Party 1
Sol
Sol
Volwiz
Sol
Level 65
God Stats
5W - 1L
1,673 SR
Queue Stats
294W - 212L
1,542 Elo+
Party 4
Ravana
Ravana
Wierzbinskyy
Ravana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 68L
1,552 Elo+
Party 4
Team Averages
Level 106
1,601 SR
1,573 Elo+

VS

Team Averages
Level 104
1,540 SR
1,484 Elo+
Hera
Hera
Abalyoh
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Julian420
Ah Muzen Cab
Level 85
God Stats
7W - 4L
1,665 SR
Queue Stats
129W - 119L
1,513 Elo+
Party 3
Atlas
Atlas
Margaux
Atlas
Level 83
God Stats
1W - 2L
1,763 SR
Queue Stats
143W - 143L
1,492 Elo+
Party 3
Merlin
Merlin
Zheimer
Merlin
Level 160
God Stats
10W - 9L
1,646 SR
Queue Stats
587W - 583L
1,526 Elo+
Party 2
Bacchus
Bacchus
ku121
Bacchus
Level 158
God Stats
2W - 4L
1,123 SR
Queue Stats
689W - 731L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Betoneq
Discordia
16
2 / 2 / 14
8,739
971
11,569
8,407
2,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Big90Billy
Chiron
15
4 / 3 / 7
8,937
993
5,404
9,419
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Peerus
Atlas
17
5 / 2 / 11
9,622
1,069
9,236
15,574
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Volwiz
Sol
14
4 / 5 / 6
8,014
890
5,123
8,172
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
14
2 / 4 / 12
8,209
912
5,914
9,104
4,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Abalyoh
Hera
5
0 / 1 / 0
5,672
630
0
846
342
Ah Muzen Cab
Julian420
Ah Muzen Cab
18
9 / 3 / 6
9,949
1,105
21,777
10,228
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Margaux
Atlas
12
1 / 6 / 7
7,354
817
3,957
13,976
11,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Zheimer
Merlin
17
4 / 2 / 5
8,814
979
9,723
6,865
3,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
ku121
Bacchus
14
2 / 5 / 12
8,467
941
6,388
12,042
16,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
17
Kills
16
16
Deaths
17
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
Abalyoh
Hera
0
1
0
0
W
Discordia
Betoneq
Discordia
2
2
14
4.5
W
Chiron
Big90Billy
Chiron
4
3
7
2.5
L
Ah Muzen Cab
Julian420
Ah Muzen Cab
9
3
6
4
L
Atlas
Margaux
Atlas
1
6
7
0.75
W
Atlas
Peerus
Atlas
5
2
11
5.25
W
Sol
Volwiz
Sol
4
5
6
1.4
W
Ravana
2
4
12
2
L
Merlin
Zheimer
Merlin
4
2
5
3.25
L
Bacchus
ku121
Bacchus
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
41,845
50,676
Taken
43,957
24,740
Mitigated
35,436
21,089
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Abalyoh
Hera
0
0
0
0
846
342
0
654
192
0
0
W
Discordia
Betoneq
Discordia
11,569
1,673
1,792
2,534
8,407
2,695
1,291
2,771
5,636
26,357
0
W
Chiron
Big90Billy
Chiron
5,404
1,739
1,548
3,110
9,419
3,193
817
4,741
4,678
0
12,402
L
Ah Muzen Cab
Julian420
Ah Muzen Cab
21,777
5,858
493
3,469
10,228
4,520
1,397
6,046
3,927
0
42,445
L
Atlas
Margaux
Atlas
3,957
1,045
188
1,745
13,976
11,118
0
6,732
6,799
9,502
0
W
Atlas
Peerus
Atlas
9,236
2,540
869
5,852
15,574
11,549
75
4,842
10,732
18,944
0
W
Sol
Volwiz
Sol
5,123
1,523
1,438
1,511
8,172
2,649
1,476
4,047
4,125
11,576
0
W
Ravana
5,914
1,182
537
1,898
9,104
4,654
0
3,667
5,437
0
8,599
L
Merlin
Zheimer
Merlin
9,723
178
610
1,847
6,865
3,181
158
4,445
2,308
22,261
0
L
Bacchus
ku121
Bacchus
6,388
498
551
1,318
12,042
16,275
31
7,075
4,803
8,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
40,256
127
Minions Killed
97
0
Camps Cleared
0
934,910
Distance Traveled
726,302
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,672
630
0
0
0
21,477
0
W
Discordia
8,739
971
41
5
0
193,982
4
W
Chiron
8,937
993
34
4
0
170,915
0
L
Ah Muzen Cab
9,949
1,105
48
5
0
202,244
0
L
Atlas
7,354
817
9
1
0
135,199
0
W
Atlas
9,622
1,069
20
2
0
187,311
0
W
Sol
8,014
890
22
2
0
175,973
1
W
Ravana
8,209
912
10
1
0
206,729
2
L
Merlin
8,814
979
29
3
0
183,512
0
L
Bacchus
8,467
941
11
1
0
183,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role