Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TESCHMI
Danzaburou
Level 97
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 2
Team Averages
Level 117
1,440 SR
1,488 Elo+

VS

Team Averages
Level 114
1,458 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Otaku4Yuno
Da Ji
Level 98
God Stats
1W - 2L
1,321 SR
Queue Stats
11W - 25L
1,267 Elo+
Party 1
Chang'e
Chang'e
SlashGashGaga
Chang'e
Level 156
God Stats
21W - 21L
1,554 SR
Queue Stats
248W - 239L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 11
8,264
751
4,206
8,797
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 8
8,072
734
10,410
6,535
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TESCHMI
Danzaburou
13
8 / 0 / 3
8,849
804
9,436
5,169
3,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 0
6,288
572
3,705
10,793
9,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
9
1 / 3 / 0
6,364
579
3,952
10,322
3,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
11
0 / 4 / 1
6,367
579
4,290
9,673
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
11
5.5
W
Morgan Le Fay
 
Morgan Le Fay
3
0
8
7
L
Atlas
 
Atlas
0
4
0
0
L
Da Ji
1
3
0
0.33
L
Chang'e
0
4
1
0.13
W
Danzaburou
TESCHMI
Danzaburou
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
11,947
20,501
Taken
30,788
16,880
Mitigated
15,808
7,377
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,206
435
573
3,379
8,797
10,235
13
3,031
5,766
15,195
0
W
Morgan Le Fay
 
Morgan Le Fay
10,410
1,397
0
1,853
6,535
3,282
612
2,419
4,116
33,267
0
L
Atlas
 
Atlas
3,705
1,319
138
211
10,793
9,288
0
4,401
6,116
14,769
0
L
Da Ji
3,952
743
0
796
10,322
3,394
0
5,429
4,691
0
13,773
L
Chang'e
4,290
247
1,638
3,113
9,673
3,126
0
4,386
4,991
20,632
0
W
Danzaburou
TESCHMI
Danzaburou
9,436
4,262
0
1,572
5,169
3,363
1,208
2,553
2,616
0
23,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
19,019
117
Minions Killed
79
7
Camps Cleared
3
617,737
Distance Traveled
583,386
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,264
751
17
2
2
196,949
4
W
Morgan Le Fay
8,072
734
58
5
0
213,996
2
L
Atlas
6,288
572
17
2
0
190,350
1
L
Da Ji
6,364
579
25
2
2
204,976
3
L
Chang'e
6,367
579
37
3
1
188,060
2
W
Danzaburou
8,849
804
42
4
5
206,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role