Player Matchup

Ares
Ares
OGSaintVicious
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo
King Arthur
King Arthur
mackanbus
King Arthur
Level 88
God Stats
2W - 6L
1,273 SR
Queue Stats
216W - 218L
1,448 Elo+
Party 2
Zeus
Zeus
minko239
Zeus
Level 101
God Stats
13W - 22L
1,314 SR
Queue Stats
637W - 759L
1,374 Elo+
Party 3
Ravana
Ravana
wille620
Ravana
Level 49
God Stats
1W - 4L
1,492 SR
Queue Stats
150W - 165L
1,448 Elo+
Party 2
Nike
Nike
xTiger_Instinctx
Nike
Level 49
God Stats
10W - 6L
1,773 SR
Queue Stats
37W - 32L
1,488 Elo+
Party 3
Team Averages
Level 64
1,471 SR
1,408 Elo+

VS

Team Averages
Level 82
1,550 SR
1,363 Elo+
Thanatos
Thanatos
Greenday773
Thanatos
Level 60
God Stats
12W - 13L
1,343 SR
Queue Stats
113W - 129L
1,374 Elo+
Party 1
Izanami
Izanami
Javiercito35
Izanami
Level 49
God Stats
5W - 4L
1,483 SR
Queue Stats
96W - 110L
1,390 Elo+
Party 1
Agni
Agni
TULBI12345
Agni
Level 147
God Stats
3W - 1L
1,755 SR
Queue Stats
47W - 43L
1,453 Elo+
Party 4
Cthulhu
Cthulhu
chrisbrinkmann
Cthulhu
Level 113
God Stats
9W - 3L
1,671 SR
Queue Stats
16W - 14L
1,335 Elo+
Party 4
Pele
Pele
v_Suprax
Pele
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 20L
1,265 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,029
431
4,548
8,222
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
mackanbus
King Arthur
13
5 / 5 / 3
7,938
567
9,407
13,334
7,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
0 / 7 / 0
6,160
440
3,269
9,152
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
wille620
Ravana
11
5 / 6 / 2
7,335
524
6,388
9,497
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
5,122
366
1,028
5,427
2,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Greenday773
Thanatos
14
9 / 6 / 2
9,158
654
12,113
14,974
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Javiercito35
Izanami
13
1 / 4 / 2
7,533
538
3,488
7,869
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 7
8,199
586
6,528
6,040
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
7,353
525
3,621
5,626
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
13
6 / 3 / 3
8,061
576
7,057
10,968
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
13
Kills
22
22
Deaths
13
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Greenday773
Thanatos
9
6
2
1.67
W
Izanami
Javiercito35
Izanami
1
4
2
0.5
L
3
1
0
3
W
4
0
7
7.5
W
2
0
2
3
L
King Arthur
mackanbus
King Arthur
5
5
3
1.3
L
Zeus
0
7
0
0
W
Pele
6
3
3
2.5
L
Ravana
wille620
Ravana
5
6
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
32,807
45,632
Taken
45,477
22,650
Mitigated
20,636
9,574
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Greenday773
Thanatos
12,113
2,958
0
11,828
14,974
9,275
0
2,265
12,665
4,828
44,789
W
Izanami
Javiercito35
Izanami
3,488
2,768
0
1,952
7,869
2,549
1,640
2,858
5,011
0
56,799
L
4,548
39
0
2,260
8,222
6,807
0
2,432
5,706
15,453
0
W
6,528
714
0
2,971
6,040
2,099
1,359
1,895
3,879
50,822
0
W
3,621
262
240
1,479
5,626
3,300
329
1,466
4,136
27,696
0
L
King Arthur
mackanbus
King Arthur
9,407
1,259
0
2,640
13,334
7,392
0
729
12,039
6,244
33,204
L
Zeus
3,269
311
196
1,984
9,152
2,433
0
3,884
5,222
29,294
0
W
Pele
7,057
2,134
0
4,094
10,968
3,413
0
1,053
9,867
0
43,637
L
Ravana
wille620
Ravana
6,388
1,565
0
2,350
9,497
3,051
0
2,459
6,984
0
24,561
L
1,028
114
0
144
5,427
2,967
0
1,692
3,735
0
15,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
40,304
227
Minions Killed
421
0
Camps Cleared
0
1,114,969
Distance Traveled
1,340,764
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,158
654
90
6
0
252,199
1
W
Izanami
7,533
538
103
7
0
233,067
0
L
Ares
6,029
431
16
1
0
207,359
1
W
Agni
8,199
586
83
6
0
281,454
0
W
Cthulhu
7,353
525
54
4
0
291,098
5
L
King Arthur
7,938
567
69
5
0
268,651
3
L
Zeus
6,160
440
70
5
0
204,098
2
W
Pele
8,061
576
91
7
0
282,946
0
L
Ravana
7,335
524
43
3
0
264,262
1
L
Nike
5,122
366
29
2
0
170,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role