Player Matchup

Tiamat
Tiamat
ArkcanoX
Tiamat
Level 104
God Stats
2W - 3L
1,317 SR
Queue Stats
46W - 76L
1,433 Elo+
Party 1
Izanami
Izanami
Hyrox202
Izanami
Level 28
God Stats
6W - 8L
1,496 SR
Queue Stats
10W - 21L
1,310 Elo+
Party 1
Chaac
Chaac
Quezak
Chaac
Level 126
God Stats
4W - 3L
1,510 SR
Queue Stats
146W - 196L
1,353 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,365 Elo+

VS

Team Averages
Level 64
1,563 SR
1,242 Elo+
Fenrir
Fenrir
JOSECAFENIX
Fenrir
Level 63
God Stats
23W - 25L
1,452 SR
Queue Stats
109W - 175L
1,265 Elo+
Solo
Hercules
Hercules
PonderingSloth
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,130 Elo+
Party 2
Vulcan
Vulcan
kennedy531
Vulcan
Level 122
God Stats
3W - 2L
1,738 SR
Queue Stats
29W - 47L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArkcanoX
Tiamat
19
8 / 5 / 8
14,806
705
21,629
15,253
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Hyrox202
Izanami
18
7 / 2 / 8
13,965
665
15,586
11,517
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Quezak
Chaac
17
3 / 4 / 12
13,303
633
14,175
24,102
11,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 6 / 0
12,336
587
7,876
19,361
7,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
0 / 8 / 4
11,931
568
4,299
28,290
27,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
kennedy531
Vulcan
18
5 / 4 / 4
14,221
677
25,231
13,618
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
11
11
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArkcanoX
Tiamat
8
5
8
2.4
W
Izanami
Hyrox202
Izanami
7
2
8
5.5
L
Fenrir
6
6
0
1
L
Hercules
0
8
4
0.25
W
Chaac
Quezak
Chaac
3
4
12
2.25
L
Vulcan
kennedy531
Vulcan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
37,406
50,872
Taken
61,269
27,781
Mitigated
39,438
18,384
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArkcanoX
Tiamat
21,629
1,389
0
4,839
15,253
11,522
466
7,879
7,374
64,591
0
W
Izanami
Hyrox202
Izanami
15,586
7,531
0
739
11,517
4,828
2,066
7,910
3,607
0
62,838
L
Fenrir
7,876
878
0
1,612
19,361
7,357
320
5,877
13,484
0
31,990
L
Hercules
4,299
843
0
5,390
28,290
27,717
95
11,979
16,311
1,072
12,446
W
Chaac
Quezak
Chaac
14,175
2,254
944
11,862
24,102
11,431
491
11,062
13,040
0
59,544
L
Vulcan
kennedy531
Vulcan
25,231
7,900
306
1,129
13,618
4,364
230
4,286
9,332
101,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
38,488
293
Minions Killed
215
14
Camps Cleared
6
1,120,592
Distance Traveled
1,146,629
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,806
705
113
5
9
380,819
3
W
Izanami
13,965
665
125
6
4
352,950
0
L
Fenrir
12,336
587
41
2
3
383,401
7
L
Hercules
11,931
568
24
1
0
367,748
3
W
Chaac
13,303
633
55
3
1
386,823
3
L
Vulcan
14,221
677
150
7
3
395,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role