Player Matchup

Geb
Geb
Beelu_2k
Geb
Level 66
God Stats
8W - 12L
1,503 SR
Queue Stats
53W - 84L
1,374 Elo+
Party 1
Mulan
Mulan
Divine_DayBreak
Mulan
Level 69
God Stats
5W - 7L
1,505 SR
Queue Stats
231W - 278L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Droopy_Trash14
Danzaburou
Level 28
God Stats
5W - 7L
1,405 SR
Queue Stats
32W - 56L
1,378 Elo+
Party 1
Chronos
Chronos
ThiccBone
Chronos
Level 49
God Stats
2W - 7L
1,340 SR
Queue Stats
71W - 101L
1,379 Elo+
Party 1
Susano
Susano
villa_luis12
Susano
Level 43
God Stats
1W - 5L
1,374 SR
Queue Stats
90W - 135L
1,399 Elo+
Party 1
Team Averages
Level 51
1,425 SR
1,387 Elo+

VS

Team Averages
Level 72
1,513 SR
1,482 Elo+
Ares
Ares
AP WarmStar
Ares
Level 40
God Stats
2W - 2L
1,428 SR
Queue Stats
41W - 52L
1,378 Elo+
Solo
Artemis
Artemis
JinxxThaPoindex
Artemis
Level 44
God Stats
13W - 16L
1,442 SR
Queue Stats
110W - 124L
1,403 Elo+
Solo
Bastet
Bastet
iamgilad
Bastet
Level 124
God Stats
40W - 45L
1,404 SR
Queue Stats
504W - 511L
1,490 Elo+
Solo
Vulcan
Vulcan
polarair3
Vulcan
Level 109
God Stats
6W - 3L
1,466 SR
Queue Stats
130W - 108L
1,559 Elo+
Party 2
Hades
Hades
thiccShim
Hades
Level 41
God Stats
20W - 6L
1,823 SR
Queue Stats
50W - 31L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
11,011
1,001
7,386
24,675
33,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 11 / 6
10,323
938
12,881
25,085
18,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Droopy_Trash14
Danzaburou
16
1 / 9 / 4
9,679
880
6,804
19,327
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
ThiccBone
Chronos
17
1 / 7 / 6
10,837
985
9,631
17,733
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
4 / 9 / 2
10,627
966
9,997
18,025
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 35
11,600
1,055
6,457
12,056
14,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 22
11,515
1,047
10,822
8,934
3,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
iamgilad
Bastet
18
7 / 2 / 19
11,986
1,090
14,120
9,649
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
polarair3
Vulcan
20
18 / 0 / 21
14,328
1,303
32,481
5,767
2,401
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
thiccShim
Hades
20
10 / 1 / 28
12,662
1,151
34,145
14,174
10,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
168
8
Kills
43
43
Deaths
8
23
Assists
125
Player
Kills
Deaths
Assists
KDA
W
3
1
35
20.5
L
1
7
5
0.5
L
1
11
6
0.36
L
Danzaburou
Droopy_Trash14
Danzaburou
1
9
4
0.33
W
5
4
22
4
L
Chronos
ThiccBone
Chronos
1
7
6
0.57
W
Bastet
iamgilad
Bastet
7
2
19
8.25
W
Vulcan
polarair3
Vulcan
18
0
21
28.5
W
Hades
thiccShim
Hades
10
1
28
24
L
Susano
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
98,025
104,845
Taken
50,580
71,065
Mitigated
34,618
7,992
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,457
463
0
0
12,056
14,952
0
4,553
7,292
15,342
0
L
7,386
535
0
1,730
24,675
33,782
0
15,866
8,507
17,830
0
L
12,881
2,876
711
1,693
25,085
18,009
0
19,034
5,827
0
30,835
L
Danzaburou
Droopy_Trash14
Danzaburou
6,804
2,540
0
1,580
19,327
6,766
0
12,966
6,239
0
26,217
W
10,822
4,489
0
1,053
8,934
3,473
0
3,453
5,383
0
26,276
L
Chronos
ThiccBone
Chronos
9,631
2,440
0
1,605
17,733
5,636
0
12,219
5,354
43,186
0
W
Bastet
iamgilad
Bastet
14,120
2,566
0
1,200
9,649
3,690
0
2,809
6,573
0
32,971
W
Vulcan
polarair3
Vulcan
32,481
10,903
296
1,419
5,767
2,401
0
1,865
3,814
59,562
0
W
Hades
thiccShim
Hades
34,145
593
672
4,937
14,174
10,102
0
4,337
9,468
53,160
0
L
Susano
9,997
1,629
0
673
18,025
6,872
0
11,986
5,835
0
23,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,477
Gold Earned
62,091
225
Minions Killed
234
3
Camps Cleared
7
953,428
Distance Traveled
1,067,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,600
1,055
12
1
0
219,764
0
L
Geb
11,011
1,001
20
2
1
194,888
0
L
Mulan
10,323
938
42
4
1
194,872
0
L
Danzaburou
9,679
880
48
4
0
150,042
0
W
Artemis
11,515
1,047
41
4
2
173,131
0
L
Chronos
10,837
985
87
8
1
219,961
0
W
Bastet
11,986
1,090
54
5
3
233,423
1
W
Vulcan
14,328
1,303
82
7
1
227,939
0
W
Hades
12,662
1,151
45
4
1
213,119
0
L
Susano
10,627
966
28
3
0
193,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role