Player Matchup

Danzaburou
Danzaburou
BjormMagnus
Danzaburou
Level 45
God Stats
9W - 11L
1,432 SR
Queue Stats
157W - 141L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
CutThroatKitten
Baron Samedi
Level 86
God Stats
23W - 20L
1,573 SR
Queue Stats
171W - 171L
1,415 Elo+
Party 1
Anubis
Anubis
K0mug1
Anubis
Level 44
God Stats
3W - 6L
1,328 SR
Queue Stats
176W - 225L
1,378 Elo+
Party 1
Sol
Sol
Tnoble
Sol
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 35L
1,464 Elo+
Solo
Thanatos
Thanatos
darksik1
Thanatos
Level 145
God Stats
0W - 3L
1,450 SR
Queue Stats
149W - 172L
1,413 Elo+
Solo
Team Averages
Level 73
1,457 SR
1,437 Elo+

VS

Team Averages
Level 104
1,483 SR
1,490 Elo+
Hou Yi
Hou Yi
DeathlessShinobi
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 128L
1,417 Elo+
Party 3
Merlin
Merlin
KludgyNeptune6
Merlin
Level 96
God Stats
5W - 5L
1,534 SR
Queue Stats
75W - 91L
1,458 Elo+
Party 3
Vamana
Vamana
OculiPotenti
Vamana
Level 160
God Stats
10W - 12L
1,412 SR
Queue Stats
392W - 425L
1,469 Elo+
Solo
Atlas
Atlas
Vígílance
Atlas
Level 149
God Stats
14W - 19L
1,396 SR
Queue Stats
185W - 178L
1,505 Elo+
Party 2
Awilix
Awilix
itsgugy
Awilix
Level 48
God Stats
4W - 1L
1,575 SR
Queue Stats
108W - 92L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BjormMagnus
Danzaburou
8
0 / 1 / 2
4,965
497
3,163
5,773
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
CutThroatKitten
Baron Samedi
8
1 / 3 / 0
4,851
485
3,947
5,255
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
K0mug1
Anubis
8
0 / 3 / 0
4,887
489
1,969
5,471
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
Tnoble
Sol
10
1 / 1 / 2
5,565
557
3,484
4,099
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
darksik1
Thanatos
9
2 / 0 / 1
5,530
553
2,635
6,107
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,914
491
2,255
6,085
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,252
525
2,519
4,500
1,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
3 / 0 / 0
6,500
650
3,921
5,130
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 3
5,262
526
2,603
6,134
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
itsgugy
Awilix
10
3 / 1 / 2
5,960
596
3,313
5,355
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BjormMagnus
Danzaburou
0
1
2
1
L
Baron Samedi
CutThroatKitten
Baron Samedi
1
3
0
0.33
W
0
0
3
1.5
L
Anubis
K0mug1
Anubis
0
3
0
0
W
1
1
1
1.5
W
Vamana
3
0
0
3
L
Sol
Tnoble
Sol
1
1
2
2
W
1
2
3
1.25
L
Thanatos
darksik1
Thanatos
2
0
1
2.5
W
Awilix
itsgugy
Awilix
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
14,611
26,705
Taken
27,204
8,294
Mitigated
11,651
13,586
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BjormMagnus
Danzaburou
3,163
580
195
2,438
5,773
1,486
441
1,119
4,654
0
26,325
L
Baron Samedi
CutThroatKitten
Baron Samedi
3,947
335
272
1,390
5,255
1,592
147
993
4,262
26,234
0
W
2,255
1,149
0
2,783
6,085
1,653
0
2,524
3,561
0
22,965
L
Anubis
K0mug1
Anubis
1,969
234
0
1,400
5,471
2,224
0
0
5,471
22,469
0
W
2,519
90
0
1,425
4,500
1,316
0
1,640
2,860
23,864
0
W
Vamana
3,921
1,712
0
2,098
5,130
3,171
218
1,969
3,161
0
36,990
L
Sol
Tnoble
Sol
3,484
1,308
0
1,565
4,099
1,279
0
2,045
2,054
28,926
3,613
W
2,603
1,035
0
1,405
6,134
4,064
0
2,656
3,478
10,315
0
L
Thanatos
darksik1
Thanatos
2,635
619
0
6,326
6,107
1,713
0
965
5,142
0
22,942
W
Awilix
itsgugy
Awilix
3,313
1,546
0
2,278
5,355
1,447
0
226
5,129
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
27,888
269
Minions Killed
262
0
Camps Cleared
0
883,564
Distance Traveled
936,899
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,965
497
51
5
0
176,305
1
L
Baron Samedi
4,851
485
49
5
0
183,886
4
W
Hou Yi
4,914
491
68
7
0
173,029
2
L
Anubis
4,887
489
42
4
0
151,969
0
W
Merlin
5,252
525
54
5
0
192,939
5
W
Vamana
6,500
650
75
8
0
169,531
2
L
Sol
5,565
557
66
7
0
181,594
3
W
Atlas
5,262
526
9
1
0
190,574
2
L
Thanatos
5,530
553
61
6
0
189,810
2
W
Awilix
5,960
596
56
6
0
210,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role