Player Matchup

Horus
Horus
 
Horus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CiccioJ01
Tsukuyomi
Level 25
God Stats
7W - 3L
1,520 SR
Queue Stats
63W - 85L
1,326 Elo+
Party 2
Ra
Ra
Vedrax3859
Ra
Level 27
God Stats
10W - 11L
1,346 SR
Queue Stats
114W - 149L
1,362 Elo+
Party 2
Team Averages
Level 29
1,455 SR
1,396 Elo+

VS

Team Averages
Level 63
1,406 SR
1,262 Elo+
Merlin
Merlin
EichenschiId
Merlin
Level 47
God Stats
19W - 21L
1,388 SR
Queue Stats
106W - 213L
1,227 Elo+
Party 1
Skadi
Skadi
OtterJohn92
Skadi
Level 102
God Stats
5W - 8L
1,456 SR
Queue Stats
52W - 53L
1,358 Elo+
Solo
Susano
Susano
joschuah
Susano
Level 39
God Stats
4W - 5L
1,372 SR
Queue Stats
88W - 175L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 11
8,990
692
4,520
12,625
9,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
CiccioJ01
Tsukuyomi
14
7 / 1 / 6
9,265
713
12,858
14,645
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 4 / 5
9,675
744
7,258
11,201
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 4 / 0
8,016
617
9,197
9,006
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,869
605
9,771
8,545
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
joschuah
Susano
10
0 / 8 / 5
7,560
582
8,069
11,249
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
4
5
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
11
8.5
W
Tsukuyomi
CiccioJ01
Tsukuyomi
7
1
6
10
L
Merlin
2
4
0
0.5
L
2
6
2
0.5
W
8
4
5
2.63
L
Susano
joschuah
Susano
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
27,037
38,471
Taken
28,800
20,705
Mitigated
9,325
13,924
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,520
1,885
2,486
3,419
12,625
9,813
204
3,869
8,756
0
8,189
W
Tsukuyomi
CiccioJ01
Tsukuyomi
12,858
3,501
0
3,546
14,645
6,849
878
3,466
11,179
0
34,237
L
Merlin
9,197
648
81
1,012
9,006
2,709
0
2,088
6,648
27,621
0
L
9,771
2,956
0
310
8,545
2,668
311
2,208
5,933
0
24,229
W
7,258
804
1,804
2,669
11,201
4,043
208
2,390
8,811
33,489
0
L
Susano
joschuah
Susano
8,069
817
0
542
11,249
3,948
0
3,394
7,549
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
23,445
122
Minions Killed
113
6
Camps Cleared
5
706,751
Distance Traveled
598,395
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,990
692
5
0
0
254,605
1
W
Tsukuyomi
9,265
713
47
4
2
227,964
0
L
Merlin
8,016
617
48
4
0
196,348
1
L
Skadi
7,869
605
37
3
1
189,361
2
W
Ra
9,675
744
70
5
4
224,182
0
L
Susano
7,560
582
28
2
4
212,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role