Player Matchup

Hercules
Hercules
CoachPistolero
Hercules
Level 120
God Stats
14W - 11L
1,504 SR
Queue Stats
817W - 821L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Ghostii11
Cthulhu
Level 126
God Stats
3W - 3L
1,325 SR
Queue Stats
168W - 139L
1,559 Elo+
Party 1
Arachne
Arachne
MiamiMarkus
Arachne
Level 108
God Stats
30W - 12L
1,660 SR
Queue Stats
740W - 787L
1,583 Elo+
Party 3
Medusa
Medusa
gergoro
Medusa
Level 123
God Stats
4W - 6L
1,581 SR
Queue Stats
137W - 119L
1,563 Elo+
Party 1
Thoth
Thoth
soeinding
Thoth
Level 106
God Stats
7W - 8L
1,440 SR
Queue Stats
402W - 367L
1,557 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,563 Elo+

VS

Team Averages
Level 79
1,513 SR
1,534 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DolFyn00
Cliodhna
Level 86
God Stats
14W - 12L
1,564 SR
Queue Stats
160W - 154L
1,495 Elo+
Solo
Atlas
Atlas
SilverProt3ct
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,615 Elo+
Party 2
Rama
Rama
Spirus
Rama
Level 106
God Stats
5W - 9L
1,548 SR
Queue Stats
52W - 65L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vynlos
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,453 SR
Queue Stats
10W - 9L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 1 / 0
6,277
628
4,340
6,711
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Ghostii11
Cthulhu
10
3 / 1 / 7
6,054
605
3,033
7,441
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MiamiMarkus
Arachne
10
5 / 0 / 4
6,415
642
3,675
5,463
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
gergoro
Medusa
10
3 / 1 / 4
6,033
603
4,243
3,189
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
soeinding
Thoth
12
7 / 0 / 5
7,504
750
7,477
3,231
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 0
6,207
621
4,547
5,182
3,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
DolFyn00
Cliodhna
9
1 / 5 / 1
5,339
534
3,750
7,820
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 0
4,646
465
2,009
7,297
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Spirus
Rama
4
0 / 6 / 0
3,884
388
1,179
4,606
958
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Vynlos
Morgan Le Fay
7
0 / 5 / 1
4,636
464
3,307
7,463
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
3
3
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Hercules
3
1
0
3
L
Cliodhna
DolFyn00
Cliodhna
1
5
1
0.3
W
Cthulhu
Ghostii11
Cthulhu
3
1
7
6.5
W
Arachne
MiamiMarkus
Arachne
5
0
4
7
L
1
4
0
0.25
L
Rama
Spirus
Rama
0
6
0
0
L
Morgan Le Fay
Vynlos
Morgan Le Fay
0
5
1
0.1
W
Medusa
gergoro
Medusa
3
1
4
5
W
Thoth
soeinding
Thoth
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
14,792
26,035
Taken
32,368
12,877
Mitigated
12,753
7,938
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,547
669
0
2,775
5,182
3,248
0
0
4,907
37,341
0
W
Hercules
4,340
1,712
0
2,833
6,711
3,125
0
4,292
2,419
0
31,142
L
Cliodhna
DolFyn00
Cliodhna
3,750
659
0
1,975
7,820
2,267
0
1,811
5,969
0
31,899
W
Cthulhu
Ghostii11
Cthulhu
3,033
350
268
1,803
7,441
5,208
559
1,657
5,784
16,677
0
W
Arachne
MiamiMarkus
Arachne
3,675
3,086
0
1,902
5,463
2,355
71
799
4,664
0
31,253
L
2,009
978
0
860
7,297
4,064
0
3,594
3,703
9,163
0
L
Rama
Spirus
Rama
1,179
1,089
0
328
4,606
958
0
1,360
3,206
0
6,824
L
Morgan Le Fay
Vynlos
Morgan Le Fay
3,307
268
0
872
7,463
2,216
0
3,745
3,718
20,231
0
W
Medusa
gergoro
Medusa
4,243
1,647
0
632
3,189
1,165
2,503
988
2,201
0
29,883
W
Thoth
soeinding
Thoth
7,477
358
0
500
3,231
1,024
295
2,127
1,104
42,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
24,712
297
Minions Killed
242
0
Camps Cleared
0
1,001,583
Distance Traveled
782,116
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,207
621
101
10
0
165,328
4
W
Hercules
6,277
628
73
7
0
195,549
1
L
Cliodhna
5,339
534
70
7
0
176,845
2
W
Cthulhu
6,054
605
18
2
0
193,639
4
W
Arachne
6,415
642
55
6
0
243,792
0
L
Atlas
4,646
465
14
1
0
150,582
0
L
Rama
3,884
388
10
1
0
125,266
1
L
Morgan Le Fay
4,636
464
47
5
0
164,095
1
W
Medusa
6,033
603
65
7
0
173,951
2
W
Thoth
7,504
750
86
9
0
194,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role