Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BloodAres19
Baron Samedi
Level 145
God Stats
13W - 4L
1,691 SR
Queue Stats
120W - 118L
1,462 Elo+
Solo
Odin
Odin
JoyPain5150
Odin
Level 128
God Stats
6W - 7L
1,534 SR
Queue Stats
300W - 292L
1,496 Elo+
Party 1
Medusa
Medusa
Uhh-BakedBeans
Medusa
Level 96
God Stats
12W - 7L
1,600 SR
Queue Stats
71W - 57L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
xabeta
Ao Kuang
Level 145
God Stats
11W - 14L
1,470 SR
Queue Stats
136W - 126L
1,457 Elo+
Solo
Team Averages
Level 128
1,559 SR
1,488 Elo+

VS

Team Averages
Level 97
1,439 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElderBuffalo873
Ah Muzen Cab
Level 69
God Stats
1W - 5L
1,435 SR
Queue Stats
233W - 238L
1,463 Elo+
Solo
Bellona
Bellona
EmperorPabu
Bellona
Level 111
God Stats
2W - 8L
1,370 SR
Queue Stats
285W - 306L
1,419 Elo+
Solo
Bacchus
Bacchus
MoistToweIlette
Bacchus
Level 80
God Stats
8W - 11L
1,507 SR
Queue Stats
133W - 133L
1,487 Elo+
Solo
Chang'e
Chang'e
SolielLunaire
Chang'e
Level 89
God Stats
35W - 30L
1,527 SR
Queue Stats
682W - 702L
1,471 Elo+
Solo
Loki
Loki
evil_backward999
Loki
Level 135
God Stats
3W - 8L
1,358 SR
Queue Stats
153W - 180L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 8
8,342
463
4,414
16,708
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
BloodAres19
Baron Samedi
15
3 / 1 / 4
8,885
494
9,491
9,697
4,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 5
8,802
489
4,379
14,049
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 1 / 5
9,215
512
8,529
8,567
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
xabeta
Ao Kuang
15
4 / 4 / 6
9,439
524
9,535
17,203
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElderBuffalo873
Ah Muzen Cab
13
0 / 4 / 4
8,479
471
5,407
9,669
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
EmperorPabu
Bellona
16
5 / 2 / 1
9,910
551
12,400
9,037
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 5
8,071
448
7,672
10,098
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
13
2 / 4 / 3
8,283
460
10,968
13,217
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 1
8,106
450
6,616
13,017
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
11
11
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
8
2
W
Baron Samedi
BloodAres19
Baron Samedi
3
1
4
5
L
Ah Muzen Cab
ElderBuffalo873
Ah Muzen Cab
0
4
4
0.5
L
Bellona
EmperorPabu
Bellona
5
2
1
2.75
W
3
2
5
2.75
L
3
3
5
1.83
L
Chang'e
2
4
3
0.88
W
5
1
5
7.5
L
1
4
1
0.38
W
Ao Kuang
xabeta
Ao Kuang
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
43,063
66,224
Taken
55,038
34,264
Mitigated
28,630
21,799
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,414
1,077
491
2,529
16,708
12,396
0
6,205
10,503
31,638
0
W
Baron Samedi
BloodAres19
Baron Samedi
9,491
233
1,444
5,076
9,697
4,475
504
3,229
6,468
58,947
0
L
Ah Muzen Cab
ElderBuffalo873
Ah Muzen Cab
5,407
1,203
0
2,755
9,669
2,787
0
2,530
7,100
0
55,994
L
Bellona
EmperorPabu
Bellona
12,400
2,793
0
2,353
9,037
8,718
282
2,929
5,848
13,486
50,101
W
4,379
654
0
2,623
14,049
8,325
0
3,427
10,622
3,692
38,724
L
7,672
898
0
2,430
10,098
8,950
0
4,013
5,890
21,149
0
L
Chang'e
10,968
644
2,245
5,408
13,217
4,093
0
7,453
5,721
49,794
0
W
8,529
4,219
216
2,624
8,567
2,834
0
4,125
4,442
0
47,958
L
6,616
1,685
0
4,260
13,017
4,082
472
7,218
5,724
0
50,426
W
Ao Kuang
xabeta
Ao Kuang
9,535
1,531
0
6,796
17,203
6,234
0
4,258
12,945
60,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
42,849
427
Minions Killed
435
0
Camps Cleared
0
1,647,458
Distance Traveled
1,666,092
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,342
463
45
3
0
341,314
5
W
Baron Samedi
8,885
494
100
6
0
341,107
3
L
Ah Muzen Cab
8,479
471
99
6
0
311,957
5
L
Bellona
9,910
551
138
8
0
300,760
1
W
Odin
8,802
489
87
5
0
313,786
2
L
Bacchus
8,071
448
26
1
0
359,796
6
L
Chang'e
8,283
460
90
5
0
329,510
0
W
Medusa
9,215
512
92
5
0
308,204
3
L
Loki
8,106
450
82
5
0
364,069
1
W
Ao Kuang
9,439
524
103
6
0
343,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role