Player Matchup

He Bo
He Bo
Gold V
vSoon
He Bo
Gold V
Level 88
God Stats
3W - 1L
1,902 SR
Queue Stats
7W - 6L
1,599 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,902 SR
1,599 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
819 MMR
Medusa
Medusa
Bronze III
Bailesworth
Medusa
Bronze III
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 49L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
vSoon
He Bo
20
3 / 4 / 0
15,097
719
20,221
23,295
18,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ChronosAh Muzen CabTsukuyomiSkadiUllr

VS

Bans
SolAnubisKaliGilgameshHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 3 / 1
16,209
772
16,969
24,981
28,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
4
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
1
1.17
L
He Bo
vSoon
He Bo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
16,969
23,295
Taken
24,981
18,456
Mitigated
28,715
6,314
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,969
8,090
0
6,159
24,981
28,715
1,337
20,776
4,205
651
114,554
L
He Bo
vSoon
He Bo
20,221
322
0
6,314
23,295
18,456
390
821
22,474
99,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,097
Gold Earned
16,209
185
Minions Killed
221
9
Camps Cleared
10
404,338
Distance Traveled
414,631
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,209
772
221
11
10
414,631
2
L
He Bo
15,097
719
185
9
9
404,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role