Player Matchup

Xing Tian
Xing Tian
BaySicaley
Xing Tian
Level 125
God Stats
8W - 2L
1,572 SR
Queue Stats
128W - 79L
1,571 Elo+
Solo
Nike
Nike
MittRomneyStyle
Nike
Level 120
God Stats
5W - 5L
1,522 SR
Queue Stats
145W - 158L
1,517 Elo+
Solo
Chaac
Chaac
VanDmgX
Chaac
Level 131
God Stats
9W - 5L
1,597 SR
Queue Stats
652W - 643L
1,592 Elo+
Solo
He Bo
He Bo
reeeelololol
He Bo
Level 125
God Stats
1W - 2L
1,364 SR
Queue Stats
55W - 43L
1,564 Elo+
Solo
Janus
Janus
spawntcreed
Janus
Level 142
God Stats
6W - 7L
1,415 SR
Queue Stats
719W - 718L
1,565 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,562 Elo+

VS

Team Averages
Level 112
1,506 SR
1,545 Elo+
Ullr
Ullr
 
Ullr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ehjay9
Mercury
Level 126
God Stats
0W - 4L
1,312 SR
Queue Stats
311W - 292L
1,540 Elo+
Solo
Eset
Eset
Exile one12671
Eset
Level 144
God Stats
0W - 2L
1,314 SR
Queue Stats
163W - 152L
1,523 Elo+
Solo
Nu Wa
Nu Wa
TietanBDJ
Nu Wa
Level 129
God Stats
9W - 3L
1,770 SR
Queue Stats
249W - 254L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
noturdog
Gilgamesh
Level 101
God Stats
6W - 6L
1,635 SR
Queue Stats
568W - 554L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaySicaley
Xing Tian
13
2 / 2 / 18
9,012
819
5,407
12,073
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 13
9,817
892
8,422
18,066
13,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
VanDmgX
Chaac
16
9 / 3 / 12
10,173
925
20,275
16,308
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 10
9,205
837
10,068
7,630
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 12
9,121
829
7,941
7,977
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 4 / 5
8,926
811
8,708
9,528
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ehjay9
Mercury
14
1 / 6 / 7
7,824
711
6,289
14,044
9,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 7 / 4
7,435
676
5,605
7,967
2,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
TietanBDJ
Nu Wa
17
4 / 3 / 8
9,386
853
11,248
8,884
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
noturdog
Gilgamesh
16
3 / 5 / 4
9,264
842
13,159
17,467
19,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
25
Kills
11
13
Deaths
25
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
5
1.38
W
Xing Tian
BaySicaley
Xing Tian
2
2
18
5.5
L
Mercury
Ehjay9
Mercury
1
6
7
0.75
L
0
7
4
0.29
W
5
2
13
5.75
L
Nu Wa
TietanBDJ
Nu Wa
4
3
8
2.67
W
Chaac
VanDmgX
Chaac
9
3
12
5
L
Gilgamesh
noturdog
Gilgamesh
3
5
4
1
W
7
2
10
6
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,113
Damage
45,009
62,054
Taken
57,890
52,890
Mitigated
39,610
29,549
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,708
3,624
540
1,706
9,528
3,881
479
2,444
6,950
0
19,158
W
Xing Tian
BaySicaley
Xing Tian
5,407
546
196
1,274
12,073
13,334
504
3,893
7,726
7,585
0
L
Mercury
Ehjay9
Mercury
6,289
1,444
953
2,505
14,044
9,955
599
8,716
5,124
0
8,813
L
5,605
292
816
316
7,967
2,526
0
1,625
6,123
14,263
0
W
8,422
1,257
2,570
8,109
18,066
13,761
484
4,764
12,855
0
21,748
L
Nu Wa
TietanBDJ
Nu Wa
11,248
2,570
381
1,874
8,884
3,691
410
2,933
5,865
27,888
0
W
Chaac
VanDmgX
Chaac
20,275
1,352
1,634
7,784
16,308
19,732
874
4,408
11,372
1,124
37,158
L
Gilgamesh
noturdog
Gilgamesh
13,159
2,210
34
3,995
17,467
19,557
264
7,956
9,076
0
21,694
W
10,068
157
2,615
2,538
7,630
3,078
1,960
2,687
4,738
22,436
0
W
7,941
623
1,180
1,649
7,977
2,985
912
1,101
6,504
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
42,835
135
Minions Killed
94
0
Camps Cleared
0
1,082,729
Distance Traveled
1,027,670
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,926
811
19
2
0
198,773
5
W
Xing Tian
9,012
819
3
0
0
223,277
3
L
Mercury
7,824
711
7
1
0
207,664
0
L
Eset
7,435
676
23
2
0
189,586
0
W
Nike
9,817
892
22
2
0
222,639
0
L
Nu Wa
9,386
853
26
2
0
218,878
1
W
Chaac
10,173
925
30
3
0
218,314
0
L
Gilgamesh
9,264
842
19
2
0
212,769
3
W
He Bo
9,205
837
27
2
0
224,198
1
W
Janus
9,121
829
53
5
0
194,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role