Player Matchup

Cu Chulainn
Cu Chulainn
JaIen Ramzey
Cu Chulainn
Level 68
God Stats
25W - 26L
1,418 SR
Queue Stats
165W - 158L
1,423 Elo+
Party 2
Atlas
Atlas
RAFAT
Atlas
Level 129
God Stats
0W - 2L
1,221 SR
Queue Stats
47W - 74L
1,394 Elo+
Solo
Sol
Sol
Shannanoginns
Sol
Level 61
God Stats
7W - 15L
1,395 SR
Queue Stats
201W - 261L
1,430 Elo+
Party 3
Bastet
Bastet
Tyronehas8kids
Bastet
Level 43
God Stats
4W - 6L
1,522 SR
Queue Stats
168W - 172L
1,502 Elo+
Party 2
Skadi
Skadi
iKrescendo
Skadi
Level 65
God Stats
2W - 5L
1,403 SR
Queue Stats
248W - 296L
1,430 Elo+
Party 3
Team Averages
Level 73
1,392 SR
1,436 Elo+

VS

Team Averages
Level 70
1,485 SR
1,408 Elo+
Thoth
Thoth
DanTheMando
Thoth
Level 48
God Stats
5W - 4L
1,401 SR
Queue Stats
82W - 101L
1,417 Elo+
Party 1
Neith
Neith
JTToruSato
Neith
Level 53
God Stats
14W - 5L
1,670 SR
Queue Stats
198W - 249L
1,349 Elo+
Solo
Nike
Nike
Memphystes
Nike
Level 121
God Stats
2W - 6L
1,059 SR
Queue Stats
171W - 168L
1,454 Elo+
Party 1
Ganesha
Ganesha
fgehshjdnbfnxn
Ganesha
Level 34
God Stats
13W - 18L
1,439 SR
Queue Stats
96W - 162L
1,360 Elo+
Solo
Pele
Pele
xXJuicySlurrpzXx
Pele
Level 95
God Stats
14W - 4L
1,855 SR
Queue Stats
191W - 207L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaIen Ramzey
Cu Chulainn
12
3 / 4 / 0
7,261
519
7,900
11,889
9,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
RAFAT
Atlas
7
1 / 2 / 3
5,996
428
1,899
5,248
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 1
7,147
511
4,447
9,138
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 2
6,546
468
2,933
9,627
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
11
4 / 2 / 1
7,328
523
5,117
4,768
1,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,717
551
1,919
5,891
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
1 / 1 / 4
7,508
536
4,474
5,673
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 4
8,229
588
7,673
10,997
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 3 / 0
5,063
362
271
4,288
1,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
13 / 0 / 1
9,115
651
10,779
10,247
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
18
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Neith
1
1
4
3
L
Cu Chulainn
JaIen Ramzey
Cu Chulainn
3
4
0
0.75
W
3
3
4
1.67
L
Atlas
RAFAT
Atlas
1
2
3
1.25
L
1
6
1
0.25
L
1
4
2
0.5
W
0
3
0
0
L
Skadi
4
2
1
2.25
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
25,116
40,670
Taken
37,096
18,221
Mitigated
15,418
8,115
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,919
474
0
922
5,891
1,692
430
2,041
3,850
47,238
0
W
Neith
4,474
1,465
226
2,087
5,673
2,169
1,202
1,092
4,581
0
43,637
L
Cu Chulainn
JaIen Ramzey
Cu Chulainn
7,900
1,527
0
1,019
11,889
9,751
0
1,429
9,645
8,488
31,442
W
7,673
1,142
0
3,211
10,997
6,959
0
1,381
9,616
3,441
43,711
L
Atlas
RAFAT
Atlas
1,899
795
0
1,444
5,248
3,142
96
126
4,864
11,319
0
L
4,447
1,106
0
1,434
9,138
1,825
1,606
1,502
7,593
38,519
0
L
2,933
687
0
3,900
9,627
2,262
194
240
9,324
0
29,786
W
271
0
338
360
4,288
1,019
0
594
3,694
4,706
0
L
Skadi
5,117
2,120
0
318
4,768
1,241
548
145
4,449
0
40,161
W
10,779
1,969
0
6,345
10,247
3,579
0
3,102
7,145
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
37,632
320
Minions Killed
397
0
Camps Cleared
0
1,137,838
Distance Traveled
1,189,258
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,717
551
95
7
0
229,777
2
W
Neith
7,508
536
94
7
0
250,703
0
L
Cu Chulainn
7,261
519
80
6
0
253,143
0
W
Nike
8,229
588
114
8
0
270,004
1
L
Atlas
5,996
428
17
1
0
137,078
4
L
Sol
7,147
511
81
6
0
239,553
3
L
Bastet
6,546
468
59
4
0
269,572
0
W
Ganesha
5,063
362
6
0
0
116,448
0
L
Skadi
7,328
523
83
6
0
238,492
2
W
Pele
9,115
651
88
6
0
322,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role