Player Matchup

Cthulhu
Cthulhu
AMUSEDHYPERION
Cthulhu
Level 160
God Stats
13W - 21L
1,456 SR
Queue Stats
1,217W - 1,229L
1,416 Elo+
Solo
Achilles
Achilles
CivilianBread
Achilles
Level 82
God Stats
2W - 4L
1,222 SR
Queue Stats
485W - 445L
1,493 Elo+
Solo
Kali
Kali
DemaaZz
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 204L
1,453 Elo+
Solo
Izanami
Izanami
denni1804
Izanami
Level 87
God Stats
32W - 29L
1,519 SR
Queue Stats
79W - 97L
1,421 Elo+
Solo
Nu Wa
Nu Wa
skysofragues
Nu Wa
Level 96
God Stats
22W - 21L
1,501 SR
Queue Stats
207W - 222L
1,443 Elo+
Solo
Team Averages
Level 107
1,440 SR
1,445 Elo+

VS

Team Averages
Level 88
1,638 SR
1,431 Elo+
Jing Wei
Jing Wei
BesManRus
Jing Wei
Level 63
God Stats
6W - 1L
1,847 SR
Queue Stats
10W - 8L
1,445 Elo+
Party 1
Awilix
Awilix
Tobarone
Awilix
Level 89
God Stats
18W - 10L
1,576 SR
Queue Stats
454W - 458L
1,458 Elo+
Solo
Bellona
Bellona
UN1TY-A1phA
Bellona
Level 108
God Stats
236W - 198L
1,551 SR
Queue Stats
625W - 644L
1,426 Elo+
Solo
Merlin
Merlin
el_as86
Merlin
Level 125
God Stats
4W - 5L
1,578 SR
Queue Stats
191W - 163L
1,463 Elo+
Solo
Chang'e
Chang'e
vikingvikont
Chang'e
Level 54
God Stats
5W - 2L
1,640 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,015
463
3,444
8,811
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
CivilianBread
Achilles
11
3 / 3 / 1
6,796
523
10,501
12,008
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
DemaaZz
Kali
13
1 / 3 / 2
7,127
548
4,341
10,697
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
denni1804
Izanami
10
0 / 3 / 0
5,764
443
2,396
6,250
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 0
5,888
453
6,218
7,584
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BesManRus
Jing Wei
12
2 / 0 / 4
6,797
523
4,779
7,422
2,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Tobarone
Awilix
13
7 / 1 / 5
8,145
627
7,700
9,569
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
UN1TY-A1phA
Bellona
13
2 / 3 / 3
7,797
600
13,122
16,266
13,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
el_as86
Merlin
14
5 / 0 / 3
8,382
645
5,283
4,741
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
vikingvikont
Chang'e
10
0 / 0 / 4
5,651
435
2,185
5,477
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jing Wei
BesManRus
Jing Wei
2
0
4
4
L
Achilles
CivilianBread
Achilles
3
3
1
1.17
L
Kali
DemaaZz
Kali
1
3
2
0.67
W
Awilix
Tobarone
Awilix
7
1
5
9.5
W
Bellona
UN1TY-A1phA
Bellona
2
3
3
1.17
L
Izanami
denni1804
Izanami
0
3
0
0
W
Merlin
el_as86
Merlin
5
0
3
6.5
L
0
6
0
0
W
Chang'e
vikingvikont
Chang'e
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
33,069
45,350
Taken
43,475
21,029
Mitigated
21,898
14,095
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,444
129
76
2,848
8,811
4,555
106
2,153
6,348
26,477
0
W
Jing Wei
BesManRus
Jing Wei
4,779
2,632
0
332
7,422
2,142
602
2,843
4,579
0
46,043
L
Achilles
CivilianBread
Achilles
10,501
2,591
0
3,875
12,008
8,395
0
0
12,008
0
36,686
L
Kali
DemaaZz
Kali
4,341
2,352
0
4,420
10,697
4,761
0
1,060
9,571
0
55,601
W
Awilix
Tobarone
Awilix
7,700
2,719
0
3,674
9,569
3,061
196
1,257
8,196
0
42,700
W
Bellona
UN1TY-A1phA
Bellona
13,122
7,764
0
8,528
16,266
13,606
0
1,604
13,734
0
49,558
L
Izanami
denni1804
Izanami
2,396
1,541
0
2,054
6,250
1,401
837
841
5,353
0
34,495
W
Merlin
el_as86
Merlin
5,283
214
128
1,536
4,741
1,580
0
1,812
2,929
49,241
0
L
6,218
317
146
676
7,584
1,917
144
3,012
4,354
29,974
0
W
Chang'e
vikingvikont
Chang'e
2,185
246
2,762
2,868
5,477
1,509
244
2,205
3,272
17,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
36,772
352
Minions Killed
397
0
Camps Cleared
0
1,232,286
Distance Traveled
1,327,956
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,015
463
46
4
0
251,569
5
W
Jing Wei
6,797
523
84
6
0
251,906
1
L
Achilles
6,796
523
69
5
0
264,450
1
L
Kali
7,127
548
99
8
0
253,217
3
W
Awilix
8,145
627
73
6
0
319,075
0
W
Bellona
7,797
600
101
8
0
234,719
5
L
Izanami
5,764
443
77
6
0
223,487
4
W
Merlin
8,382
645
105
8
0
258,557
2
L
Nu Wa
5,888
453
61
5
0
239,563
1
W
Chang'e
5,651
435
34
3
0
263,699
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role