Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum I
 
Olorun
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
cristian14902
Guan Yu
Platinum II
Level 103
God Stats
92W - 65L
1,708 SR
Queue Stats
131W - 132L
1,877 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,569 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,377 SR
1,697 MMR
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Platinum V
Hotabuch
Ganesha
Platinum V
Level 124
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 36L
1,982 MMR
Party 2
Fenrir
Fenrir
Gold II
ifairy33isback
Fenrir
Gold II
Level 80
God Stats
1W - 1L
1,339 SR
Queue Stats
205W - 236L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
6 / 0 / 7
6,722
960
6,130
7,658
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
 
Olorun
10
1 / 0 / 12
5,965
852
4,490
5,168
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
10
6 / 0 / 7
6,785
969
5,210
8,517
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothPersephoneGilgameshNoxOdin

VS

Bans
BastetAchillesGebChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 4 / 0
4,694
671
5,933
5,748
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Hotabuch
Ganesha
7
0 / 5 / 0
4,774
682
3,388
7,753
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 4 / 0
4,443
635
2,449
5,830
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
7
9.5
W
Olorun
 
Olorun
1
0
12
7
L
Baron Samedi
 
Baron Samedi
0
4
0
0
L
Ganesha
Hotabuch
Ganesha
0
5
0
0
W
Guan Yu
6
0
7
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
11,770
21,343
Taken
19,331
10,750
Mitigated
9,774
13,436
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,130
2,535
210
3,353
7,658
3,642
841
4,512
3,018
1,427
21,744
W
Olorun
 
Olorun
4,490
1,942
1,320
2,065
5,168
1,889
1,428
2,072
3,067
18,337
0
L
Baron Samedi
 
Baron Samedi
5,933
838
427
1,250
5,748
2,090
0
1,609
3,891
21,690
0
L
Ganesha
Hotabuch
Ganesha
3,388
473
0
1,063
7,753
5,325
0
1,792
5,365
6,548
0
W
Guan Yu
5,210
1,443
2,276
4,212
8,517
5,219
516
2,852
5,385
0
15,381
L
2,449
630
0
1,218
5,830
2,359
0
1,704
3,844
0
5,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
13,911
78
Minions Killed
56
4
Camps Cleared
2
444,213
Distance Traveled
282,594
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,722
960
34
5
1
140,289
3
W
Olorun
5,965
852
26
4
2
136,890
2
L
Baron Samedi
4,694
671
47
7
1
100,490
1
L
Ganesha
4,774
682
0
0
0
114,176
3
W
Guan Yu
6,785
969
18
3
1
167,034
3
L
Fenrir
4,443
635
9
1
1
67,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role