Player Matchup

Mercury
Mercury
DevoShonen96
Mercury
Level 40
God Stats
38W - 41L
1,477 SR
Queue Stats
173W - 194L
1,366 Elo+
Party 3
Chaac
Chaac
MortalMot
Chaac
Level 148
God Stats
10W - 7L
1,564 SR
Queue Stats
228W - 221L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Nathan_shinx
Heimdallr
Level 27
God Stats
3W - 2L
1,407 SR
Queue Stats
21W - 12L
1,535 Elo+
Party 1
Ganesha
Ganesha
Yoursmineandhis
Ganesha
Level 43
God Stats
2W - 2L
1,625 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Bakasura
Bakasura
zinVicTuS IV
Bakasura
Level 52
God Stats
2W - 6L
1,294 SR
Queue Stats
306W - 340L
1,392 Elo+
Party 3
Team Averages
Level 62
1,473 SR
1,457 Elo+

VS

Team Averages
Level 56
1,575 SR
1,489 Elo+
Sol
Sol
Awsor
Sol
Level 13
God Stats
3W - 3L
1,783 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Enjoy__TModz
Tsukuyomi
Level 17
God Stats
4W - 0L
1,800 SR
Queue Stats
20W - 18L
1,550 Elo+
Party 2
Vamana
Vamana
Firey_delight
Vamana
Level 104
God Stats
2W - 4L
1,521 SR
Queue Stats
42W - 52L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Suk3hiro-392
Kukulkan
Level 56
God Stats
5W - 4L
1,551 SR
Queue Stats
218W - 240L
1,431 Elo+
Solo
Hades
Hades
WishingDead
Hades
Level 88
God Stats
1W - 1L
1,218 SR
Queue Stats
37W - 36L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DevoShonen96
Mercury
18
2 / 15 / 13
11,182
1,017
11,863
28,432
11,206
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MortalMot
Chaac
18
9 / 9 / 3
12,854
1,169
15,535
24,356
14,356
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Nathan_shinx
Heimdallr
17
5 / 5 / 9
11,744
1,068
15,329
12,240
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 3 / 12
11,206
1,019
10,899
18,817
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
zinVicTuS IV
Bakasura
17
5 / 12 / 4
12,118
1,102
8,261
31,528
14,980
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Awsor
Sol
20
21 / 4 / 16
15,905
1,446
34,250
15,804
5,865
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Enjoy__TModz
Tsukuyomi
19
6 / 5 / 20
11,755
1,069
15,555
11,649
4,413
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 17
12,080
1,098
18,599
19,034
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Suk3hiro-392
Kukulkan
19
7 / 2 / 20
12,783
1,162
14,753
7,485
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 27
12,371
1,125
22,176
21,279
12,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
144
21
Kills
44
44
Deaths
21
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sol
Awsor
Sol
21
4
16
7.25
L
Mercury
DevoShonen96
Mercury
2
15
13
0.57
W
Tsukuyomi
Enjoy__TModz
Tsukuyomi
6
5
20
3.2
W
5
5
17
2.7
L
Chaac
MortalMot
Chaac
9
9
3
1.17
L
Heimdallr
Nathan_shinx
Heimdallr
5
5
9
1.9
W
Kukulkan
Suk3hiro-392
Kukulkan
7
2
20
8.5
W
5
5
27
3.7
L
0
3
12
2
L
Bakasura
zinVicTuS IV
Bakasura
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,887
Damage
105,333
115,373
Taken
75,251
66,816
Mitigated
38,915
11,361
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Awsor
Sol
34,250
13,841
0
5,324
15,804
5,865
0
2,408
12,539
58,098
4,172
L
Mercury
DevoShonen96
Mercury
11,863
5,989
0
892
28,432
11,206
0
18,712
9,595
0
15,635
W
Tsukuyomi
Enjoy__TModz
Tsukuyomi
15,555
4,395
0
16
11,649
4,413
0
1,158
9,963
0
18,900
W
18,599
9,829
570
4,841
19,034
13,448
0
3,476
13,431
792
50,339
L
Chaac
MortalMot
Chaac
15,535
5,119
0
5,930
24,356
14,356
0
13,035
10,569
0
43,948
L
Heimdallr
Nathan_shinx
Heimdallr
15,329
7,704
0
962
12,240
5,218
0
8,612
3,512
0
31,891
W
Kukulkan
Suk3hiro-392
Kukulkan
14,753
2,017
0
437
7,485
2,942
0
1,843
5,642
30,836
0
W
22,176
2,749
637
6,138
21,279
12,247
0
2,014
17,061
34,758
0
L
10,899
1,471
0
936
18,817
21,056
0
11,205
7,389
20,464
0
L
Bakasura
zinVicTuS IV
Bakasura
8,261
6,996
483
2,158
31,528
14,980
0
17,705
13,265
0
29,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,104
Gold Earned
64,894
174
Minions Killed
194
10
Camps Cleared
6
946,101
Distance Traveled
1,053,898
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,905
1,446
53
5
3
220,231
0
L
Mercury
11,182
1,017
6
1
0
208,280
0
W
Tsukuyomi
11,755
1,069
5
0
0
199,216
0
W
Vamana
12,080
1,098
70
6
0
207,791
3
L
Chaac
12,854
1,169
58
5
3
204,978
0
L
Heimdallr
11,744
1,068
45
4
0
139,581
0
W
Kukulkan
12,783
1,162
39
4
1
198,760
0
W
Hades
12,371
1,125
27
2
2
227,900
1
L
Ganesha
11,206
1,019
3
0
0
172,701
0
L
Bakasura
12,118
1,102
62
6
7
220,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role