Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AntivistKSS
Ganesha
Level 97
God Stats
2W - 0L
1,728 SR
Queue Stats
139W - 125L
1,618 Elo+
Party 2
Bastet
Bastet
Pyrò
Bastet
Level 160
God Stats
38W - 12L
1,841 SR
Queue Stats
500W - 481L
1,657 Elo+
Party 2
Team Averages
Level 120
1,690 SR
1,592 Elo+

VS

Team Averages
Level 92
1,574 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BremboMoon
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 46L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
TopDeadOne
Baron Samedi
Level 85
God Stats
1W - 4L
1,723 SR
Queue Stats
52W - 75L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 3
7,144
714
7,486
3,924
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
AntivistKSS
Ganesha
10
0 / 1 / 5
6,857
686
2,837
7,893
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Pyrò
Bastet
11
4 / 1 / 3
7,175
718
7,509
7,487
3,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,041
604
5,366
3,589
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
BremboMoon
Osiris
8
0 / 3 / 1
5,647
565
1,845
7,863
4,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TopDeadOne
Baron Samedi
10
3 / 5 / 0
6,848
685
6,656
9,187
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
L
Neith
 
Neith
0
0
1
0.5
W
Ganesha
AntivistKSS
Ganesha
0
1
5
2.5
L
Osiris
BremboMoon
Osiris
0
3
1
0.17
W
Bastet
Pyrò
Bastet
4
1
3
5.5
L
Baron Samedi
TopDeadOne
Baron Samedi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
13,867
19,304
Taken
20,639
12,125
Mitigated
7,721
4,718
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,486
95
0
500
3,924
1,199
393
1,720
2,044
24,152
0
L
Neith
 
Neith
5,366
1,425
0
1,300
3,589
894
0
784
2,801
0
24,543
W
Ganesha
AntivistKSS
Ganesha
2,837
452
0
1,073
7,893
7,387
210
2,582
5,027
11,870
0
L
Osiris
BremboMoon
Osiris
1,845
215
241
619
7,863
4,026
0
4,176
3,392
0
7,151
W
Bastet
Pyrò
Bastet
7,509
654
0
3,145
7,487
3,539
0
1,894
5,310
0
21,192
L
Baron Samedi
TopDeadOne
Baron Samedi
6,656
273
523
2,100
9,187
2,801
0
5,066
3,878
15,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,176
Gold Earned
18,536
97
Minions Killed
89
4
Camps Cleared
3
575,161
Distance Traveled
545,046
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,144
714
59
6
2
181,155
1
L
Neith
6,041
604
48
5
0
207,885
2
W
Ganesha
6,857
686
0
0
0
178,943
2
L
Osiris
5,647
565
9
1
1
178,601
0
W
Bastet
7,175
718
38
4
2
215,063
3
L
Baron Samedi
6,848
685
32
3
2
158,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role