Player Matchup

Sol
Sol
Pan de trig0
Sol
Level 60
God Stats
4W - 5L
1,430 SR
Queue Stats
76W - 92L
1,440 Elo+
Solo
Bastet
Bastet
Smashtag15
Bastet
Level 49
God Stats
1W - 5L
1,145 SR
Queue Stats
24W - 46L
1,243 Elo+
Party 1
Atlas
Atlas
Ttvyumadu
Atlas
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 52L
1,293 Elo+
Party 1
Chronos
Chronos
XxWishm4sterxX
Chronos
Level 69
God Stats
2W - 6L
1,076 SR
Queue Stats
244W - 315L
1,365 Elo+
Solo
Ares
Ares
YoujoSenkiX
Ares
Level 105
God Stats
13W - 11L
1,458 SR
Queue Stats
219W - 257L
1,328 Elo+
Solo
Team Averages
Level 69
1,322 SR
1,334 Elo+

VS

Team Averages
Level 74
1,320 SR
1,396 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Antdeezy_408
Sobek
Level 92
God Stats
7W - 9L
1,402 SR
Queue Stats
233W - 253L
1,468 Elo+
Solo
Thanatos
Thanatos
MalvinDrago
Thanatos
Level 46
God Stats
0W - 3L
1,159 SR
Queue Stats
55W - 83L
1,277 Elo+
Solo
Cupid
Cupid
canape_contido
Cupid
Level 68
God Stats
0W - 3L
1,125 SR
Queue Stats
221W - 257L
1,378 Elo+
Solo
Athena
Athena
immortal207glass
Athena
Level 66
God Stats
6W - 9L
1,413 SR
Queue Stats
105W - 123L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,432
531
11,843
6,786
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Smashtag15
Bastet
10
2 / 2 / 5
6,743
482
3,493
9,046
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Ttvyumadu
Atlas
10
0 / 1 / 8
6,433
460
4,116
7,443
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 2
6,249
446
5,258
10,970
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 3
7,037
503
6,281
8,054
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 3 / 1
5,818
416
9,094
7,211
2,093
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
6,002
429
2,745
12,454
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
MalvinDrago
Thanatos
10
1 / 5 / 3
6,226
445
3,654
11,417
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
6,424
459
4,875
9,353
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 0 / 0
6,137
438
5,116
5,404
2,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
12
Kills
5
5
Deaths
12
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
1
0.83
L
0
2
2
0.5
L
Thanatos
MalvinDrago
Thanatos
1
5
3
0.5
W
3
0
8
7
W
Bastet
Smashtag15
Bastet
2
2
5
2.25
W
Atlas
Ttvyumadu
Atlas
0
1
8
4
W
2
2
2
1.5
W
5
0
3
6.5
L
0
2
1
0.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
25,484
42,299
Taken
45,839
21,257
Mitigated
22,703
18,242
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,094
4,681
0
531
7,211
2,093
34
4,614
2,515
0
30,050
L
2,745
387
0
4,661
12,454
10,540
0
8,331
4,045
18,289
0
L
Thanatos
MalvinDrago
Thanatos
3,654
885
0
7,901
11,417
3,837
0
4,849
6,472
0
32,680
W
11,843
4,147
0
3,657
6,786
2,754
1,953
1,586
5,200
48,387
5,008
W
Bastet
Smashtag15
Bastet
3,493
999
0
4,757
9,046
2,666
0
1,465
7,581
0
23,926
W
Atlas
Ttvyumadu
Atlas
4,116
1,435
1,555
1,233
7,443
5,063
0
1,419
6,024
15,893
0
W
5,258
2,081
0
3,750
10,970
3,087
0
1,245
9,725
35,024
0
W
6,281
417
0
3,290
8,054
7,687
595
2,146
5,908
20,611
0
L
4,875
1,783
166
4,240
9,353
3,271
0
4,647
4,630
0
41,125
L
5,116
322
0
1,192
5,404
2,962
0
3,531
1,611
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
30,607
251
Minions Killed
289
0
Camps Cleared
0
1,294,147
Distance Traveled
1,158,035
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,818
416
59
4
0
200,290
1
L
Sobek
6,002
429
31
2
0
229,513
2
L
Thanatos
6,226
445
59
4
0
276,196
3
W
Sol
7,432
531
78
6
0
263,361
3
W
Bastet
6,743
482
62
4
0
281,087
3
W
Atlas
6,433
460
18
1
0
277,074
3
W
Chronos
6,249
446
53
4
0
218,585
4
W
Ares
7,037
503
40
3
0
254,040
2
L
Cupid
6,424
459
100
7
0
238,639
0
L
Athena
6,137
438
40
3
0
213,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role