Player Matchup

Loki
Loki
EKGamerPR150
Loki
Level 66
God Stats
5W - 8L
1,250 SR
Queue Stats
228W - 271L
1,365 Elo+
Solo
Guan Yu
Guan Yu
benjxssg_7
Guan Yu
Level 99
God Stats
5W - 4L
1,521 SR
Queue Stats
146W - 136L
1,482 Elo+
Party 1
Sol
Sol
mininolunaDpluto
Sol
Level 149
God Stats
4W - 1L
1,459 SR
Queue Stats
217W - 217L
1,482 Elo+
Party 1
Geb
Geb
old hercules526
Geb
Level 44
God Stats
8W - 14L
1,427 SR
Queue Stats
120W - 120L
1,452 Elo+
Solo
Hel
Hel
pengr99
Hel
Level 126
God Stats
17W - 12L
1,675 SR
Queue Stats
266W - 252L
1,498 Elo+
Solo
Team Averages
Level 97
1,466 SR
1,456 Elo+

VS

Team Averages
Level 98
1,452 SR
1,476 Elo+
Cupid
Cupid
ProAlpine45
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,493 Elo+
Solo
Serqet
Serqet
WyattRoXbn
Serqet
Level 104
God Stats
1W - 1L
1,549 SR
Queue Stats
183W - 188L
1,462 Elo+
Solo
King Arthur
King Arthur
cryysak
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Loki
Loki
kevinzca
Loki
Level 121
God Stats
33W - 41L
1,472 SR
Queue Stats
201W - 216L
1,403 Elo+
Solo
Tiamat
Tiamat
salladalla
Tiamat
Level 139
God Stats
1W - 5L
1,239 SR
Queue Stats
145W - 165L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,889
589
3,416
5,168
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
benjxssg_7
Guan Yu
11
5 / 0 / 1
6,785
679
3,577
6,278
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 2
5,456
546
4,818
4,884
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 0 / 2
5,025
503
3,072
5,690
2,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
11
1 / 1 / 1
6,197
620
4,244
5,559
1,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,344
434
2,965
4,752
1,108
Serqet
WyattRoXbn
Serqet
6
0 / 2 / 0
4,462
446
1,611
7,877
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
cryysak
King Arthur
6
0 / 5 / 0
4,047
405
591
4,946
986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Loki
9
0 / 2 / 0
4,886
489
2,743
6,854
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
salladalla
Tiamat
10
1 / 2 / 0
5,379
538
4,688
6,667
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
2
0
0
L
Serqet
WyattRoXbn
Serqet
0
2
0
0
W
Guan Yu
benjxssg_7
Guan Yu
5
0
1
5.5
L
King Arthur
cryysak
King Arthur
0
5
0
0
L
Loki
0
2
0
0
W
1
0
2
2
W
2
0
2
3
W
Hel
1
1
1
1.5
L
Tiamat
salladalla
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
12,598
27,579
Taken
31,096
10,111
Mitigated
9,990
15,626
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,416
805
0
2,756
5,168
1,341
0
1,156
3,915
0
20,360
L
2,965
1,746
123
1,462
4,752
1,108
0
2,496
2,256
0
23,159
L
Serqet
WyattRoXbn
Serqet
1,611
246
261
3,124
7,877
2,808
0
4,912
2,965
0
9,482
W
Guan Yu
benjxssg_7
Guan Yu
3,577
298
0
3,220
6,278
3,691
253
0
6,278
0
34,138
L
King Arthur
cryysak
King Arthur
591
0
0
0
4,946
986
0
254
4,414
0
8,775
L
Loki
2,743
316
0
2,860
6,854
1,723
0
690
6,026
0
26,401
W
4,818
2,017
0
2,407
4,884
972
1,208
0
4,805
35,035
0
W
3,072
391
504
2,548
5,690
2,242
62
0
5,690
13,462
0
W
Hel
4,244
393
709
3,482
5,559
1,865
0
3,532
2,027
41,650
0
L
Tiamat
salladalla
Tiamat
4,688
511
0
2,174
6,667
3,365
206
3,782
2,885
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
23,118
319
Minions Killed
199
0
Camps Cleared
0
969,221
Distance Traveled
925,559
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,889
589
48
5
0
219,333
2
L
Cupid
4,344
434
44
4
0
173,437
3
L
Serqet
4,462
446
17
2
0
197,906
3
W
Guan Yu
6,785
679
85
9
0
186,806
2
L
King Arthur
4,047
405
17
2
0
187,515
0
L
Loki
4,886
489
60
6
0
196,368
0
W
Sol
5,456
546
73
7
0
178,675
0
W
Geb
5,025
503
16
2
0
195,300
2
W
Hel
6,197
620
97
10
0
189,107
2
L
Tiamat
5,379
538
61
6
0
170,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role