Player Matchup

Morgan Le Fay
Morgan Le Fay
Cypher_Ninja38
Morgan Le Fay
Level 67
God Stats
46W - 29L
1,523 SR
Queue Stats
184W - 178L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
ThatOnly_Shugoki
Ratatoskr
Level 86
God Stats
4W - 3L
1,383 SR
Queue Stats
49W - 56L
1,369 Elo+
Solo
Thoth
Thoth
bloodlust2103
Thoth
Level 49
God Stats
5W - 9L
1,524 SR
Queue Stats
20W - 39L
1,261 Elo+
Solo
Nemesis
Nemesis
chuyneko
Nemesis
Level 126
God Stats
11W - 7L
1,552 SR
Queue Stats
493W - 513L
1,410 Elo+
Solo
Achilles
Achilles
xd McDoubIe
Achilles
Level 68
God Stats
3W - 3L
1,473 SR
Queue Stats
5W - 8L
1,132 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,305 Elo+

VS

Team Averages
Level 48
1,431 SR
1,288 Elo+
Heimdallr
Heimdallr
ANTONIO4809
Heimdallr
Level 66
God Stats
7W - 7L
1,143 SR
Queue Stats
27W - 28L
1,218 Elo+
Solo
Fafnir
Fafnir
Red ChampS z
Fafnir
Level 29
God Stats
4W - 19L
1,381 SR
Queue Stats
11W - 38L
1,142 Elo+
Party 1
Ra
Ra
SGT Slayerr
Ra
Level 67
God Stats
10W - 4L
1,714 SR
Queue Stats
148W - 191L
1,375 Elo+
Party 1
Da Ji
Da Ji
Tardoboy2
Da Ji
Level 49
God Stats
26W - 21L
1,488 SR
Queue Stats
247W - 293L
1,329 Elo+
Solo
Nike
Nike
icarosilva49
Nike
Level 29
God Stats
12W - 12L
1,429 SR
Queue Stats
99W - 125L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cypher_Ninja38
Morgan Le Fay
15
6 / 0 / 5
8,889
635
5,508
4,470
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
11
5 / 6 / 3
7,496
535
7,934
12,250
6,241
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 6 / 5
6,740
481
5,561
8,748
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
chuyneko
Nemesis
14
2 / 1 / 4
8,104
579
4,535
8,195
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
xd McDoubIe
Achilles
13
7 / 0 / 1
7,829
559
8,321
9,650
6,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANTONIO4809
Heimdallr
13
7 / 4 / 4
8,166
583
10,685
10,162
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
10
3 / 4 / 5
6,739
481
4,726
9,469
4,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
6,637
474
1,168
4,815
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Tardoboy2
Da Ji
9
2 / 7 / 1
6,153
440
5,014
11,567
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 0
6,262
447
5,384
10,708
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
22
Kills
13
13
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ANTONIO4809
Heimdallr
7
4
4
2.25
W
Morgan Le Fay
Cypher_Ninja38
Morgan Le Fay
6
0
5
8.5
L
Fafnir
3
4
5
1.38
L
1
2
1
0.75
L
Da Ji
Tardoboy2
Da Ji
2
7
1
0.36
W
Ratatoskr
5
6
3
1.08
W
2
6
5
0.75
W
Nemesis
chuyneko
Nemesis
2
1
4
4
L
0
5
0
0
W
Achilles
xd McDoubIe
Achilles
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
26,977
43,313
Taken
46,721
20,104
Mitigated
18,948
12,242
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ANTONIO4809
Heimdallr
10,685
5,581
0
1,335
10,162
3,484
923
2,418
7,744
0
40,419
W
Morgan Le Fay
Cypher_Ninja38
Morgan Le Fay
5,508
313
0
1,030
4,470
1,534
357
765
3,615
59,969
0
L
Fafnir
4,726
1,699
0
1,737
9,469
4,690
393
3,942
5,527
17,516
0
L
1,168
286
134
2,039
4,815
1,582
508
1,878
2,937
28,205
0
L
Da Ji
Tardoboy2
Da Ji
5,014
1,399
0
2,654
11,567
3,801
0
2,710
8,857
0
25,905
W
Ratatoskr
7,934
1,637
488
2,430
12,250
6,241
390
1,795
10,445
0
25,607
W
5,561
664
159
1,754
8,748
2,051
276
2,678
6,070
33,203
0
W
Nemesis
chuyneko
Nemesis
4,535
1,704
0
1,899
8,195
3,336
190
556
7,639
0
56,643
L
5,384
948
0
2,594
10,708
5,391
102
866
9,842
0
31,587
W
Achilles
xd McDoubIe
Achilles
8,321
1,720
0
4,482
9,650
6,942
1,206
0
9,005
2,994
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
33,957
366
Minions Killed
288
0
Camps Cleared
0
1,449,185
Distance Traveled
1,131,902
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,166
583
68
5
0
262,335
2
W
Morgan Le Fay
8,889
635
111
8
0
286,836
5
L
Fafnir
6,739
481
35
3
0
244,486
2
L
Ra
6,637
474
69
5
0
171,360
1
L
Da Ji
6,153
440
50
4
0
263,018
0
W
Ratatoskr
7,496
535
43
3
0
331,145
2
W
Thoth
6,740
481
53
4
0
252,471
2
W
Nemesis
8,104
579
104
7
0
301,030
2
L
Nike
6,262
447
66
5
0
190,703
1
W
Achilles
7,829
559
55
4
0
277,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role