Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Flashwing
Ymir
Level 160
God Stats
6W - 1L
1,627 SR
Queue Stats
21W - 23L
1,477 Elo+
Party 1
Horus
Horus
LufaWKrzakach
Horus
Level 127
God Stats
1W - 0L
1,391 SR
Queue Stats
10W - 19L
1,257 Elo+
Party 1
Vamana
Vamana
Ramzesek
Vamana
Level 97
God Stats
1W - 0L
1,409 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 1
Hercules
Hercules
SkyH3r0
Hercules
Level 89
God Stats
2W - 5L
1,414 SR
Queue Stats
13W - 20L
1,276 Elo+
Party 1
Team Averages
Level 124
1,468 SR
1,353 Elo+

VS

Team Averages
Level 90
1,478 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HOAQUIM2016
Ravana
Level 158
God Stats
0W - 1L
1,282 SR
Queue Stats
15W - 20L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaggedyExpert17
Morgan Le Fay
Level 63
God Stats
4W - 4L
1,601 SR
Queue Stats
33W - 38L
1,414 Elo+
Solo
Neith
Neith
TodesZicke
Neith
Level 49
God Stats
1W - 1L
1,507 SR
Queue Stats
11W - 25L
1,303 Elo+
Solo
Vulcan
Vulcan
Чфрчко
Vulcan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 0 / 12
8,067
807
10,274
7,438
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
6 / 1 / 7
9,459
946
6,331
12,528
9,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 8
8,257
826
2,251
6,730
5,801
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Vamana
Ramzesek
Vamana
15
8 / 0 / 7
9,794
979
9,163
13,595
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
SkyH3r0
Hercules
12
2 / 1 / 8
7,353
735
5,497
9,076
8,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 0
6,523
652
4,660
6,360
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
0 / 5 / 1
6,167
617
6,168
9,692
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
RaggedyExpert17
Morgan Le Fay
12
1 / 4 / 0
6,196
620
7,996
8,283
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
0 / 5 / 2
5,892
589
6,373
7,313
2,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
0 / 5 / 0
5,683
568
2,890
5,501
2,216
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
21
Kills
2
2
Deaths
21
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
12
7
L
Ra
 
Ra
1
2
0
0.5
W
Ymir
6
1
7
9.5
L
Ravana
0
5
1
0.1
W
4
0
8
8
L
Morgan Le Fay
RaggedyExpert17
Morgan Le Fay
1
4
0
0.25
W
Vamana
Ramzesek
Vamana
8
0
7
11.5
W
Hercules
SkyH3r0
Hercules
2
1
8
6
L
Neith
0
5
2
0.2
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
28,087
49,367
Taken
37,149
44,145
Mitigated
17,845
25,714
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,274
621
259
3,412
7,438
7,413
716
2,363
4,990
0
33,015
L
Ra
 
Ra
4,660
418
1,101
1,708
6,360
4,991
0
1,050
4,957
21,986
0
W
Ymir
6,331
1,927
1,796
2,058
12,528
9,752
0
4,464
7,737
21,287
0
L
Ravana
6,168
1,467
0
586
9,692
4,831
0
2,906
6,329
0
18,478
W
2,251
1,061
4,289
4,234
6,730
5,801
0
2,368
4,294
0
10,490
L
Morgan Le Fay
RaggedyExpert17
Morgan Le Fay
7,996
549
0
597
8,283
3,181
0
1,006
6,911
21,165
0
W
Vamana
Ramzesek
Vamana
9,163
4,192
0
5,335
13,595
13,080
553
3,288
10,083
0
32,628
W
Hercules
SkyH3r0
Hercules
5,497
645
1,139
3,192
9,076
8,099
404
3,126
5,903
3,883
12,700
L
Neith
6,373
2,879
200
933
7,313
2,626
0
1,262
5,791
0
12,462
L
Vulcan
2,890
1,141
0
214
5,501
2,216
0
1,416
3,814
9,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
30,461
215
Minions Killed
140
11
Camps Cleared
4
1,030,257
Distance Traveled
892,740
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,067
807
67
7
3
217,595
5
L
Ra
6,523
652
45
5
1
209,145
4
W
Ymir
9,459
946
41
4
1
184,494
1
L
Ravana
6,167
617
30
3
1
186,703
2
W
Horus
8,257
826
19
2
3
212,485
5
L
Morgan Le Fay
6,196
620
41
4
1
160,505
0
W
Vamana
9,794
979
63
6
3
216,518
4
W
Hercules
7,353
735
25
3
1
199,165
1
L
Neith
5,892
589
14
1
0
167,677
0
L
Vulcan
5,683
568
10
1
1
168,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role