Player Matchup

Baron Samedi
Baron Samedi
Kuzi3
Baron Samedi
Level 66
God Stats
8W - 5L
1,621 SR
Queue Stats
72W - 71L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
Lightnlng Thief
Hou Yi
Level 74
God Stats
1W - 3L
1,227 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Cthulhu
Cthulhu
PARANORMALTC
Cthulhu
Level 76
God Stats
24W - 16L
1,545 SR
Queue Stats
105W - 113L
1,451 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,459 Elo+

VS

Team Averages
Level 90
1,498 SR
1,451 Elo+
He Bo
He Bo
Snake-Ray-2005
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,521 Elo+
Solo
Danzaburou
Danzaburou
XIReligious
Danzaburou
Level 101
God Stats
9W - 11L
1,512 SR
Queue Stats
275W - 317L
1,423 Elo+
Party 2
Ares
Ares
YoujoSenkiX
Ares
Level 105
God Stats
3W - 5L
1,483 SR
Queue Stats
283W - 384L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kuzi3
Baron Samedi
17
8 / 4 / 11
13,169
693
22,832
17,137
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 13
12,278
646
14,832
13,382
5,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PARANORMALTC
Cthulhu
18
7 / 0 / 11
14,398
758
17,464
20,899
32,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
11,457
603
11,822
17,660
10,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
XIReligious
Danzaburou
16
2 / 4 / 4
11,952
629
12,743
15,092
6,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 4
11,365
598
10,181
27,129
33,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
19
Kills
7
7
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kuzi3
Baron Samedi
8
4
11
3.38
W
4
3
13
3.5
W
Cthulhu
PARANORMALTC
Cthulhu
7
0
11
12.5
L
2
11
4
0.36
L
Danzaburou
XIReligious
Danzaburou
2
4
4
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,128
Damage
34,746
51,418
Taken
59,881
47,251
Mitigated
50,464
19,874
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kuzi3
Baron Samedi
22,832
2,635
4,829
7,012
17,137
9,196
493
8,747
8,045
55,359
0
W
14,832
8,175
0
2,507
13,382
5,715
2,779
6,562
6,585
0
51,188
W
Cthulhu
PARANORMALTC
Cthulhu
17,464
1,409
785
4,741
20,899
32,340
286
6,256
13,981
53,951
0
L
11,822
721
0
3,519
17,660
10,765
150
11,556
6,104
45,767
0
L
Danzaburou
XIReligious
Danzaburou
12,743
2,872
0
2,773
15,092
6,651
1,668
10,055
5,037
0
56,027
L
10,181
515
0
6,406
27,129
33,048
0
19,071
8,058
22,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
34,774
217
Minions Killed
199
8
Camps Cleared
8
1,027,082
Distance Traveled
905,784
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,169
693
80
4
0
320,768
4
W
Hou Yi
12,278
646
86
5
6
322,468
6
W
Cthulhu
14,398
758
51
3
2
383,846
3
L
He Bo
11,457
603
87
5
3
270,590
3
L
Danzaburou
11,952
629
98
5
5
301,197
2
L
Ares
11,365
598
14
1
0
333,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role