Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hasflunffel
Nu Wa
Level 120
God Stats
0W - 1L
1,326 SR
Queue Stats
92W - 79L
1,552 Elo+
Solo
Chernobog
Chernobog
Spinefarm
Chernobog
Level 103
God Stats
3W - 1L
1,810 SR
Queue Stats
91W - 89L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
i_Am_Mo_
Kuzenbo
Level 149
God Stats
1W - 2L
1,525 SR
Queue Stats
512W - 524L
1,506 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,513 Elo+

VS

Team Averages
Level 109
1,600 SR
1,535 Elo+
Ymir
Ymir
Myst DANGER
Ymir
Level 108
God Stats
6W - 2L
1,658 SR
Queue Stats
293W - 283L
1,493 Elo+
Party 1
Skadi
Skadi
Myst Vixen
Skadi
Level 159
God Stats
6W - 8L
1,411 SR
Queue Stats
327W - 312L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
PattyCakesFU
Hou Yi
Level 28
God Stats
3W - 0L
1,771 SR
Queue Stats
45W - 27L
1,615 Elo+
Solo
Eset
Eset
Penguinmadman
Eset
Level 146
God Stats
11W - 6L
1,575 SR
Queue Stats
630W - 630L
1,518 Elo+
Solo
Nox
Nox
mateoparrad14mat
Nox
Level 104
God Stats
6W - 4L
1,584 SR
Queue Stats
283W - 276L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 2
5,619
1,124
6,917
10,426
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
 
Skadi
10
1 / 4 / 1
5,367
1,073
3,862
5,111
1,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,346
1,069
4,007
4,499
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Spinefarm
Chernobog
11
0 / 1 / 2
5,219
1,044
3,935
4,601
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
i_Am_Mo_
Kuzenbo
1
0 / 0 / 0
1,424
285
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
6,372
1,274
2,091
6,555
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
12
2 / 0 / 4
6,271
1,254
5,003
3,758
1,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
11
3 / 1 / 4
6,208
1,242
9,339
4,904
1,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 4
5,354
1,071
1,155
4,978
1,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 3
6,809
1,362
5,174
3,070
1,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
10
10
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
L
Skadi
 
Skadi
1
4
1
0.38
L
1
3
2
0.67
W
0
0
9
4.5
W
Skadi
2
0
4
4
W
Hou Yi
3
1
4
5
W
0
2
4
1
L
Chernobog
Spinefarm
Chernobog
0
1
2
1
L
Kuzenbo
i_Am_Mo_
Kuzenbo
0
0
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
22,762
24,637
Taken
23,265
9,384
Mitigated
11,853
8,072
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,917
192
203
4,690
10,426
5,354
0
2,898
7,528
0
11,866
L
Skadi
 
Skadi
3,862
583
0
330
5,111
1,228
0
739
4,372
0
7,782
L
4,007
586
885
610
4,499
1,283
0
2,418
2,081
8,518
0
W
2,091
121
1,400
2,036
6,555
5,854
78
1,475
5,043
5,716
0
W
Skadi
5,003
2,149
814
201
3,758
1,514
858
568
3,153
0
19,674
W
Hou Yi
9,339
3,325
1,477
1,534
4,904
1,751
108
1,116
3,604
0
15,863
W
1,155
287
1,155
1,693
4,978
1,483
575
364
4,497
4,129
0
L
Chernobog
Spinefarm
Chernobog
3,935
1,955
225
1,129
4,601
1,519
0
2,365
2,236
0
12,205
L
Kuzenbo
i_Am_Mo_
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
5,174
227
808
333
3,070
1,251
88
484
2,485
10,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
31,014
48
Minions Killed
74
0
Camps Cleared
0
414,332
Distance Traveled
561,988
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,619
1,124
12
2
0
120,806
0
L
Skadi
5,367
1,073
12
2
0
95,356
0
L
Nu Wa
5,346
1,069
6
1
0
89,523
0
W
Ymir
6,372
1,274
10
2
0
107,527
0
W
Skadi
6,271
1,254
28
6
0
122,126
2
W
Hou Yi
6,208
1,242
15
3
0
120,368
1
W
Eset
5,354
1,071
5
1
0
84,508
0
L
Chernobog
5,219
1,044
18
4
0
108,647
0
L
Kuzenbo
1,424
285
0
0
0
0
0
W
Nox
6,809
1,362
16
3
0
127,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role