Player Matchup

Sylvanus
Sylvanus
Biibuu
Sylvanus
Level 133
God Stats
24W - 21L
1,595 SR
Queue Stats
82W - 79L
1,515 Elo+
Party 2
Sol
Sol
Kirgio
Sol
Level 69
God Stats
6W - 4L
1,543 SR
Queue Stats
335W - 376L
1,466 Elo+
Solo
Loki
Loki
LAP_SmithKiller
Loki
Level 107
God Stats
16W - 9L
1,633 SR
Queue Stats
365W - 375L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TekarOtho
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
WhiteWolfUriah
Kukulkan
Level 106
God Stats
37W - 18L
1,596 SR
Queue Stats
208W - 224L
1,466 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,493 Elo+

VS

Team Averages
Level 112
1,546 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
DabbCloud
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,389 SR
Queue Stats
30W - 39L
1,468 Elo+
Solo
Yemoja
Yemoja
DarthJohnson876
Yemoja
Level 120
God Stats
15W - 8L
1,658 SR
Queue Stats
739W - 696L
1,473 Elo+
Party 1
Mulan
Mulan
LoneAssassin011
Mulan
Level 126
God Stats
5W - 4L
1,555 SR
Queue Stats
313W - 298L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Ubetter_watchout
Cliodhna
Level 105
God Stats
69W - 51L
1,529 SR
Queue Stats
418W - 407L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
nahhhmann
Zhong Kui
Level 88
God Stats
38W - 24L
1,598 SR
Queue Stats
349W - 364L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biibuu
Sylvanus
13
1 / 5 / 1
7,489
468
7,805
13,174
16,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Kirgio
Sol
13
3 / 1 / 0
7,976
499
6,438
7,962
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 3
7,387
462
9,291
11,460
3,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
TekarOtho
Cabrakan
9
0 / 3 / 3
6,231
389
4,389
13,617
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
13
0 / 5 / 2
7,584
474
7,807
9,832
3,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DabbCloud
Ah Muzen Cab
15
1 / 1 / 2
8,830
552
8,115
9,450
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 6
8,897
556
6,364
14,748
8,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 0 / 4
9,775
611
11,395
13,196
8,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 4
9,361
585
9,672
8,343
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
nahhhmann
Zhong Kui
14
1 / 2 / 4
8,607
538
7,619
13,021
9,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
17
17
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Biibuu
Sylvanus
1
5
1
0.3
W
Ah Muzen Cab
DabbCloud
Ah Muzen Cab
1
1
2
2
W
3
1
6
6
L
Sol
Kirgio
Sol
3
1
0
3
L
2
3
3
1.17
W
5
0
4
7
L
Cabrakan
TekarOtho
Cabrakan
0
3
3
0.5
W
7
2
4
4.5
L
Kukulkan
0
5
2
0.2
W
Zhong Kui
nahhhmann
Zhong Kui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,730
Damage
43,165
56,045
Taken
58,758
37,565
Mitigated
32,503
16,794
Healing
27,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Biibuu
Sylvanus
7,805
2,042
384
4,509
13,174
16,320
145
411
12,763
32,194
8,814
W
Ah Muzen Cab
DabbCloud
Ah Muzen Cab
8,115
3,003
0
3,567
9,450
3,190
4,232
4,931
4,519
0
68,422
W
6,364
1,097
4,499
6,702
14,748
8,828
334
6,615
8,133
29,384
0
L
Sol
Kirgio
Sol
6,438
2,634
0
4,132
7,962
1,747
0
1,839
6,123
52,001
0
L
9,291
2,524
328
3,654
11,460
3,464
0
2,077
9,383
0
46,018
W
11,395
3,071
0
7,361
13,196
8,103
926
5,787
7,409
0
59,287
L
Cabrakan
TekarOtho
Cabrakan
4,389
762
0
1,645
13,617
12,353
0
4,760
8,857
8,423
0
W
9,672
1,306
0
375
8,343
3,055
0
2,399
5,944
0
60,176
L
Kukulkan
7,807
473
0
2,142
9,832
3,681
402
4,896
4,936
53,073
0
W
Zhong Kui
nahhhmann
Zhong Kui
7,619
557
0
5,047
13,021
9,327
1,417
5,766
7,255
57,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
45,470
395
Minions Killed
525
0
Camps Cleared
0
1,419,074
Distance Traveled
1,490,983
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,489
468
88
6
0
239,962
2
W
Ah Muzen Cab
8,830
552
119
7
0
307,479
3
W
Yemoja
8,897
556
48
3
0
265,151
3
L
Sol
7,976
499
115
7
0
259,691
5
L
Loki
7,387
462
66
4
0
327,503
4
W
Mulan
9,775
611
127
8
0
275,731
2
L
Cabrakan
6,231
389
14
1
0
307,831
4
W
Cliodhna
9,361
585
112
7
0
362,279
1
L
Kukulkan
7,584
474
112
7
0
284,087
4
W
Zhong Kui
8,607
538
119
7
0
280,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role