Player Matchup

Xbalanque
Xbalanque
F4ller
Xbalanque
Level 88
God Stats
3W - 5L
1,630 SR
Queue Stats
13W - 11L
1,523 Elo+
Solo
Zeus
Zeus
PrincesS82
Zeus
Level 148
God Stats
5W - 8L
1,846 SR
Queue Stats
16W - 17L
1,435 Elo+
Party 2
Arachne
Arachne
Shadowmanexists
Arachne
Level 72
God Stats
0W - 1L
1,136 SR
Queue Stats
28W - 29L
1,397 Elo+
Party 2
Ganesha
Ganesha
Sneezy94
Ganesha
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
wheels29
Heimdallr
Level 46
God Stats
5W - 8L
1,540 SR
Queue Stats
60W - 71L
1,532 Elo+
Party 3
Team Averages
Level 87
1,530 SR
1,477 Elo+

VS

Team Averages
Level 78
1,478 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SavegeFernee
Ymir
Level 28
God Stats
7W - 4L
1,463 SR
Queue Stats
16W - 16L
1,518 Elo+
Party 1
Chiron
Chiron
TREEATS
Chiron
Level 78
God Stats
4W - 3L
1,529 SR
Queue Stats
34W - 36L
1,503 Elo+
Party 1
Ra
Ra
iNilon
Ra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,411 Elo+
Solo
Chaac
Chaac
vKirai
Chaac
Level 63
God Stats
2W - 1L
1,396 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
F4ller
Xbalanque
10
1 / 2 / 1
5,724
572
4,678
6,254
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 1
5,036
504
2,475
4,377
801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
4,896
490
2,528
7,517
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sneezy94
Ganesha
7
0 / 0 / 1
4,743
474
1,218
4,048
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
wheels29
Heimdallr
7
0 / 2 / 1
4,366
437
2,541
4,907
1,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 3
5,934
593
2,357
7,308
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 2
5,289
529
2,596
5,867
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
TREEATS
Chiron
10
3 / 0 / 1
5,647
565
4,650
4,711
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
2 / 0 / 1
6,279
628
1,875
2,535
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
vKirai
Chaac
10
2 / 0 / 1
5,822
582
5,276
7,135
4,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
11
11
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
3
2.25
L
Xbalanque
F4ller
Xbalanque
1
2
1
0.75
L
1
3
1
0.5
W
1
1
2
2
L
1
4
1
0.38
L
Ganesha
Sneezy94
Ganesha
0
0
1
0.5
W
Chiron
TREEATS
Chiron
3
0
1
3.5
W
Ra
2
0
1
2.5
W
Chaac
vKirai
Chaac
2
0
1
2.5
L
Heimdallr
wheels29
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
16,754
27,103
Taken
27,556
7,606
Mitigated
12,575
10,113
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,357
561
0
3,814
7,308
2,356
0
669
6,639
0
30,351
L
Xbalanque
F4ller
Xbalanque
4,678
2,139
0
3,057
6,254
1,850
403
0
6,254
0
30,069
L
2,475
153
0
880
4,377
801
0
178
4,147
26,475
0
W
2,596
710
0
905
5,867
4,025
465
1,630
4,237
14,863
0
L
2,528
1,612
0
2,484
7,517
2,130
0
2,188
5,231
0
16,384
L
Ganesha
Sneezy94
Ganesha
1,218
35
0
1,813
4,048
1,509
0
948
3,100
8,842
0
W
Chiron
TREEATS
Chiron
4,650
2,635
453
3,348
4,711
1,239
427
521
4,190
0
37,540
W
Ra
1,875
31
341
1,559
2,535
873
448
1,068
1,467
34,590
0
W
Chaac
vKirai
Chaac
5,276
1,074
0
3,319
7,135
4,082
0
0
7,135
0
29,988
L
Heimdallr
wheels29
Heimdallr
2,541
978
0
1,879
4,907
1,316
0
975
3,900
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
28,971
208
Minions Killed
298
0
Camps Cleared
0
867,725
Distance Traveled
1,018,886
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,934
593
65
7
0
200,769
4
L
Xbalanque
5,724
572
57
6
0
162,676
2
L
Zeus
5,036
504
49
5
0
175,746
3
W
Ymir
5,289
529
21
2
0
228,754
2
L
Arachne
4,896
490
44
4
0
170,394
1
L
Ganesha
4,743
474
2
0
0
189,242
6
W
Chiron
5,647
565
63
6
0
171,070
2
W
Ra
6,279
628
76
8
0
202,690
1
W
Chaac
5,822
582
73
7
0
215,603
1
L
Heimdallr
4,366
437
56
6
0
169,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role