Player Matchup

King Arthur
King Arthur
Atomhunter233
King Arthur
Level 48
God Stats
2W - 5L
1,263 SR
Queue Stats
122W - 124L
1,382 Elo+
Solo
Arachne
Arachne
BjormMagnus
Arachne
Level 45
God Stats
23W - 12L
1,721 SR
Queue Stats
157W - 141L
1,508 Elo+
Solo
Zeus
Zeus
Jollykitten1401
Zeus
Level 53
God Stats
1W - 1L
1,475 SR
Queue Stats
52W - 79L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
arthurgus80
Kumbhakarna
Level 61
God Stats
3W - 0L
1,764 SR
Queue Stats
18W - 30L
1,382 Elo+
Party 3
Neith
Neith
projetoLK14
Neith
Level 56
God Stats
37W - 41L
1,543 SR
Queue Stats
88W - 107L
1,418 Elo+
Party 3
Team Averages
Level 53
1,553 SR
1,416 Elo+

VS

Team Averages
Level 74
1,289 SR
1,443 Elo+
Raijin
Raijin
AP0STL3
Raijin
Level 88
God Stats
0W - 4L
1,200 SR
Queue Stats
187W - 190L
1,555 Elo+
Party 1
Neith
Neith
DanTheMando
Neith
Level 48
God Stats
2W - 6L
1,365 SR
Queue Stats
82W - 101L
1,444 Elo+
Party 2
Nike
Nike
Memphystes
Nike
Level 121
God Stats
2W - 6L
1,113 SR
Queue Stats
171W - 168L
1,484 Elo+
Party 2
Bakasura
Bakasura
datauser
Bakasura
Level 18
God Stats
3W - 12L
1,245 SR
Queue Stats
15W - 29L
1,246 Elo+
Party 1
Ne Zha
Ne Zha
xXJuicySlurrpzXx
Ne Zha
Level 95
God Stats
14W - 14L
1,523 SR
Queue Stats
191W - 207L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atomhunter233
King Arthur
10
0 / 1 / 1
5,488
549
4,102
7,828
2,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
BjormMagnus
Arachne
11
3 / 1 / 2
6,385
639
4,000
4,516
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 2
5,137
514
1,989
4,307
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
arthurgus80
Kumbhakarna
8
1 / 0 / 6
5,499
550
963
5,194
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
9 / 1 / 2
6,732
673
5,904
5,075
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AP0STL3
Raijin
10
4 / 2 / 0
5,826
583
3,324
4,784
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,352
535
3,660
5,317
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 1 / 0
6,270
627
4,604
7,362
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
datauser
Bakasura
8
1 / 7 / 0
5,231
523
816
6,189
1,243
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,898
490
3,035
6,317
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
AP0STL3
Raijin
4
2
0
2
W
King Arthur
Atomhunter233
King Arthur
0
1
1
0.5
W
Arachne
BjormMagnus
Arachne
3
1
2
4
L
0
2
1
0.25
W
0
3
2
0.33
L
1
1
0
1
W
Kumbhakarna
arthurgus80
Kumbhakarna
1
0
6
4
L
Bakasura
datauser
Bakasura
1
7
0
0.14
W
9
1
2
10
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
15,439
26,920
Taken
29,969
9,962
Mitigated
9,831
9,687
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AP0STL3
Raijin
3,324
302
0
750
4,784
1,495
0
1,791
2,804
30,039
0
W
King Arthur
Atomhunter233
King Arthur
4,102
559
0
3,023
7,828
2,807
0
0
7,186
0
28,266
W
Arachne
BjormMagnus
Arachne
4,000
3,085
0
2,618
4,516
1,695
0
123
4,357
0
35,019
L
3,660
1,562
0
2,361
5,317
1,244
0
332
4,985
0
26,703
W
1,989
333
0
898
4,307
1,572
719
2,237
1,920
24,266
0
L
4,604
1,129
0
2,668
7,362
3,973
0
0
7,362
0
36,646
W
Kumbhakarna
arthurgus80
Kumbhakarna
963
69
0
1,535
5,194
2,235
119
752
4,370
5,089
0
L
Bakasura
datauser
Bakasura
816
333
0
194
6,189
1,243
88
147
6,042
0
13,681
W
5,904
1,714
0
1,613
5,075
1,653
836
0
5,025
0
35,894
L
3,035
1,256
0
2,597
6,317
1,876
0
430
5,824
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
27,577
269
Minions Killed
273
0
Camps Cleared
0
951,701
Distance Traveled
920,410
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,826
583
66
7
0
178,597
7
W
King Arthur
5,488
549
60
6
0
187,369
2
W
Arachne
6,385
639
72
7
0
228,565
2
L
Neith
5,352
535
54
5
0
160,485
3
W
Zeus
5,137
514
51
5
0
168,441
0
L
Nike
6,270
627
80
8
0
186,506
1
W
Kumbhakarna
5,499
550
7
1
0
200,011
3
L
Bakasura
5,231
523
21
2
0
201,099
3
W
Neith
6,732
673
79
8
0
167,315
1
L
Ne Zha
4,898
490
52
5
0
193,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role