Player Matchup

Pele
Pele
Dazu
Pele
Level 88
God Stats
5W - 6L
1,650 SR
Queue Stats
277W - 213L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
DazuTripleDs
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
GreJrMessi
Kukulkan
Level 16
God Stats
8W - 11L
1,510 SR
Queue Stats
30W - 45L
1,414 Elo+
Party 3
Kumbhakarna
Kumbhakarna
IamZizou-Salah
Kumbhakarna
Level 101
God Stats
6W - 2L
1,817 SR
Queue Stats
339W - 371L
1,456 Elo+
Party 3
Rama
Rama
PredatorHyperTV
Rama
Level 62
God Stats
3W - 3L
1,335 SR
Queue Stats
197W - 261L
1,367 Elo+
Party 3
Team Averages
Level 57
1,562 SR
1,442 Elo+

VS

Team Averages
Level 96
1,672 SR
1,441 Elo+
Cernunnos
Cernunnos
BaMbi_Eye93
Cernunnos
Level 126
God Stats
8W - 1L
1,573 SR
Queue Stats
45W - 65L
1,426 Elo+
Party 1
Ymir
Ymir
Menpapulos
Ymir
Level 143
God Stats
1W - 1L
1,595 SR
Queue Stats
33W - 44L
1,448 Elo+
Party 1
Mercury
Mercury
Rajman10
Mercury
Level 38
God Stats
1W - 1L
1,739 SR
Queue Stats
38W - 48L
1,342 Elo+
Solo
Ra
Ra
X-URANOS-X
Ra
Level 146
God Stats
1W - 2L
1,655 SR
Queue Stats
35W - 57L
1,411 Elo+
Party 1
King Arthur
King Arthur
extrajuicy
King Arthur
Level 29
God Stats
1W - 1L
1,796 SR
Queue Stats
15W - 12L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dazu
Pele
13
6 / 1 / 4
7,611
634
6,219
8,247
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DazuTripleDs
Amaterasu
12
4 / 1 / 2
7,073
589
6,290
8,252
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
GreJrMessi
Kukulkan
11
3 / 2 / 0
6,515
543
2,981
4,015
1,328
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
IamZizou-Salah
Kumbhakarna
9
0 / 2 / 6
5,580
465
3,533
12,523
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 5
5,856
488
6,816
7,105
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaMbi_Eye93
Cernunnos
9
1 / 2 / 2
5,418
452
7,465
5,422
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,488
457
4,047
10,824
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Rajman10
Mercury
8
1 / 4 / 0
5,374
448
2,012
7,665
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
6 / 3 / 1
6,964
580
8,467
6,442
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
extrajuicy
King Arthur
9
0 / 5 / 1
5,719
477
4,216
9,171
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BaMbi_Eye93
Cernunnos
1
2
2
1
W
Pele
Dazu
Pele
6
1
4
8
W
Amaterasu
DazuTripleDs
Amaterasu
4
1
2
5
W
Kukulkan
GreJrMessi
Kukulkan
3
2
0
1.5
W
Kumbhakarna
IamZizou-Salah
Kumbhakarna
0
2
6
1.5
L
0
2
2
0.5
W
3
2
5
2.75
L
Mercury
Rajman10
Mercury
1
4
0
0.25
L
6
3
1
2.17
L
King Arthur
extrajuicy
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
26,207
40,142
Taken
39,524
18,217
Mitigated
17,441
16,168
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BaMbi_Eye93
Cernunnos
7,465
2,874
441
1,344
5,422
1,876
932
1,376
4,046
0
29,808
W
Pele
Dazu
Pele
6,219
1,804
69
4,074
8,247
2,695
0
1,904
6,140
0
47,080
W
Amaterasu
DazuTripleDs
Amaterasu
6,290
2,447
0
2,391
8,252
5,311
0
1,482
6,361
2,906
31,305
W
Kukulkan
GreJrMessi
Kukulkan
2,981
435
0
1,193
4,015
1,328
361
1,840
2,055
33,754
0
W
Kumbhakarna
IamZizou-Salah
Kumbhakarna
3,533
483
302
4,899
12,523
6,647
29
3,534
8,959
14,157
0
L
4,047
527
327
1,934
10,824
6,984
0
2,753
8,028
16,014
0
W
6,816
5,560
0
3,240
7,105
2,236
671
3,288
3,717
0
25,994
L
Mercury
Rajman10
Mercury
2,012
521
0
2,289
7,665
1,993
0
1,264
6,321
0
19,687
L
8,467
644
838
1,440
6,442
2,126
0
1,596
4,732
36,412
0
L
King Arthur
extrajuicy
King Arthur
4,216
938
0
631
9,171
4,462
0
215
8,663
0
26,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
28,963
307
Minions Killed
257
0
Camps Cleared
0
1,172,601
Distance Traveled
1,073,863
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,418
452
58
5
0
198,545
5
W
Pele
7,611
634
90
8
0
276,237
2
W
Amaterasu
7,073
589
69
6
0
229,262
0
W
Kukulkan
6,515
543
79
7
0
218,037
1
W
Kumbhakarna
5,580
465
23
2
0
239,717
9
L
Ymir
5,488
457
15
1
0
214,293
2
W
Rama
5,856
488
46
4
0
209,348
3
L
Mercury
5,374
448
48
4
0
228,286
2
L
Ra
6,964
580
67
6
0
244,649
1
L
King Arthur
5,719
477
69
6
0
188,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role