Player Matchup

Ullr
Ullr
Platinum V
H1ddeÑ
Ullr
Platinum V
Level 128
God Stats
4W - 3L
1,756 SR
Queue Stats
71W - 49L
1,886 MMR
Party 2
Chang'e
Chang'e
Platinum V
LÒKKI
Chang'e
Platinum V
Level 118
God Stats
16W - 3L
1,866 SR
Queue Stats
71W - 49L
1,886 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
RzepekSynGienia
Kuzenbo
Platinum V
Level 69
God Stats
17W - 7L
1,784 SR
Queue Stats
71W - 49L
1,886 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,802 SR
1,886 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,462 SR
1,567 MMR
Nox
Nox
Gold I
 
Nox
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
christianPP
Ares
Gold III
Level 106
God Stats
3W - 2L
1,385 SR
Queue Stats
32W - 28L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
H1ddeÑ
Ullr
17
8 / 6 / 5
13,283
699
22,226
23,869
10,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LÒKKI
Chang'e
18
6 / 3 / 6
13,522
712
11,218
15,787
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 10
12,475
657
9,967
23,482
39,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneAchillesThothGilgameshTiamat

VS

Bans
GebHou YiKumbhakarnaHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
8 / 2 / 4
13,076
688
17,305
14,360
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
16
1 / 9 / 10
11,800
621
10,937
17,624
12,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 8
13,601
716
18,245
20,107
24,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
15
Kills
13
13
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
8
2
4
5
L
Pele
 
Pele
1
9
10
0.67
W
Ullr
H1ddeÑ
Ullr
8
6
5
1.75
W
Chang'e
LÒKKI
Chang'e
6
3
6
3
W
1
4
10
1.5
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
46,487
63,138
Taken
52,091
57,794
Mitigated
41,653
21,495
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,305
465
0
4,536
14,360
4,750
883
5,983
8,231
64,397
0
L
Pele
 
Pele
10,937
1,228
411
1,655
17,624
12,135
0
8,099
9,330
0
53,072
W
Ullr
H1ddeÑ
Ullr
22,226
11,277
0
4,501
23,869
10,448
1,833
15,023
8,846
0
73,204
W
Chang'e
LÒKKI
Chang'e
11,218
795
6,722
7,551
15,787
7,568
1,143
9,477
6,310
55,087
0
W
9,967
3,504
0
2,721
23,482
39,778
170
11,490
11,992
22,310
0
L
18,245
437
0
4,907
20,107
24,768
345
7,461
12,296
37,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
38,477
238
Minions Killed
219
10
Camps Cleared
7
1,056,120
Distance Traveled
1,072,851
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,076
688
97
5
3
368,616
5
L
Pele
11,800
621
89
5
3
350,056
0
W
Ullr
13,283
699
104
5
6
335,601
3
W
Chang'e
13,522
712
117
6
4
359,715
4
W
Kuzenbo
12,475
657
17
1
0
360,804
4
L
Ares
13,601
716
33
2
1
354,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role