Player Matchup

Discordia
Discordia
BrocheAfoin
Discordia
Level 158
God Stats
29W - 2L
1,911 SR
Queue Stats
195W - 56L
1,844 Elo+
Party 1
Chaac
Chaac
NubMush
Chaac
Level 24
God Stats
25W - 4L
1,766 SR
Queue Stats
76W - 9L
1,889 Elo+
Party 1
Anhur
Anhur
Tikky
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 14L
1,667 Elo+
Party 1
Team Averages
Level 89
1,726 SR
1,800 Elo+

VS

Team Averages
Level 76
1,606 SR
1,624 Elo+
Neith
Neith
GlitchPlz
Neith
Level 11
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 11L
1,602 Elo+
Party 2
Hercules
Hercules
Paiseu
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,739 Elo+
Party 2
Ra
Ra
SDann
Ra
Level 109
God Stats
7W - 8L
1,554 SR
Queue Stats
50W - 56L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrocheAfoin
Discordia
18
8 / 0 / 9
13,141
730
26,199
8,347
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
NubMush
Chaac
17
9 / 1 / 8
13,119
729
21,480
19,891
21,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Tikky
Anhur
14
0 / 5 / 11
10,963
609
5,882
10,646
3,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GlitchPlz
Neith
13
1 / 7 / 3
9,858
548
4,365
13,947
5,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Paiseu
Hercules
14
2 / 4 / 2
11,688
649
12,320
29,596
28,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
14
3 / 6 / 2
10,722
596
8,272
14,274
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
6
6
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
BrocheAfoin
Discordia
8
0
9
12.5
L
Neith
GlitchPlz
Neith
1
7
3
0.36
W
Chaac
NubMush
Chaac
9
1
8
13
L
Hercules
Paiseu
Hercules
2
4
2
0.75
L
Ra
3
6
2
0.67
W
Anhur
Tikky
Anhur
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,561
Damage
24,957
38,884
Taken
57,817
28,868
Mitigated
38,751
16,739
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BrocheAfoin
Discordia
26,199
1,534
0
4,333
8,347
3,218
882
1,570
6,777
73,448
0
L
Neith
GlitchPlz
Neith
4,365
260
643
813
13,947
5,134
50
5,548
7,853
0
16,026
W
Chaac
NubMush
Chaac
21,480
5,744
0
10,673
19,891
21,777
522
5,049
14,842
0
68,897
L
Hercules
Paiseu
Hercules
12,320
3,750
0
7,887
29,596
28,960
66
11,113
17,742
1,174
22,888
L
Ra
8,272
422
2,729
4,011
14,274
4,657
0
7,960
5,805
56,626
0
W
Anhur
Tikky
Anhur
5,882
2,543
116
1,617
10,646
3,873
1,297
4,204
6,442
0
32,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
32,268
244
Minions Killed
191
10
Camps Cleared
5
1,000,248
Distance Traveled
932,753
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,141
730
99
6
6
350,906
6
L
Neith
9,858
548
30
2
1
283,637
0
W
Chaac
13,119
729
90
5
2
349,520
5
L
Hercules
11,688
649
32
2
3
345,738
2
L
Ra
10,722
596
129
7
1
303,378
5
W
Anhur
10,963
609
55
3
2
299,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role