Player Matchup

Mercury
Mercury
ARCEDBLUU
Mercury
Level 145
God Stats
16W - 25L
1,485 SR
Queue Stats
290W - 305L
1,521 Elo+
Solo
Eset
Eset
N3T3RxKRYTUS
Eset
Level 119
God Stats
2W - 5L
1,487 SR
Queue Stats
138W - 120L
1,467 Elo+
Solo
Sol
Sol
beanjuice88
Sol
Level 104
God Stats
34W - 52L
1,476 SR
Queue Stats
377W - 486L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
pawaaaaaa
Sun Wukong
Level 69
God Stats
1W - 1L
1,481 SR
Queue Stats
22W - 23L
1,519 Elo+
Solo
Athena
Athena
pengr99
Athena
Level 126
God Stats
16W - 21L
1,414 SR
Queue Stats
266W - 252L
1,494 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,490 Elo+

VS

Team Averages
Level 118
1,567 SR
1,547 Elo+
Arachne
Arachne
Adderley_0812
Arachne
Level 122
God Stats
20W - 12L
1,669 SR
Queue Stats
688W - 578L
1,532 Elo+
Party 1
Mulan
Mulan
B13553D-M1k3
Mulan
Level 117
God Stats
23W - 20L
1,572 SR
Queue Stats
441W - 436L
1,482 Elo+
Solo
Neith
Neith
EpicMiyagi
Neith
Level 122
God Stats
41W - 28L
1,670 SR
Queue Stats
625W - 472L
1,570 Elo+
Party 1
Sol
Sol
SBPyama
Sol
Level 119
God Stats
6W - 5L
1,436 SR
Queue Stats
570W - 441L
1,599 Elo+
Party 1
Anubis
Anubis
cobgoblin2
Anubis
Level 109
God Stats
10W - 11L
1,490 SR
Queue Stats
590W - 550L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARCEDBLUU
Mercury
9
1 / 5 / 0
5,251
525
3,330
8,404
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 0
4,418
442
2,208
6,449
1,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 2 / 0
4,649
465
2,380
3,401
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
pawaaaaaa
Sun Wukong
9
0 / 3 / 0
5,057
506
1,621
5,383
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
pengr99
Athena
8
1 / 1 / 1
5,343
534
2,830
9,973
3,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
8 / 2 / 2
6,841
684
4,499
6,785
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 3
5,631
563
2,806
7,482
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
4 / 0 / 4
6,971
697
6,423
5,093
1,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
9
2 / 0 / 5
5,688
569
6,448
5,584
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
cobgoblin2
Anubis
11
3 / 0 / 4
6,745
675
3,426
4,260
2,522
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
ARCEDBLUU
Mercury
1
5
0
0.2
W
Arachne
8
2
2
4.5
W
0
1
3
1.5
W
Neith
4
0
4
6
L
0
6
0
0
W
Sol
2
0
5
4.5
L
1
2
0
0.5
W
Anubis
cobgoblin2
Anubis
3
0
4
5
L
Sun Wukong
pawaaaaaa
Sun Wukong
0
3
0
0
L
Athena
pengr99
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,369
Damage
23,602
33,610
Taken
29,204
10,661
Mitigated
12,463
6,724
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ARCEDBLUU
Mercury
3,330
1,642
0
450
8,404
2,241
0
919
7,375
0
30,883
W
Arachne
4,499
2,905
0
2,437
6,785
2,833
47
115
6,670
0
29,801
W
2,806
642
152
2,970
7,482
3,639
679
2,704
4,778
0
18,959
W
Neith
6,423
1,830
0
2,199
5,093
1,830
130
1,258
3,796
0
42,604
L
2,208
290
195
1,170
6,449
1,515
0
1,686
4,677
17,421
0
W
Sol
6,448
2,514
0
3,288
5,584
1,639
916
2,664
2,920
28,436
0
L
2,380
854
188
840
3,401
856
0
666
2,653
14,748
2,288
W
Anubis
cobgoblin2
Anubis
3,426
253
0
2,435
4,260
2,522
86
408
3,721
35,198
0
L
Sun Wukong
pawaaaaaa
Sun Wukong
1,621
114
0
1,133
5,383
2,242
65
2,602
2,769
0
28,422
L
Athena
pengr99
Athena
2,830
912
186
2,562
9,973
3,807
0
3,471
6,262
14,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
31,876
225
Minions Killed
332
0
Camps Cleared
0
916,772
Distance Traveled
979,989
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,251
525
71
7
0
216,784
2
W
Arachne
6,841
684
58
6
0
236,647
1
W
Mulan
5,631
563
39
4
0
176,367
1
W
Neith
6,971
697
83
8
0
206,280
3
L
Eset
4,418
442
32
3
0
176,590
5
W
Sol
5,688
569
63
6
0
200,327
3
L
Sol
4,649
465
43
4
0
129,001
1
W
Anubis
6,745
675
89
9
0
160,368
1
L
Sun Wukong
5,057
506
60
6
0
198,675
1
L
Athena
5,343
534
19
2
0
195,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role