Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BsanT92
Aphrodite
Level 123
God Stats
1W - 1L
1,565 SR
Queue Stats
253W - 282L
1,321 Elo+
Solo
Chaac
Chaac
ELMARXIANO
Chaac
Level 149
God Stats
0W - 2L
1,243 SR
Queue Stats
40W - 52L
1,434 Elo+
Solo
Bastet
Bastet
GioSaB
Bastet
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 72L
1,291 Elo+
Solo
Janus
Janus
xXCeTyXx1
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,293 Elo+
Solo
Team Averages
Level 107
1,461 SR
1,368 Elo+

VS

Team Averages
Level 107
1,454 SR
1,371 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LynsdeyBlack11
Sun Wukong
Level 86
God Stats
11W - 7L
1,523 SR
Queue Stats
186W - 208L
1,281 Elo+
Solo
Chernobog
Chernobog
MuricaMan1783
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,523 Elo+
Solo
Kali
Kali
TattedGaymerBrad
Kali
Level 149
God Stats
3W - 2L
1,248 SR
Queue Stats
159W - 157L
1,395 Elo+
Solo
Serqet
Serqet
boohbee
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 5 / 19
11,735
838
12,964
24,312
30,225
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
BsanT92
Aphrodite
15
1 / 8 / 11
9,555
683
11,038
17,430
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
11 / 3 / 11
12,115
865
18,385
19,019
23,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
GioSaB
Bastet
17
2 / 6 / 21
10,627
759
8,337
13,391
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
xXCeTyXx1
Janus
18
6 / 5 / 11
10,973
784
17,424
10,809
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 7 / 14
10,032
717
14,440
20,270
10,710
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
LynsdeyBlack11
Sun Wukong
17
2 / 5 / 11
10,140
724
12,644
18,472
14,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
MuricaMan1783
Chernobog
20
8 / 5 / 11
12,281
877
18,870
13,090
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 11
13,581
970
17,304
16,227
7,704
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
boohbee
Serqet
14
2 / 7 / 10
9,617
687
4,756
13,275
4,885
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
84
25
Kills
27
27
Deaths
27
73
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
19
2.9
W
Yemoja
 
Yemoja
2
7
14
1.29
L
Aphrodite
BsanT92
Aphrodite
1
8
11
0.81
L
Chaac
11
3
11
5.5
L
Bastet
GioSaB
Bastet
2
6
21
2.08
W
Sun Wukong
LynsdeyBlack11
Sun Wukong
2
5
11
1.5
W
Chernobog
MuricaMan1783
Chernobog
8
5
11
2.7
W
13
3
11
6.17
W
Serqet
boohbee
Serqet
2
7
10
1
L
Janus
xXCeTyXx1
Janus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,148
Damage
68,014
84,961
Taken
81,334
71,232
Mitigated
42,880
37,859
Healing
33,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,964
1,600
573
6,934
24,312
30,225
713
2,733
21,137
0
19,731
W
Yemoja
 
Yemoja
14,440
2,840
2,872
5,250
20,270
10,710
160
7,461
12,431
29,847
0
L
Aphrodite
BsanT92
Aphrodite
11,038
2,272
6,741
8,062
17,430
8,837
703
3,618
13,707
25,211
0
L
Chaac
18,385
3,680
0
7,815
19,019
23,204
946
3,511
15,322
0
37,770
L
Bastet
GioSaB
Bastet
8,337
1,819
1,435
2,191
13,391
5,289
1,685
2,523
10,868
0
22,067
W
Sun Wukong
LynsdeyBlack11
Sun Wukong
12,644
1,794
1,082
6,181
18,472
14,122
368
6,253
11,780
0
24,350
W
Chernobog
MuricaMan1783
Chernobog
18,870
10,704
1,575
1,964
13,090
5,459
3,552
5,203
7,736
0
34,696
W
17,304
5,169
3,129
8,538
16,227
7,704
652
4,788
11,107
0
44,162
W
Serqet
boohbee
Serqet
4,756
1,200
1,212
2,050
13,275
4,885
1,087
4,757
8,303
0
4,762
L
Janus
xXCeTyXx1
Janus
17,424
1,513
1,920
2,188
10,809
3,677
1,852
2,055
8,400
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,005
Gold Earned
55,651
148
Minions Killed
147
0
Camps Cleared
0
1,156,158
Distance Traveled
1,238,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,735
838
11
1
0
257,494
0
W
Yemoja
10,032
717
28
2
0
226,695
0
L
Aphrodite
9,555
683
38
3
0
201,462
0
L
Chaac
12,115
865
29
2
0
241,674
0
L
Bastet
10,627
759
40
3
0
269,360
0
W
Sun Wukong
10,140
724
23
2
0
247,149
0
W
Chernobog
12,281
877
46
3
0
228,247
0
W
Kali
13,581
970
47
3
0
292,981
2
W
Serqet
9,617
687
3
0
0
243,703
0
L
Janus
10,973
784
30
2
0
186,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role