Player Matchup

Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jonhyboyy777
Thanatos
Level 57
God Stats
5W - 11L
1,440 SR
Queue Stats
46W - 50L
1,378 Elo+
Party 1
Ymir
Ymir
Supergamerdutch
Ymir
Level 12
God Stats
4W - 5L
1,499 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 1
Team Averages
Level 39
1,480 SR
1,421 Elo+

VS

Team Averages
Level 99
1,628 SR
1,491 Elo+
Ganesha
Ganesha
MeatyBone
Ganesha
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 146L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Rizvo
Aphrodite
Level 91
God Stats
34W - 21L
1,548 SR
Queue Stats
51W - 37L
1,583 Elo+
Solo
Bakasura
Bakasura
pvents
Bakasura
Level 55
God Stats
1W - 1L
1,837 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 1 / 4
9,854
758
21,557
9,158
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jonhyboyy777
Thanatos
14
5 / 0 / 4
9,157
704
5,250
7,112
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 10
9,317
717
1,674
5,395
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MeatyBone
Ganesha
11
0 / 2 / 0
8,039
618
5,813
13,248
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Rizvo
Aphrodite
10
0 / 5 / 1
7,369
567
5,155
9,953
6,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
pvents
Bakasura
11
1 / 6 / 0
7,487
576
3,977
10,957
4,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
13
Kills
1
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
4
10
W
Thanatos
Jonhyboyy777
Thanatos
5
0
4
7
L
Ganesha
MeatyBone
Ganesha
0
2
0
0
L
Aphrodite
Rizvo
Aphrodite
0
5
1
0.1
W
0
0
10
5
L
Bakasura
pvents
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
14,945
21,665
Taken
34,158
11,500
Mitigated
25,466
11,041
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,557
2,703
353
3,379
9,158
3,229
528
4,173
4,635
58,410
0
W
Thanatos
Jonhyboyy777
Thanatos
5,250
1,159
358
5,435
7,112
3,069
424
4,724
2,388
0
34,244
L
Ganesha
MeatyBone
Ganesha
5,813
318
398
2,405
13,248
13,999
0
7,266
5,982
20,936
0
L
Aphrodite
Rizvo
Aphrodite
5,155
343
2,963
4,865
9,953
6,800
0
7,242
2,711
24,383
0
W
1,674
435
0
1,516
5,395
5,202
196
3,005
2,359
9,248
0
L
Bakasura
pvents
Bakasura
3,977
2,765
0
1,335
10,957
4,667
0
9,059
1,898
0
6,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
22,895
154
Minions Killed
113
8
Camps Cleared
4
763,383
Distance Traveled
687,795
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,854
758
77
6
1
228,348
0
W
Thanatos
9,157
704
62
5
6
265,993
0
L
Ganesha
8,039
618
2
0
0
266,000
1
L
Aphrodite
7,369
567
72
6
3
228,239
6
W
Ymir
9,317
717
15
1
1
269,042
1
L
Bakasura
7,487
576
39
3
1
193,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role