Player Matchup

He Bo
He Bo
FireBlast pk
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Solo
Cabrakan
Cabrakan
Im that jit
Cabrakan
Level 88
God Stats
6W - 7L
1,498 SR
Queue Stats
265W - 319L
1,419 Elo+
Party 1
Thanatos
Thanatos
iNemesis 72
Thanatos
Level 72
God Stats
6W - 11L
1,415 SR
Queue Stats
312W - 362L
1,416 Elo+
Solo
Sylvanus
Sylvanus
thekinglife04
Sylvanus
Level 16
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 6L
1,697 Elo+
Party 1
Odin
Odin
tobalsk8
Odin
Level 157
God Stats
3W - 3L
1,452 SR
Queue Stats
229W - 225L
1,391 Elo+
Solo
Team Averages
Level 71
1,523 SR
1,424 Elo+

VS

Team Averages
Level 108
1,426 SR
1,481 Elo+
Merlin
Merlin
CamJohnDro
Merlin
Level 128
God Stats
3W - 2L
1,272 SR
Queue Stats
153W - 124L
1,483 Elo+
Solo
Chaac
Chaac
O Amendoim O
Chaac
Level 144
God Stats
2W - 3L
1,323 SR
Queue Stats
274W - 265L
1,440 Elo+
Solo
Bellona
Bellona
ROYALxxVENOMx1
Bellona
Level 64
God Stats
1W - 1L
1,240 SR
Queue Stats
118W - 119L
1,431 Elo+
Solo
Sylvanus
Sylvanus
lukeambray
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
yaboimark
Kali
Level 128
God Stats
1W - 0L
1,794 SR
Queue Stats
16W - 16L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 11
11,021
787
6,143
17,197
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Im that jit
Cabrakan
16
4 / 5 / 16
10,685
763
10,608
20,831
36,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
iNemesis 72
Thanatos
17
9 / 8 / 6
10,964
783
12,696
16,457
7,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
thekinglife04
Sylvanus
20
8 / 3 / 15
12,118
866
23,550
20,386
12,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
18
2 / 5 / 15
11,098
793
10,972
23,704
19,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CamJohnDro
Merlin
20
10 / 3 / 14
12,144
867
26,654
11,401
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 4 / 21
11,332
809
18,133
17,975
12,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 14
10,393
742
9,902
17,959
14,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
lukeambray
Sylvanus
16
3 / 6 / 16
10,990
785
5,622
22,923
24,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
19
14 / 5 / 11
13,832
988
23,660
23,911
10,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
27
Kills
33
33
Deaths
27
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
CamJohnDro
Merlin
10
3
14
5.67
L
4
12
11
0.79
L
Cabrakan
Im that jit
Cabrakan
4
5
16
2.4
W
4
4
21
3.63
W
2
9
14
1
L
Thanatos
iNemesis 72
Thanatos
9
8
6
1.5
W
Sylvanus
lukeambray
Sylvanus
3
6
16
1.83
L
Sylvanus
thekinglife04
Sylvanus
8
3
15
5.17
L
Odin
2
5
15
1.9
W
Kali
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,969
Damage
83,971
98,575
Taken
94,169
81,275
Mitigated
67,416
43,366
Healing
42,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CamJohnDro
Merlin
26,654
2,328
2,929
2,947
11,401
5,221
706
4,529
6,872
57,107
0
L
6,143
803
224
632
17,197
5,722
544
4,640
12,557
16,476
0
L
Cabrakan
Im that jit
Cabrakan
10,608
1,058
818
2,619
20,831
36,185
174
7,723
13,108
17,122
0
W
18,133
2,632
1,921
5,783
17,975
12,927
1,397
7,889
10,086
988
30,599
W
9,902
2,605
1,547
1,632
17,959
14,463
1,605
6,986
10,973
410
16,923
L
Thanatos
iNemesis 72
Thanatos
12,696
4,349
1,040
5,559
16,457
7,483
1,481
5,238
11,219
0
22,037
W
Sylvanus
lukeambray
Sylvanus
5,622
1,684
8,001
6,275
22,923
24,229
675
8,539
14,384
7,356
0
L
Sylvanus
thekinglife04
Sylvanus
23,550
3,844
12,788
11,544
20,386
12,236
741
7,488
12,898
31,898
0
L
Odin
10,972
1,006
1,298
6,844
23,704
19,649
380
7,853
15,851
437
28,543
W
Kali
23,660
9,789
1,532
9,800
23,911
10,576
1,339
12,706
10,520
0
37,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
58,691
134
Minions Killed
144
0
Camps Cleared
0
1,148,821
Distance Traveled
1,249,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,144
867
58
4
0
232,816
0
L
He Bo
11,021
787
25
2
0
193,644
0
L
Cabrakan
10,685
763
16
1
0
216,393
0
W
Chaac
11,332
809
29
2
0
273,593
1
W
Bellona
10,393
742
16
1
0
244,592
1
L
Thanatos
10,964
783
21
2
0
228,549
0
W
Sylvanus
10,990
785
6
0
0
214,527
0
L
Sylvanus
12,118
866
26
2
0
260,349
0
L
Odin
11,098
793
46
3
0
249,886
0
W
Kali
13,832
988
35
3
0
284,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role