Player Matchup

Kumbhakarna
Kumbhakarna
BlueShoeSteve
Kumbhakarna
Level 127
God Stats
4W - 4L
1,328 SR
Queue Stats
608W - 570L
1,558 Elo+
Solo
Chronos
Chronos
Bаmbi
Chronos
Level 150
God Stats
5W - 2L
1,643 SR
Queue Stats
347W - 345L
1,539 Elo+
Solo
Ullr
Ullr
SANTAANA
Ullr
Level 149
God Stats
2W - 1L
1,261 SR
Queue Stats
72W - 61L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
Sundai
Cliodhna
Level 157
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 25L
1,475 Elo+
Party 2
Nike
Nike
spysh66
Nike
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,562 Elo+
Solo
Team Averages
Level 130
1,406 SR
1,547 Elo+

VS

Team Averages
Level 137
1,519 SR
1,559 Elo+
Medusa
Medusa
JAG930
Medusa
Level 123
God Stats
5W - 4L
1,587 SR
Queue Stats
124W - 120L
1,584 Elo+
Party 3
Anubis
Anubis
RoyalT2400
Anubis
Level 138
God Stats
4W - 5L
1,377 SR
Queue Stats
330W - 317L
1,593 Elo+
Party 1
Ravana
Ravana
Stivahoops
Ravana
Level 158
God Stats
0W - 1L
1,607 SR
Queue Stats
142W - 143L
1,513 Elo+
Party 1
Atlas
Atlas
marvelousjed
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 183L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
shineybro
Sun Wukong
Level 126
God Stats
4W - 7L
1,525 SR
Queue Stats
266W - 246L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlueShoeSteve
Kumbhakarna
17
2 / 2 / 22
13,143
526
6,153
24,392
34,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Bаmbi
Chronos
20
10 / 4 / 11
15,067
603
21,127
19,422
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
20
9 / 1 / 8
15,745
630
12,130
19,289
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Sundai
Cliodhna
20
11 / 5 / 9
16,143
646
19,375
24,319
8,786
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
spysh66
Nike
19
9 / 1 / 15
14,474
579
20,423
21,768
20,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JAG930
Medusa
15
1 / 7 / 0
9,878
395
12,904
13,380
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
RoyalT2400
Anubis
20
4 / 12 / 6
13,825
553
15,623
24,414
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Stivahoops
Ravana
18
8 / 6 / 2
12,402
496
9,929
15,922
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 10 / 6
9,091
364
7,080
23,750
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
shineybro
Sun Wukong
18
0 / 6 / 0
10,760
430
12,067
22,091
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
41
Kills
13
13
Deaths
41
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlueShoeSteve
Kumbhakarna
2
2
22
6.5
W
Chronos
Bаmbi
Chronos
10
4
11
3.88
L
Medusa
JAG930
Medusa
1
7
0
0.14
L
Anubis
RoyalT2400
Anubis
4
12
6
0.58
W
Ullr
9
1
8
13
L
Ravana
Stivahoops
Ravana
8
6
2
1.5
W
Cliodhna
Sundai
Cliodhna
11
5
9
3.1
L
0
10
6
0.3
L
Sun Wukong
shineybro
Sun Wukong
0
6
0
0
W
Nike
spysh66
Nike
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,208
Damage
57,603
109,190
Taken
99,557
80,211
Mitigated
55,499
31,252
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlueShoeSteve
Kumbhakarna
6,153
909
0
2,587
24,392
34,000
442
5,526
18,694
25,748
0
W
Chronos
Bаmbi
Chronos
21,127
10,292
0
8,338
19,422
8,682
9,511
6,636
12,579
106,765
12,297
L
Medusa
JAG930
Medusa
12,904
4,610
0
284
13,380
3,492
0
2,495
10,694
0
75,019
L
Anubis
RoyalT2400
Anubis
15,623
1,279
0
8,693
24,414
9,367
0
9,062
15,218
111,771
0
W
Ullr
12,130
6,819
0
7,637
19,289
8,060
3,695
5,254
14,035
0
138,564
L
Ravana
Stivahoops
Ravana
9,929
1,567
0
2,406
15,922
5,794
0
4,646
10,747
0
65,247
W
Cliodhna
Sundai
Cliodhna
19,375
4,183
0
5,973
24,319
8,786
1,040
7,045
17,065
0
137,047
L
7,080
2,378
0
1,533
23,750
19,867
0
7,496
15,518
21,733
0
L
Sun Wukong
shineybro
Sun Wukong
12,067
1,169
0
3,661
22,091
16,979
384
4,332
17,007
10,567
73,595
W
Nike
spysh66
Nike
20,423
2,067
0
6,717
21,768
20,683
958
3,999
17,113
14,369
67,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,572
Gold Earned
55,956
647
Minions Killed
595
0
Camps Cleared
0
2,606,309
Distance Traveled
1,982,839
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,143
526
28
1
0
509,454
6
W
Chronos
15,067
603
130
5
0
478,048
3
L
Medusa
9,878
395
133
5
0
351,406
0
L
Anubis
13,825
553
182
7
0
380,880
5
W
Ullr
15,745
630
199
8
0
508,990
12
L
Ravana
12,402
496
121
5
0
484,160
3
W
Cliodhna
16,143
646
159
6
0
562,965
1
L
Atlas
9,091
364
27
1
0
371,611
1
L
Sun Wukong
10,760
430
132
5
0
394,782
0
W
Nike
14,474
579
131
5
0
546,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role