Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
wincg
Cerberus
Level 25
God Stats
3W - 0L
1,800 SR
Queue Stats
7W - 5L
1,454 Elo+
Party 2
Team Averages
Level 100
1,600 SR
1,485 Elo+

VS

Team Averages
Level 77
1,343 SR
1,366 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Anwanmane
Gilgamesh
Level 22
God Stats
0W - 5L
1,142 SR
Queue Stats
36W - 61L
1,269 Elo+
Party 1
Medusa
Medusa
Hatafayabun
Medusa
Level 62
God Stats
40W - 55L
1,387 SR
Queue Stats
307W - 451L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 0 / 9
7,794
779
8,370
5,120
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
6 / 1 / 5
7,600
760
7,245
9,795
4,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
wincg
Cerberus
12
3 / 0 / 9
8,123
812
7,174
10,133
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 4 / 0
5,997
600
8,130
6,536
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Anwanmane
Gilgamesh
9
0 / 2 / 1
5,668
567
2,448
9,105
3,977
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
9
0 / 7 / 1
5,750
575
3,238
8,971
2,195
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
9
8.5
W
Fenrir
 
Fenrir
6
1
5
8.5
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
Gilgamesh
Anwanmane
Gilgamesh
0
2
1
0.25
L
Medusa
0
7
1
0.07
W
Cerberus
wincg
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
13,816
25,048
Taken
24,612
14,538
Mitigated
8,987
10,031
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,370
538
0
779
5,120
1,938
996
2,090
2,859
38,622
0
W
Fenrir
 
Fenrir
7,245
1,111
0
4,043
9,795
4,234
55
2,246
7,331
0
20,088
L
Baron Samedi
 
Baron Samedi
8,130
689
968
1,790
6,536
2,815
0
3,163
3,373
19,305
0
L
Gilgamesh
Anwanmane
Gilgamesh
2,448
230
0
1,524
9,105
3,977
0
7,056
2,049
1,402
5,318
L
Medusa
3,238
1,065
0
986
8,971
2,195
0
5,403
3,568
0
13,727
W
Cerberus
wincg
Cerberus
7,174
283
613
4,596
10,133
8,366
217
4,074
5,679
13,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
17,415
125
Minions Killed
70
9
Camps Cleared
0
556,335
Distance Traveled
494,534
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,794
779
76
8
5
187,501
2
W
Fenrir
7,600
760
25
3
3
187,282
5
L
Baron Samedi
5,997
600
26
3
0
147,754
0
L
Gilgamesh
5,668
567
14
1
0
177,481
0
L
Medusa
5,750
575
30
3
0
169,299
3
W
Cerberus
8,123
812
24
2
1
181,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role