Player Matchup

Zhong Kui
Zhong Kui
BarnackCalvaire
Zhong Kui
Level 51
God Stats
18W - 21L
1,005 SR
Queue Stats
375W - 388L
1,351 Elo+
Solo
Cthulhu
Cthulhu
XxDazzlinQueenxX
Cthulhu
Level 32
God Stats
6W - 5L
1,503 SR
Queue Stats
18W - 21L
1,276 Elo+
Solo
Jing Wei
Jing Wei
xWhOxDaT
Jing Wei
Level 89
God Stats
5W - 8L
1,398 SR
Queue Stats
123W - 154L
1,310 Elo+
Solo
Team Averages
Level 57
1,302 SR
1,312 Elo+

VS

Team Averages
Level 93
1,475 SR
1,318 Elo+
Neith
Neith
G_Mayhem187
Neith
Level 41
God Stats
50W - 68L
1,412 SR
Queue Stats
54W - 90L
1,223 Elo+
Solo
Tiamat
Tiamat
Sergioajcp
Tiamat
Level 139
God Stats
27W - 24L
1,488 SR
Queue Stats
208W - 266L
1,421 Elo+
Solo
Kali
Kali
luxiidLeanerr
Kali
Level 98
God Stats
25W - 16L
1,525 SR
Queue Stats
200W - 206L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BarnackCalvaire
Zhong Kui
10
0 / 4 / 2
6,432
643
7,936
10,888
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 1
6,090
609
3,806
8,720
9,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
xWhOxDaT
Jing Wei
9
2 / 4 / 0
6,741
674
7,167
8,143
2,413
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,665
767
6,783
5,237
1,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sergioajcp
Tiamat
12
2 / 2 / 9
7,736
774
7,243
8,128
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 0 / 4
8,509
851
8,902
10,788
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
14
14
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BarnackCalvaire
Zhong Kui
0
4
2
0.25
W
4
0
6
7
W
Tiamat
Sergioajcp
Tiamat
2
2
9
3.25
L
0
6
1
0.08
W
8
0
4
10
L
Jing Wei
xWhOxDaT
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
22,928
27,751
Taken
24,153
17,636
Mitigated
12,933
5,460
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BarnackCalvaire
Zhong Kui
7,936
1,041
479
3,313
10,888
6,168
0
2,700
8,188
23,066
0
W
6,783
2,369
440
1,884
5,237
1,879
0
2,782
2,455
0
24,047
W
Tiamat
Sergioajcp
Tiamat
7,243
592
135
2,095
8,128
4,797
24
3,763
4,365
25,945
0
L
3,806
262
820
598
8,720
9,055
0
2,578
6,142
14,776
0
W
8,902
4,042
223
4,311
10,788
6,257
0
6,055
4,733
0
25,373
L
Jing Wei
xWhOxDaT
Jing Wei
7,167
5,830
0
250
8,143
2,413
131
1,965
6,178
0
17,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,263
Gold Earned
23,910
91
Minions Killed
123
1
Camps Cleared
9
583,980
Distance Traveled
663,031
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,432
643
41
4
1
193,687
3
W
Neith
7,665
767
56
6
2
220,449
2
W
Tiamat
7,736
774
33
3
3
201,179
0
L
Cthulhu
6,090
609
21
2
0
189,033
0
W
Kali
8,509
851
34
3
4
241,403
1
L
Jing Wei
6,741
674
29
3
0
201,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role