Player Matchup

Khepri
Khepri
Korkano
Khepri
Level 29
God Stats
8W - 6L
1,630 SR
Queue Stats
61W - 65L
1,462 Elo+
Party 3
Da Ji
Da Ji
Lavanae
Da Ji
Level 30
God Stats
3W - 8L
1,317 SR
Queue Stats
48W - 48L
1,441 Elo+
Party 4
Scylla
Scylla
Miyuuuu
Scylla
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 122L
1,414 Elo+
Party 4
Zeus
Zeus
SgtSaucisse
Zeus
Level 44
God Stats
8W - 8L
1,605 SR
Queue Stats
100W - 116L
1,373 Elo+
Party 3
Apollo
Apollo
ThePlayMobil
Apollo
Level 45
God Stats
1W - 1L
1,684 SR
Queue Stats
94W - 114L
1,387 Elo+
Party 3
Team Averages
Level 39
1,547 SR
1,415 Elo+

VS

Team Averages
Level 58
1,549 SR
1,465 Elo+
Thanatos
Thanatos
ClimaxZA
Thanatos
Level 28
God Stats
11W - 8L
1,638 SR
Queue Stats
60W - 57L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Colchón
Nu Wa
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 50L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Exspira
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 173L
1,429 Elo+
Solo
Chaac
Chaac
Trashp4nda
Chaac
Level 53
God Stats
17W - 12L
1,577 SR
Queue Stats
68W - 68L
1,475 Elo+
Party 2
Charybdis
Charybdis
giull
Charybdis
Level 49
God Stats
3W - 3L
1,529 SR
Queue Stats
57W - 59L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Korkano
Khepri
15
0 / 8 / 4
9,783
408
4,712
21,429
27,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
Lavanae
Da Ji
15
2 / 8 / 7
10,121
422
7,466
19,217
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Miyuuuu
Scylla
19
9 / 5 / 2
12,587
524
16,702
14,966
5,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 13 / 3
10,765
449
14,777
19,061
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
17
4 / 7 / 2
10,807
450
10,966
16,487
6,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClimaxZA
Thanatos
20
13 / 2 / 8
14,858
619
13,957
13,296
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Colchón
Nu Wa
20
4 / 4 / 15
14,212
592
16,464
14,249
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Exspira
Sylvanus
19
5 / 4 / 19
13,597
567
9,233
22,536
32,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
20
10 / 2 / 12
14,085
587
17,403
23,850
24,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
giull
Charybdis
20
9 / 4 / 9
13,982
583
15,675
22,034
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
16
Kills
41
41
Deaths
16
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ClimaxZA
Thanatos
13
2
8
8.5
W
Nu Wa
Colchón
Nu Wa
4
4
15
2.88
W
Sylvanus
Exspira
Sylvanus
5
4
19
3.63
L
Khepri
Korkano
Khepri
0
8
4
0.25
L
Da Ji
Lavanae
Da Ji
2
8
7
0.69
L
Scylla
Miyuuuu
Scylla
9
5
2
2
L
1
13
3
0.19
L
Apollo
4
7
2
0.71
W
Chaac
10
2
12
8
W
Charybdis
giull
Charybdis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,623
Damage
72,732
91,160
Taken
95,965
51,052
Mitigated
74,313
16,834
Healing
53,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ClimaxZA
Thanatos
13,957
2,543
0
19,503
13,296
5,562
2,580
2,342
10,954
0
106,714
W
Nu Wa
Colchón
Nu Wa
16,464
2,321
127
2,193
14,249
4,536
931
8,814
5,435
91,788
0
W
Sylvanus
Exspira
Sylvanus
9,233
3,187
3,381
6,096
22,536
32,653
439
8,701
13,835
48,998
0
L
Khepri
Korkano
Khepri
4,712
905
551
1,687
21,429
27,977
273
8,825
12,087
24,772
0
L
Da Ji
Lavanae
Da Ji
7,466
2,006
0
3,580
19,217
5,286
0
5,581
13,121
0
45,401
L
Scylla
Miyuuuu
Scylla
16,702
1,327
0
4,399
14,966
5,227
0
4,002
10,498
87,249
0
L
14,777
2,674
0
2,767
19,061
6,275
0
3,187
15,355
80,916
0
L
Apollo
10,966
6,758
0
3,850
16,487
6,287
1,065
4,098
12,107
0
67,783
W
Chaac
17,403
3,081
0
12,856
23,850
24,640
2,218
8,287
15,563
3,215
81,504
W
Charybdis
giull
Charybdis
15,675
10,390
0
9,520
22,034
6,922
7,122
8,215
13,819
0
115,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
70,734
470
Minions Killed
705
0
Camps Cleared
0
1,947,280
Distance Traveled
2,133,262
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,858
619
152
6
0
495,408
3
W
Nu Wa
14,212
592
176
7
0
398,696
2
W
Sylvanus
13,597
567
68
3
0
378,264
1
L
Khepri
9,783
408
29
1
0
351,828
6
L
Da Ji
10,121
422
67
3
0
400,593
0
L
Scylla
12,587
524
139
6
0
408,170
5
L
Zeus
10,765
449
124
5
0
370,890
2
L
Apollo
10,807
450
111
5
0
415,799
6
W
Chaac
14,085
587
144
6
0
488,251
3
W
Charybdis
13,982
583
165
7
0
372,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role