Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JTShadowz
Discordia
Level 158
God Stats
0W - 2L
1,428 SR
Queue Stats
132W - 94L
1,624 Elo+
Party 2
Mulan
Mulan
Jago713
Mulan
Level 79
God Stats
0W - 1L
1,411 SR
Queue Stats
46W - 51L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
gpsу
Erlang Shen
Level 144
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Nu Wa
Nu Wa
jintao710
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,403 Elo+
Party 2
Team Averages
Level 85
1,452 SR
1,462 Elo+

VS

Team Averages
Level 106
1,620 SR
1,555 Elo+
Sun Wukong
Sun Wukong
Amishgaygnome
Sun Wukong
Level 145
God Stats
5W - 1L
1,657 SR
Queue Stats
127W - 97L
1,610 Elo+
Party 1
Bastet
Bastet
FstMario
Bastet
Level 67
God Stats
5W - 3L
1,574 SR
Queue Stats
14W - 15L
1,577 Elo+
Party 1
Zeus
Zeus
FtKGasper
Zeus
Level 24
God Stats
2W - 1L
1,487 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Sol
Sol
Loki3558
Sol
Level 148
God Stats
2W - 0L
1,677 SR
Queue Stats
25W - 27L
1,480 Elo+
Party 3
Atlas
Atlas
Satanicgaydwarf
Atlas
Level 148
God Stats
8W - 5L
1,703 SR
Queue Stats
43W - 34L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 2 / 0
9,062
906
8,198
7,420
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
JTShadowz
Discordia
15
2 / 2 / 4
7,615
762
8,845
8,780
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jago713
Mulan
13
2 / 5 / 5
7,187
719
6,947
14,223
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
gpsу
Erlang Shen
12
0 / 5 / 8
6,808
681
4,627
13,176
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
jintao710
Nu Wa
13
1 / 3 / 8
7,408
741
6,610
7,886
2,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amishgaygnome
Sun Wukong
16
6 / 2 / 8
9,410
941
15,990
11,700
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
FstMario
Bastet
14
3 / 4 / 8
8,565
857
9,108
8,103
2,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
2 / 2 / 3
7,334
733
5,769
4,534
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 3
7,420
742
5,271
7,386
2,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 8
9,058
906
9,744
11,215
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
12
Kills
17
17
Deaths
12
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
2
0
3.5
W
Sun Wukong
Amishgaygnome
Sun Wukong
6
2
8
5
W
Bastet
FstMario
Bastet
3
4
8
1.75
W
Zeus
2
2
3
1.75
L
Discordia
JTShadowz
Discordia
2
2
4
2
L
Mulan
Jago713
Mulan
2
5
5
0.9
W
1
2
3
1.25
W
5
2
8
4.5
L
Erlang Shen
gpsу
Erlang Shen
0
5
8
0.8
L
Nu Wa
jintao710
Nu Wa
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,227
Damage
45,882
51,485
Taken
42,938
22,862
Mitigated
27,962
8,471
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,198
2,570
0
1,085
7,420
2,317
0
4,309
2,941
0
27,060
W
Sun Wukong
Amishgaygnome
Sun Wukong
15,990
3,544
263
2,904
11,700
8,950
0
5,253
6,029
0
36,488
W
Bastet
FstMario
Bastet
9,108
2,142
0
1,275
8,103
2,881
0
3,443
4,438
0
20,109
W
Zeus
5,769
553
0
0
4,534
1,516
0
1,560
2,974
18,960
0
L
Discordia
JTShadowz
Discordia
8,845
343
0
1,015
8,780
2,727
0
2,503
5,931
37,738
0
L
Mulan
Jago713
Mulan
6,947
1,082
0
2,279
14,223
9,033
0
4,974
8,646
1,975
10,430
W
5,271
1,181
0
2,705
7,386
2,902
345
2,956
4,354
30,793
2,059
W
9,744
3,444
357
2,407
11,215
11,713
0
3,610
7,001
25,966
0
L
Erlang Shen
gpsу
Erlang Shen
4,627
1,499
0
2,742
13,176
6,510
0
5,216
7,401
984
17,158
L
Nu Wa
jintao710
Nu Wa
6,610
1,242
24
1,326
7,886
2,275
1
2,558
5,110
16,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
41,787
218
Minions Killed
235
7
Camps Cleared
7
929,612
Distance Traveled
982,598
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,062
906
58
6
0
191,888
0
W
Sun Wukong
9,410
941
54
5
1
216,857
0
W
Bastet
8,565
857
29
3
3
217,140
4
W
Zeus
7,334
733
38
4
1
180,358
0
L
Discordia
7,615
762
73
7
4
195,487
0
L
Mulan
7,187
719
21
2
0
185,927
3
W
Sol
7,420
742
79
8
2
164,530
0
W
Atlas
9,058
906
35
4
0
203,713
1
L
Erlang Shen
6,808
681
29
3
1
185,525
5
L
Nu Wa
7,408
741
37
4
2
170,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role