Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Devantier19
Cerberus
Level 50
God Stats
3W - 4L
1,662 SR
Queue Stats
144W - 129L
1,471 Elo+
Party 3
Hun Batz
Hun Batz
JacintoBenavente
Hun Batz
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,502 Elo+
Party 2
Vamana
Vamana
Sanfori
Vamana
Level 26
God Stats
8W - 3L
1,749 SR
Queue Stats
32W - 23L
1,571 Elo+
Party 3
Medusa
Medusa
Xendroxus
Medusa
Level 38
God Stats
6W - 7L
1,476 SR
Queue Stats
20W - 33L
1,484 Elo+
Solo
Team Averages
Level 59
1,577 SR
1,505 Elo+

VS

Team Averages
Level 69
1,618 SR
1,572 Elo+
Ne Zha
Ne Zha
Citrooon
Ne Zha
Level 80
God Stats
2W - 0L
1,673 SR
Queue Stats
46W - 42L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Nagat0h
Baron Samedi
Level 48
God Stats
2W - 1L
1,729 SR
Queue Stats
14W - 11L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Seromelo
Danzaburou
Level 127
God Stats
14W - 18L
1,425 SR
Queue Stats
137W - 159L
1,526 Elo+
Party 4
Ares
Ares
Skovgaard
Ares
Level 42
God Stats
2W - 2L
1,593 SR
Queue Stats
63W - 43L
1,646 Elo+
Party 1
Sol
Sol
orouwx
Sol
Level 47
God Stats
13W - 10L
1,671 SR
Queue Stats
146W - 140L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
2 / 7 / 2
4,989
499
3,855
6,318
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Devantier19
Cerberus
7
1 / 2 / 3
4,935
494
3,041
8,957
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 4 / 3
6,190
619
6,002
7,442
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Sanfori
Vamana
8
0 / 3 / 0
4,899
490
4,211
7,032
4,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Xendroxus
Medusa
9
1 / 1 / 2
5,065
507
3,525
4,600
1,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Citrooon
Ne Zha
11
4 / 2 / 5
6,525
653
5,933
5,989
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nagat0h
Baron Samedi
11
2 / 1 / 1
6,191
619
3,517
7,263
2,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Seromelo
Danzaburou
10
0 / 1 / 3
5,435
544
3,755
5,389
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 3 / 4
5,301
530
2,974
9,771
4,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
orouwx
Sol
13
11 / 1 / 2
7,823
782
9,047
7,811
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
7
2
0.43
W
Ne Zha
Citrooon
Ne Zha
4
2
5
3.25
L
Cerberus
Devantier19
Cerberus
1
2
3
1.25
L
4
4
3
1.38
W
Baron Samedi
Nagat0h
Baron Samedi
2
1
1
2.5
L
Vamana
Sanfori
Vamana
0
3
0
0
W
Danzaburou
Seromelo
Danzaburou
0
1
3
1.5
W
Ares
0
3
4
0.67
L
Medusa
Xendroxus
Medusa
1
1
2
2
W
Sol
orouwx
Sol
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,634
Damage
25,226
34,349
Taken
36,223
14,352
Mitigated
13,063
8,577
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,855
78
0
0
6,318
1,705
0
3,689
2,629
19,723
0
W
Ne Zha
Citrooon
Ne Zha
5,933
2,327
0
1,048
5,989
1,746
0
1,265
4,652
0
41,417
L
Cerberus
Devantier19
Cerberus
3,041
373
68
3,034
8,957
4,612
0
2,859
6,098
12,098
0
L
6,002
1,741
0
1,624
7,442
2,574
0
3,627
3,815
0
32,228
W
Baron Samedi
Nagat0h
Baron Samedi
3,517
989
0
4,058
7,263
2,908
205
0
7,263
29,515
0
L
Vamana
Sanfori
Vamana
4,211
2,229
0
2,165
7,032
4,328
0
3,151
3,881
0
22,855
W
Danzaburou
Seromelo
Danzaburou
3,755
1,312
0
2,279
5,389
1,421
114
1,243
4,098
0
34,569
W
Ares
2,974
232
977
1,916
9,771
4,076
47
2,280
7,397
12,819
0
L
Medusa
Xendroxus
Medusa
3,525
2,136
0
1,686
4,600
1,133
0
1,153
3,447
0
25,317
W
Sol
orouwx
Sol
9,047
3,886
0
4,822
7,811
2,912
243
1,752
5,917
44,898
4,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
31,275
243
Minions Killed
334
0
Camps Cleared
0
938,636
Distance Traveled
968,472
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,989
499
42
4
0
179,698
0
W
Ne Zha
6,525
653
73
7
0
219,320
1
L
Cerberus
4,935
494
16
2
0
173,259
1
L
Hun Batz
6,190
619
77
8
0
201,593
0
W
Baron Samedi
6,191
619
77
8
0
169,485
1
L
Vamana
4,899
490
46
5
0
195,033
3
W
Danzaburou
5,435
544
63
6
0
194,070
3
W
Ares
5,301
530
21
2
0
172,106
3
L
Medusa
5,065
507
62
6
0
189,053
2
W
Sol
7,823
782
100
10
0
213,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role