Player Matchup

Da Ji
Da Ji
Cosmostice
Da Ji
Level 45
God Stats
4W - 0L
1,723 SR
Queue Stats
69W - 81L
1,447 Elo+
Party 3
Tiamat
Tiamat
JikPik3
Tiamat
Level 48
God Stats
6W - 11L
1,357 SR
Queue Stats
191W - 196L
1,410 Elo+
Solo
Charybdis
Charybdis
RTX707
Charybdis
Level 63
God Stats
3W - 7L
1,581 SR
Queue Stats
209W - 258L
1,436 Elo+
Party 1
Chang'e
Chang'e
Vertabra
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
hamza-crazy0
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,437 Elo+
Party 1
Team Averages
Level 64
1,532 SR
1,441 Elo+

VS

Team Averages
Level 39
1,401 SR
1,397 Elo+
Mulan
Mulan
Demauniks
Mulan
Level 65
God Stats
14W - 12L
1,279 SR
Queue Stats
462W - 499L
1,393 Elo+
Party 2
Atlas
Atlas
SugarKane
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheCalamiteets
Tsukuyomi
Level 20
God Stats
3W - 3L
1,279 SR
Queue Stats
62W - 90L
1,253 Elo+
Party 2
Apollo
Apollo
ULISSEX24
Apollo
Level 32
God Stats
11W - 8L
1,379 SR
Queue Stats
61W - 62L
1,358 Elo+
Solo
Hades
Hades
xsrer
Hades
Level 47
God Stats
6W - 4L
1,566 SR
Queue Stats
21W - 35L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
9 / 1 / 11
12,584
572
9,380
17,129
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
JikPik3
Tiamat
18
7 / 4 / 12
12,205
555
14,520
12,829
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
RTX707
Charybdis
20
15 / 2 / 13
12,895
586
26,681
15,620
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Vertabra
Chang'e
18
6 / 3 / 13
12,446
566
14,673
13,381
8,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
hamza-crazy0
Danzaburou
17
5 / 5 / 21
11,472
521
13,389
28,371
28,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Demauniks
Mulan
17
2 / 7 / 3
10,467
476
11,309
18,505
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
SugarKane
Atlas
12
2 / 10 / 1
8,432
383
10,555
23,831
22,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
TheCalamiteets
Tsukuyomi
13
3 / 8 / 2
8,904
405
10,845
16,005
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ULISSEX24
Apollo
15
3 / 10 / 5
9,856
448
8,608
22,574
6,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
xsrer
Hades
14
4 / 7 / 0
9,244
420
12,259
19,080
9,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
42
Kills
14
15
Deaths
42
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
1
11
14.5
L
Mulan
Demauniks
Mulan
2
7
3
0.5
W
Tiamat
JikPik3
Tiamat
7
4
12
3.25
W
Charybdis
RTX707
Charybdis
15
2
13
10.75
L
Atlas
SugarKane
Atlas
2
10
1
0.25
L
Tsukuyomi
TheCalamiteets
Tsukuyomi
3
8
2
0.5
L
Apollo
ULISSEX24
Apollo
3
10
5
0.55
W
Chang'e
Vertabra
Chang'e
6
3
13
4.17
W
Danzaburou
hamza-crazy0
Danzaburou
5
5
21
3.1
L
Hades
xsrer
Hades
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,643
Damage
53,576
87,330
Taken
99,995
59,870
Mitigated
54,931
45,252
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,380
1,790
0
6,801
17,129
8,082
430
3,396
13,668
0
80,860
L
Mulan
Demauniks
Mulan
11,309
1,649
0
5,901
18,505
12,496
746
7,698
10,712
0
69,696
W
Tiamat
JikPik3
Tiamat
14,520
1,994
0
4,690
12,829
8,286
1,787
6,559
6,270
67,934
0
W
Charybdis
RTX707
Charybdis
26,681
15,379
0
7,951
15,620
5,833
2,822
4,403
11,217
0
107,549
L
Atlas
SugarKane
Atlas
10,555
4,285
450
3,154
23,831
22,393
0
4,034
19,564
34,456
0
L
Tsukuyomi
TheCalamiteets
Tsukuyomi
10,845
3,308
0
2,672
16,005
4,655
0
5,168
10,673
0
41,615
L
Apollo
ULISSEX24
Apollo
8,608
3,594
378
5,336
22,574
6,248
0
4,705
17,806
0
52,990
W
Chang'e
Vertabra
Chang'e
14,673
1,173
7,077
6,926
13,381
8,821
1,149
2,522
10,491
77,354
0
W
Danzaburou
hamza-crazy0
Danzaburou
13,389
4,103
1,145
10,662
28,371
28,848
643
8,496
19,680
0
59,776
L
Hades
xsrer
Hades
12,259
523
0
5,220
19,080
9,139
1,126
6,639
12,047
50,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
46,903
540
Minions Killed
422
0
Camps Cleared
0
1,956,109
Distance Traveled
1,722,196
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,584
572
108
5
0
451,425
0
L
Mulan
10,467
476
144
7
0
347,384
4
W
Tiamat
12,205
555
129
6
0
374,650
4
W
Charybdis
12,895
586
114
5
0
380,195
5
L
Atlas
8,432
383
42
2
0
315,979
2
L
Tsukuyomi
8,904
405
65
3
0
404,842
3
L
Apollo
9,856
448
84
4
0
354,804
0
W
Chang'e
12,446
566
117
5
0
411,019
0
W
Danzaburou
11,472
521
72
3
0
338,820
2
L
Hades
9,244
420
87
4
0
299,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role