Player Matchup

Ullr
Ullr
 
Ullr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Nagat0h
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,591 Elo+
Solo
Merlin
Merlin
SUPERFLUFF11
Merlin
Level 90
God Stats
8W - 17L
1,433 SR
Queue Stats
578W - 542L
1,518 Elo+
Party 1
Thor
Thor
Shrexxy
Thor
Level 45
God Stats
0W - 3L
1,289 SR
Queue Stats
87W - 70L
1,556 Elo+
Solo
Atlas
Atlas
pajskalle
Atlas
Level 125
God Stats
42W - 60L
1,492 SR
Queue Stats
1,170W - 1,100L
1,549 Elo+
Party 1
Team Averages
Level 70
1,443 SR
1,543 Elo+

VS

Team Averages
Level 92
1,599 SR
1,557 Elo+
Anhur
Anhur
BrainAdjustment
Anhur
Level 109
God Stats
4W - 1L
1,821 SR
Queue Stats
14W - 6L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dem0nix
Tsukuyomi
Level 124
God Stats
17W - 12L
1,492 SR
Queue Stats
240W - 225L
1,607 Elo+
Solo
Achilles
Achilles
Devantier19
Achilles
Level 50
God Stats
7W - 5L
1,558 SR
Queue Stats
144W - 129L
1,459 Elo+
Party 2
Ymir
Ymir
Sanfori
Ymir
Level 26
God Stats
1W - 1L
1,524 SR
Queue Stats
32W - 23L
1,559 Elo+
Party 2
Janus
Janus
Sjobert
Janus
Level 151
God Stats
4W - 1L
1,599 SR
Queue Stats
75W - 105L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 2 / 0
7,917
528
5,090
7,637
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Nagat0h
Ne Zha
14
3 / 4 / 3
8,451
563
7,339
11,858
7,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
1 / 2 / 2
7,550
503
6,734
6,707
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Shrexxy
Thor
13
6 / 5 / 3
8,458
564
6,464
12,212
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
pajskalle
Atlas
10
0 / 3 / 4
6,713
448
4,035
12,451
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,111
541
4,206
6,384
1,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Dem0nix
Tsukuyomi
15
8 / 3 / 3
8,925
595
10,912
10,022
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Devantier19
Achilles
14
5 / 3 / 2
8,619
575
10,574
13,265
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Sanfori
Ymir
11
0 / 0 / 6
7,082
472
1,991
7,053
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Sjobert
Janus
14
1 / 4 / 6
8,290
553
6,584
8,466
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
16
16
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
2
0
2
3
W
Tsukuyomi
Dem0nix
Tsukuyomi
8
3
3
3.17
W
Achilles
Devantier19
Achilles
5
3
2
2
L
Ne Zha
Nagat0h
Ne Zha
3
4
3
1.13
L
Merlin
1
2
2
1
W
Ymir
Sanfori
Ymir
0
0
6
3
L
Thor
Shrexxy
Thor
6
5
3
1.5
W
Janus
Sjobert
Janus
1
4
6
1
L
Atlas
pajskalle
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
34,267
50,865
Taken
45,190
22,911
Mitigated
23,160
14,762
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,090
1,151
0
2,273
7,637
2,051
96
408
7,229
0
61,987
W
4,206
1,951
0
3,398
6,384
1,508
0
56
6,328
0
52,919
W
Tsukuyomi
Dem0nix
Tsukuyomi
10,912
3,170
0
4,171
10,022
3,390
0
3,995
6,027
0
56,655
W
Achilles
Devantier19
Achilles
10,574
2,409
0
5,104
13,265
11,622
505
1,110
12,155
6,426
39,590
L
Ne Zha
Nagat0h
Ne Zha
7,339
2,392
0
4,172
11,858
7,010
390
1,239
9,687
0
45,177
L
Merlin
6,734
247
0
800
6,707
1,957
0
1,988
4,637
52,891
0
W
Ymir
Sanfori
Ymir
1,991
799
0
1,796
7,053
4,017
203
1,638
5,415
14,838
0
L
Thor
Shrexxy
Thor
6,464
1,457
0
3,515
12,212
4,084
0
1,756
10,312
0
45,346
W
Janus
Sjobert
Janus
6,584
375
0
500
8,466
2,623
423
3,970
4,496
65,850
0
L
Atlas
pajskalle
Atlas
4,035
1,105
0
4,002
12,451
7,809
0
4,178
8,228
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
41,027
452
Minions Killed
475
0
Camps Cleared
0
1,393,191
Distance Traveled
1,459,790
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,917
528
136
9
0
247,055
3
W
Anhur
8,111
541
125
8
0
290,711
4
W
Tsukuyomi
8,925
595
96
6
0
307,916
2
W
Achilles
8,619
575
100
7
0
248,174
3
L
Ne Zha
8,451
563
100
7
0
302,751
5
L
Merlin
7,550
503
110
7
0
267,328
0
W
Ymir
7,082
472
22
1
0
308,960
3
L
Thor
8,458
564
77
5
0
299,298
1
W
Janus
8,290
553
132
9
0
304,029
2
L
Atlas
6,713
448
29
2
0
276,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role