Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nenopietns
Guan Yu
Level 116
God Stats
4W - 6L
1,467 SR
Queue Stats
497W - 482L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Phaetje
Gilgamesh
Level 144
God Stats
3W - 3L
1,583 SR
Queue Stats
159W - 159L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Stiv_xx
Danzaburou
Level 63
God Stats
2W - 2L
1,468 SR
Queue Stats
248W - 225L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
bullbeast
Hun Batz
Level 160
God Stats
23W - 14L
1,672 SR
Queue Stats
1,952W - 1,958L
1,592 Elo+
Solo
Team Averages
Level 126
1,538 SR
1,538 Elo+

VS

Team Averages
Level 139
1,576 SR
1,564 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
EeeZze
Ratatoskr
Level 145
God Stats
8W - 3L
1,838 SR
Queue Stats
774W - 753L
1,521 Elo+
Solo
Ares
Ares
FisterDinFarmor
Ares
Level 114
God Stats
1W - 0L
1,377 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
NobodyCares
Hou Yi
Level 148
God Stats
1W - 1L
1,539 SR
Queue Stats
128W - 97L
1,582 Elo+
Solo
Sylvanus
Sylvanus
nephilim9z45
Sylvanus
Level 129
God Stats
10W - 2L
1,624 SR
Queue Stats
270W - 266L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 6 / 7
9,196
920
15,971
9,837
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nenopietns
Guan Yu
13
1 / 9 / 7
7,646
765
6,470
20,781
11,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Phaetje
Gilgamesh
15
5 / 7 / 5
9,013
901
10,893
12,532
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Stiv_xx
Danzaburou
16
5 / 6 / 8
9,595
960
16,900
13,047
3,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
bullbeast
Hun Batz
13
2 / 7 / 9
7,792
779
11,732
15,083
4,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 2 / 25
10,025
1,003
10,208
19,701
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ratatoskr
EeeZze
Ratatoskr
14
3 / 4 / 24
8,641
864
7,980
10,628
4,239
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 5 / 23
9,276
928
13,108
19,542
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
19
17 / 3 / 13
11,596
1,160
18,051
11,982
4,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
nephilim9z45
Sylvanus
17
6 / 2 / 22
9,636
964
14,098
14,863
17,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
142
16
Kills
35
35
Deaths
16
36
Assists
107
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
7
1.08
W
Artio
 
Artio
5
2
25
8.75
W
Ratatoskr
EeeZze
Ratatoskr
3
4
24
3.75
W
4
5
23
3.1
L
Guan Yu
Nenopietns
Guan Yu
1
9
7
0.5
W
Hou Yi
17
3
13
7.83
L
Gilgamesh
Phaetje
Gilgamesh
5
7
5
1.07
L
Danzaburou
Stiv_xx
Danzaburou
5
6
8
1.5
L
Hun Batz
bullbeast
Hun Batz
2
7
9
0.93
W
Sylvanus
nephilim9z45
Sylvanus
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,966
Damage
63,445
71,280
Taken
76,716
27,362
Mitigated
76,662
19,059
Healing
43,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,971
2,358
1,122
1,453
9,837
2,733
452
5,234
4,603
29,368
0
W
Artio
 
Artio
10,208
564
6,570
6,417
19,701
28,585
288
4,638
14,836
18,463
0
W
Ratatoskr
EeeZze
Ratatoskr
7,980
788
2,549
1,933
10,628
4,239
1,413
2,235
8,275
0
17,239
W
13,108
757
872
1,611
19,542
21,877
306
3,003
16,221
23,804
0
L
Guan Yu
Nenopietns
Guan Yu
6,470
848
4,805
4,427
20,781
11,809
37
10,594
10,187
890
9,407
W
Hou Yi
18,051
9,022
1,309
3,619
11,982
4,848
2,025
2,147
9,793
0
37,041
L
Gilgamesh
Phaetje
Gilgamesh
10,893
1,437
563
1,181
12,532
4,418
0
6,811
5,721
0
16,242
L
Danzaburou
Stiv_xx
Danzaburou
16,900
7,093
755
3,114
13,047
3,918
1,734
6,561
6,486
0
32,772
L
Hun Batz
bullbeast
Hun Batz
11,732
2,422
8
1,631
15,083
4,484
0
8,214
6,869
0
17,045
W
Sylvanus
nephilim9z45
Sylvanus
14,098
2,616
12,868
5,897
14,863
17,113
1,139
4,319
10,467
28,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
49,174
98
Minions Killed
101
0
Camps Cleared
0
846,768
Distance Traveled
855,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,196
920
19
2
0
163,358
1
W
Artio
10,025
1,003
14
1
0
164,389
0
W
Ratatoskr
8,641
864
17
2
0
187,700
1
W
Ares
9,276
928
10
1
0
188,229
1
L
Guan Yu
7,646
765
11
1
0
169,190
0
W
Hou Yi
11,596
1,160
35
4
0
162,435
0
L
Gilgamesh
9,013
901
18
2
0
166,384
0
L
Danzaburou
9,595
960
38
4
0
162,115
0
L
Hun Batz
7,792
779
12
1
0
185,721
1
W
Sylvanus
9,636
964
25
3
0
153,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role