Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Satanoos
Mercury
Level 115
God Stats
4W - 0L
1,946 SR
Queue Stats
31W - 39L
1,348 Elo+
Solo
Ymir
Ymir
bamufa2008
Ymir
Level 63
God Stats
7W - 7L
1,478 SR
Queue Stats
197W - 241L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
okabenagamer
Nu Wa
Level 117
God Stats
10W - 6L
1,626 SR
Queue Stats
206W - 209L
1,485 Elo+
Solo
Team Averages
Level 84
1,610 SR
1,447 Elo+

VS

Team Averages
Level 97
1,584 SR
1,378 Elo+
Ra
Ra
CosmicWarri0r
Ra
Level 101
God Stats
10W - 13L
1,591 SR
Queue Stats
389W - 354L
1,571 Elo+
Solo
Chronos
Chronos
MatiasH55
Chronos
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,326 Elo+
Solo
Yemoja
Yemoja
Mindii
Yemoja
Level 116
God Stats
3W - 4L
1,615 SR
Queue Stats
40W - 43L
1,360 Elo+
Solo
Loki
Loki
Roxas_Vanitas98
Loki
Level 47
God Stats
6W - 10L
1,310 SR
Queue Stats
7W - 14L
1,283 Elo+
Solo
Chaac
Chaac
Vanauf
Chaac
Level 141
God Stats
1W - 1L
1,904 SR
Queue Stats
190W - 207L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 0
7,609
585
8,826
12,753
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
 
Cernunnos
10
2 / 1 / 2
6,006
462
5,864
5,696
1,833
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Satanoos
Mercury
10
0 / 1 / 3
5,924
456
3,215
5,858
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 4
6,782
522
5,793
9,875
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 0
8,594
661
5,652
2,644
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,527
502
1,368
5,114
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
MatiasH55
Chronos
9
0 / 1 / 1
5,209
401
5,064
7,918
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Mindii
Yemoja
8
0 / 2 / 1
5,603
431
2,937
11,535
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,078
468
2,949
8,380
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Vanauf
Chaac
11
2 / 2 / 0
6,754
520
8,265
10,811
8,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
0
3
W
Cernunnos
 
Cernunnos
2
1
2
3
L
0
2
0
0
L
Chronos
MatiasH55
Chronos
0
1
1
0.5
L
Yemoja
Mindii
Yemoja
0
2
1
0.25
L
1
3
1
0.5
W
Mercury
Satanoos
Mercury
0
1
3
1.5
L
Chaac
Vanauf
Chaac
2
2
0
1
W
1
0
4
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
20,583
36,826
Taken
43,758
20,860
Mitigated
19,049
17,896
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,826
2,123
0
7,740
12,753
9,404
142
2,118
10,635
142
45,332
W
Cernunnos
 
Cernunnos
5,864
3,487
259
2,448
5,696
1,833
990
2,438
3,258
0
28,627
L
1,368
122
11
1,514
5,114
1,568
0
2,277
2,653
46,187
0
L
Chronos
MatiasH55
Chronos
5,064
1,177
0
2,038
7,918
1,928
0
3,156
4,714
27,618
0
L
Yemoja
Mindii
Yemoja
2,937
1,644
2,093
3,615
11,535
3,998
0
3,411
8,036
11,192
0
L
2,949
1,050
0
2,536
8,380
2,590
0
1,693
6,615
0
31,625
W
Mercury
Satanoos
Mercury
3,215
465
0
2,175
5,858
1,813
0
847
5,011
0
25,846
L
Chaac
Vanauf
Chaac
8,265
784
0
4,421
10,811
8,965
78
646
9,180
8,562
29,182
W
5,793
726
288
4,486
9,875
6,978
0
5,292
4,583
25,051
0
W
5,652
637
0
500
2,644
832
626
986
1,658
65,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
30,171
390
Minions Killed
319
0
Camps Cleared
0
1,212,532
Distance Traveled
1,169,721
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,609
585
97
7
0
243,280
4
W
Cernunnos
6,006
462
60
5
0
216,909
0
L
Ra
6,527
502
101
8
0
240,455
5
L
Chronos
5,209
401
49
4
0
209,592
0
L
Yemoja
5,603
431
13
1
0
213,987
0
L
Loki
6,078
468
75
6
0
261,987
0
W
Mercury
5,924
456
54
4
0
289,585
4
L
Chaac
6,754
520
81
6
0
243,700
1
W
Ymir
6,782
522
33
3
0
230,705
2
W
Nu Wa
8,594
661
146
11
0
232,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role