Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Mckelviedc
Discordia
Level 75
God Stats
4W - 2L
1,739 SR
Queue Stats
235W - 234L
1,430 Elo+
Party 3
Pele
Pele
Sanghyn
Pele
Level 100
God Stats
3W - 0L
1,731 SR
Queue Stats
5W - 3L
1,391 Elo+
Solo
Bellona
Bellona
THE P0TS
Bellona
Level 45
God Stats
5W - 4L
1,456 SR
Queue Stats
115W - 132L
1,393 Elo+
Party 3
Geb
Geb
memoriana
Geb
Level 42
God Stats
8W - 13L
1,341 SR
Queue Stats
160W - 173L
1,354 Elo+
Party 1
Team Averages
Level 83
1,553 SR
1,414 Elo+

VS

Team Averages
Level 46
1,485 SR
1,374 Elo+
Osiris
Osiris
DivineRem
Osiris
Level 87
God Stats
1W - 2L
1,539 SR
Queue Stats
75W - 59L
1,576 Elo+
Party 4
Sol
Sol
KaptianKirby
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,563 Elo+
Party 4
Izanami
Izanami
MarainoItaliano
Izanami
Level 17
God Stats
12W - 14L
1,472 SR
Queue Stats
16W - 27L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
XWellDone
Aphrodite
Level 62
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
Thanatos
Thanatos
knsReq
Thanatos
Level 48
God Stats
17W - 22L
1,468 SR
Queue Stats
131W - 172L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 1 / 2
11,694
650
14,532
9,909
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Mckelviedc
Discordia
17
8 / 5 / 4
10,938
608
14,907
7,573
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Sanghyn
Pele
17
7 / 7 / 3
11,054
614
12,344
16,434
5,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
THE P0TS
Bellona
15
2 / 3 / 5
9,886
549
6,372
13,201
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 11
9,556
531
5,962
11,968
12,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DivineRem
Osiris
15
7 / 3 / 2
9,787
544
11,088
16,204
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 9 / 8
7,968
443
5,543
15,780
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
7,723
429
2,156
9,292
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
XWellDone
Aphrodite
13
2 / 5 / 1
8,365
465
3,852
13,908
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
knsReq
Thanatos
15
9 / 5 / 4
9,698
539
8,645
17,461
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
26
Kills
18
18
Deaths
26
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
2
8
L
Osiris
DivineRem
Osiris
7
3
2
2.67
L
0
9
8
0.44
L
0
4
2
0.25
W
Discordia
Mckelviedc
Discordia
8
5
4
2
W
Pele
Sanghyn
Pele
7
7
3
1.21
W
Bellona
THE P0TS
Bellona
2
3
5
1.5
L
Aphrodite
XWellDone
Aphrodite
2
5
1
0.5
L
Thanatos
knsReq
Thanatos
9
5
4
2.2
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,117
Damage
31,284
59,085
Taken
72,645
36,244
Mitigated
31,960
16,982
Healing
28,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,532
7,515
0
4,554
9,909
3,508
8,166
3,306
6,603
0
96,409
L
Osiris
DivineRem
Osiris
11,088
3,271
0
3,604
16,204
11,716
2,433
5,780
9,608
767
47,063
L
5,543
467
163
2,948
15,780
5,160
0
6,882
8,532
36,543
1,482
L
2,156
1,569
0
547
9,292
2,220
0
772
8,455
0
44,226
W
Discordia
Mckelviedc
Discordia
14,907
273
0
396
7,573
2,414
833
1,405
6,102
55,373
0
W
Pele
Sanghyn
Pele
12,344
2,561
0
5,392
16,434
5,277
2,932
2,222
13,966
0
68,767
W
Bellona
THE P0TS
Bellona
6,372
430
0
4,100
13,201
13,035
33
816
11,796
7,661
32,300
L
Aphrodite
XWellDone
Aphrodite
3,852
798
1,997
6,776
13,908
5,517
0
3,620
10,166
29,861
0
L
Thanatos
knsReq
Thanatos
8,645
2,125
0
12,072
17,461
7,347
0
4,228
12,817
0
61,025
W
5,962
288
90
2,450
11,968
12,010
0
2,067
9,728
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
43,541
478
Minions Killed
428
0
Camps Cleared
0
1,800,939
Distance Traveled
1,678,376
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,694
650
168
9
0
352,777
7
L
Osiris
9,787
544
101
6
0
333,519
4
L
Sol
7,968
443
69
4
0
307,241
3
L
Izanami
7,723
429
102
6
0
321,709
0
W
Discordia
10,938
608
83
5
0
343,050
5
W
Pele
11,054
614
108
6
0
328,162
2
W
Bellona
9,886
549
85
5
0
383,514
3
L
Aphrodite
8,365
465
60
3
0
350,308
0
L
Thanatos
9,698
539
96
5
0
365,599
4
W
Geb
9,556
531
34
2
0
393,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role