Player Matchup

Sol
Sol
BurningHarmony
Sol
Level 122
God Stats
1W - 1L
1,415 SR
Queue Stats
85W - 79L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Hoostykakes
Cliodhna
Level 106
God Stats
8W - 7L
1,510 SR
Queue Stats
454W - 491L
1,500 Elo+
Solo
Atlas
Atlas
SirGaryXIII
Atlas
Level 40
God Stats
3W - 4L
1,558 SR
Queue Stats
9W - 15L
1,337 Elo+
Solo
Team Averages
Level 89
1,494 SR
1,445 Elo+

VS

Team Averages
Level 108
1,426 SR
1,452 Elo+
Kukulkan
Kukulkan
DominicaKing23
Kukulkan
Level 128
God Stats
1W - 2L
1,291 SR
Queue Stats
134W - 141L
1,492 Elo+
Party 1
Chaac
Chaac
El_Cuco999
Chaac
Level 49
God Stats
11W - 18L
1,439 SR
Queue Stats
26W - 41L
1,297 Elo+
Solo
Charybdis
Charybdis
ThatCupOfJoe
Charybdis
Level 147
God Stats
0W - 3L
1,547 SR
Queue Stats
104W - 98L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,452
745
6,517
5,432
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Hoostykakes
Cliodhna
11
4 / 1 / 6
7,286
729
8,213
5,910
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 7
7,147
715
5,041
6,142
4,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 1
6,337
634
5,876
5,802
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
9
0 / 5 / 0
5,623
562
1,769
8,528
5,062
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
ThatCupOfJoe
Charybdis
10
1 / 3 / 1
6,424
642
3,920
8,503
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Kukulkan
1
3
1
0.5
L
Chaac
0
5
0
0
W
Cliodhna
Hoostykakes
Cliodhna
4
1
6
7
W
3
0
7
6.5
L
Charybdis
ThatCupOfJoe
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
11,565
17,484
Taken
22,833
9,659
Mitigated
9,303
3,699
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,517
1,864
0
2,634
5,432
2,311
893
1,472
3,860
24,197
2,504
L
Kukulkan
5,876
283
0
102
5,802
1,799
0
2,840
2,821
15,729
0
L
Chaac
1,769
301
278
1,839
8,528
5,062
0
4,725
3,573
0
4,671
W
Cliodhna
Hoostykakes
Cliodhna
8,213
143
0
696
5,910
3,120
450
2,097
3,569
0
19,993
W
5,041
1,344
0
369
6,142
4,228
256
2,026
3,896
13,628
0
L
Charybdis
ThatCupOfJoe
Charybdis
3,920
1,601
0
1,225
8,503
2,442
0
3,998
4,248
0
23,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,885
Gold Earned
18,384
101
Minions Killed
88
5
Camps Cleared
3
563,671
Distance Traveled
514,850
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,452
745
51
5
2
170,311
3
L
Kukulkan
6,337
634
29
3
0
173,325
1
L
Chaac
5,623
562
6
1
0
182,358
0
W
Cliodhna
7,286
729
33
3
3
196,659
1
W
Atlas
7,147
715
17
2
0
196,701
3
L
Charybdis
6,424
642
53
5
3
159,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role